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Buccaneer: The Pursuit of Infamy

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Buccaneer: The Pursuit of Infamy
68
6.8 User Score:

Mixed or average reviews

Based on 10 critic reviews
How did we calculate this?

Based on 12 votes
Read user comments
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Game Info

Publisher: Blitz Arcade

Developer: Stickman Studios

Genre(s): Action

Players: 18

ESRB Rating: RP (Rating Pending)

Release Date: December 5, 2008

Summary

Set sail across the Caribbean with Buccaneer. Will you become the world's greatest and most feared pirate captain, or will you let your infamy ebb away and risk mutiny at the hands of your bloodthirsty crew? Swashbuckling single player campaign across 50+ missions. Compete against up to 18 other cut-throats in team-based multiplayer. Captain one of 26 upgradeable pirate vessels. Explore the beauty of the Caribbean, with stunning shader technology. Instantly accessible arcade-like controls. [Steam]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

80

DarkStation

Buccaneer is a fun game made by a pair of very talented designers. The graphics are top notch and some of the best I have ever seen in an independent game.

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75

Gameplanet

There's no big-budget fanfare for this title, no horde of developers, no committee meetings and embargo dates. Instead you have a clean, honest arcade naval shooter for a little over thirty bucks.

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75

Gameplayer

Considering that Buccaneers was created by just two individual developers, the end result is quite impressive.

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70

GameZone

Nothing deep here but even though the game has very arcade-like roots, taken as a package it works. The scored missions give a reason to try to achieve a quick and efficient solution. This may not be a game that you will sit down and spend hours with, but in increments you should walk away with a smile on your face.

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70

Gamervision

You might have seen that I’ve been using words like adequate and fine often in this review, and that’s really because it’s the best way to describe the game: good. Not great, not bad, but there are plenty of worse ways to spend $20. With over fifty missions and 26 ship types there’s enough to keep an eager pirate playing, but without an online audience the game’s potential is hindered.

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69

GamingXP

If you like parrots, peg legs and cannons, you should definitely take a closer look. Become the most famous pirate in the whole Caribbean ... HARR.

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66

GameFocus

The good in the game is the price and how casual it is for gamers who want just a nice simple arcade title with pirates and while the game could be better on all fronts it is a fun experience in short bursts.

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60

DarkZero

Very much a ‘love it’ or ‘hate it’ game. At best it’s an entertaining and strangely compelling shooter with simple but fun gameplay. At worst it’s repetitive and fiddly with no real draw.

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60

D+PAD Magazine

From the moment you set sail aboard Buccaneer you get the immediate sense of quality thanks to a deliciously crafted gameworld, where beautifully sculpted islands nestle amongst the oceans, themselves as visually impressive as anything else you'll likely find in any big-budget equivalent.

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58

Gaming Nexus

A diverting pirate-themed ship-based shooter, Buccaneer: The Pursuit of Infamy is palatable in small bites. Just don’t plan to make an entire gaming meal out of this one.

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What Our Users Said

The average user rating for this game is 6.8 (out of 10) based on 12 User Votes

Note: User votes are NOT included in the Metascore calculation.

Bad Game gave it a0:
TL;DR? It's crap. Don't buy it. If you did I feel for you, I hope you got it cheap. Worst naval game ever. Its slow to play, having to sail off the map after finishing each level, the AI usually just runs away from you meaning you have to chase it around the map = wasted time. Aiming sucks. No way to see where shots are going beforehand, I could aim ahead and land shots, but the blast is random anyways and even when right next to a target (I mean so close you could board the other vessel if that was included in the game) at least one of the shots misses. Hitting stationary land targets from a stationary ship is broken. Period. Random. Boring (randomness makles it take a LONG time). Can be lethal, since land cannon have good accuracy since you usually have to sit still to shoot them. When you die, the game resets back to the main screen (including loading screen), meaning you have to reload your game entirely. Also, no autosave except immediately after you start a new game. Horrible voice acting and horrible written script. Annoying music, which still comes on at certain screens even after being disabled. Cannot unmap keys, suicide function is redundant because of afformentioned loading idiocy and time waste factor. LENS FLARE MOAR LENS FLARE!!!! Seriously the game is too bright. Sand looks like melted glass. Ocean has more white than blue (Geforce GTX 275, so thats running on max) Broken upgrade system. Bad controls, nothing in HUD to indicate tiller direction, makes lining up broadsides incredibly frustrating. "Fastest ship in the game" has a hard time catching up to fat merchantmen. I gave up when it told me to dock at some guys harbour and I spent 5 minutes trying every possible way to dock. Didn't work, I alt+F4'd and deleted it from my HDD. I'm glad i only paid 9 dollars for this glorified shitpile. I wish I had pirated it instead (Yar)

Agent K gave it a3:
I gave this game a 3 simply cause the graphics look amazing... Other than that i feel this game is un orginal and a complete rip off... Now some of you are thinking how is it an un orginal rip off, Its quite simple actually Google: Sid meiers Pirates... I happen to be a big fan of sids and i know him well, i love his orginal game pirates and I feel selling a game simular, Very simular to his idea is outrageous...

Justin R gave it a3:
It's a sailing game without wind! As a result, there are no tactics, just a slug fest. Whoever buys the strongest ship wins the slug fest. Other flaws (though I think the absence of wind seals it): You cannot board opponent ships. No swashbuckling for you! The cannons reload in seconds. There is only one type of shot (no chain or grape), and your crew is apparently unarmed. The ships are all invented, rather than using actual designs.

Trevor B gave it a9:
Great game, my only complaint is the inability to aim your cannons as destroying land targets is anoying.

David D gave it a3:
The graphics are really good, the ship to ship combat isn't bad, and the music is decent. But good luck trying to hit anything smaller than a ship in many of the missions which require you to hit cannon batteris and such. The cannon spread is random and the trajectory is loosely based on the direction you are tunring your ship, so it is very easy for little cannons to chew your ship to ribbons while you line up the perfect shot. If you do merchant missions over and over again, the game could be a good time-waster. If you like to be frustrated and angry, go ahead and play through the game.

Mehve gave it a6:
Decent enough, but I can't help but feel that it's just trying to cash in on the pirate-craze. Very limited room for tactics in this game, to say nothing of the absence of concern for wind direction, and Age-of-Sail fans will probably find themselves wanting. A rather casual, almost arcade-ish sort of pirate game. Fine for some, I suppose, maybe I'm just spoiled by similarly-themed offerings over the years. Definitely try the demo first.

Daniel C gave it a9:
Great visuals, engaging single player gameplay, and the chance to sink friends and strangers alike in multiplayer play, all for a budget price. The single player campaign also has repeat playability, each time you can play the maps in a different order or try using different ships, and no two completed games will be the same. All in all very enjoyable and easily one of the best games I've played in quite some time.

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