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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
ArchLord is the creation of NHN Games, one of the biggest Korean MMO developers and publishers. ArchLord delivers a unique competitive premise to MMO gamers: the opportunity to rise to become the game world’s supreme ruler. Every month, one player takes control of the world and with it the opportunity to wreak havoc on their cowering enemies as the player gains control of supreme global Archlord powers. The game's world, Kantra, is fantastically realised with stunning visuals, created using Renderware, and the game features incredibly atmospheric in-game audio recorded by the world famous London Symphony Orchestra. ArchLord also introduces one of the most advanced and complex PVP combat systems ever in any MMO, which utilises sprawling free battle areas and special guild battlefields that enables players to battle in fearsome guild versus guild battles. With an ever-evolving storyline of conquest and betrayal, ArchLord presents an epic adventure in which players band together as they quest for the ancient relics of the Archons. Each relic bestows incredible power on those who possess it and when relics are combined they deliver ultimate mastery over the fundamental forces of creation for there can only be one Archlord! [Codemasters]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 76
PC Zone UK
It ends up being a fun MMO romp for casual players and a rich PvP hamster wheel if you're sitting out there with an axe to grind. [Christmas 2006, p.84]
62
60
60
46
PC Gamer UK
Another fine idea choked by the grind. [Christmas 2006, p.72]
46
40
EuroGamer
Regardless of it being very hard to picture how its tedious, clumsy mechanics could possibly evolve into something fluid and entertaining, any game that puts you through a good 15 or 20 hours of overwhelming despair to get to even a chance of something worthwhile - which the server-wide near-silence suggests actually isn't, and certainly won't be until if and when there are enough players to populate large-scale tussles - is a failure.
40
40
40
40
PC Format
Generic online gaming with a single, barely attainable good idea. [Christmas 2006, p.100]
33
Pelit (Finland)
Quite possibly the worst commercial MMORPG ever. Every aspect of gameplay has been done better in other games and it would take a dreadful amount of tedious grinding to see the few innovative features Archlord has. [Jan 2007]
30
Computer Games Magazine
Archlord is nothing but a grind, one with very few players. [Mar 2007, p.63]
Steven C. gave it an8: Nate K. gave it a6: Welsh T. gave it a7: Stephanie H. gave it a1: Chirs W. gave it a1: Nick B. gave it an8: Mark H. gave it a2: |
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