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Call of Duty: World at War

EMAILPRINTpc

Call of Duty: World at War
83
7.0 User Score:

Generally favorable reviews

Based on 36 critic reviews
How did we calculate this?

Based on 233 votes
Read user comments
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Game Info

Publisher: Activision

Developer: Treyarch

Genre(s): First-Person Shooter

Players: 18

ESRB Rating: M (Mature)

Release Date: November 11, 2008

Summary

Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date. Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the "No One Fights Alone" mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players can experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they always gain experience points. Based on a player’s experience rank and rank of the player's friends, Call of Duty: World at War scales dynamically to provide a deeper level of challenge. [Activision]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

96

Cheat Code Central

Treyarch came back this year with an excellent addition to the franchise. Many gamers may look at this game with an "I've been there, done that" attitude. I am here to tell you that this is the best WWII effort so far, as well as the best game in the franchise.

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96

Game Chronicles

Call of Duty World at War is an amazingly fun and addictive game all around. You couldn’t ask for a better FPS value.

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92

IGN

This is a solid, confident shooter with plenty to offer the casual and hardcore alike.

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91

GamingTrend

The game is definitely an incremental step forward for the series, and not a revolutionary one.

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90

VideoGamer

A stunning game that doesn't miss a beat from start to finish and includes one of the most feature packed multiplayer components of any game released this year.

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90

Gameplanet

The single-player campaign involves a riveting and emotional story, and the inclusion of co-op is fantastic. The game itself however is heavily weighted towards multiplayer, as was its predecessor.

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90

BigPond GameArena

Overall Call of Duty World at War is a great game with some great ideas, but it feels too familiar to be a real must have title.

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90

GamePro

The single-player isn't as compelling as Modern Warfare but it's still worth playing nonetheless; the best part though is that there's a deep and satisfying multiplayer component waiting for you when you're done.

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90

GameSpy

It's certainly not the bar-raiser that "Modern Combat" was, especially in the solo campaigns. But with the new co-op play and the rest of the multiplayer content, World of War turns out to be an extremely entertaining and faithful addition to the Call of Duty family.

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90

Games Radar (in-house)

All in all World at War delivers. It isn’t a revolution in Call of Duty gaming, but neither is it a step backwards, like some have claimed. Right now, it’s the best WWII shooter we’ve played, largely because it’s got a solid (if unoriginal) single player, some spectacular multiplayer, and oh yeah: because it’s brutal as hell.

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90

Vandal Online

Perhaps the guys at Treyarch haven't surpassed its predecessor's bar, but it really was too high. Nevertheless, this does not mean Call of Duty: World at War is not a very good game, it is indeed one of the best of its genre, and no shooter fan should miss it.

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89

GamingExcellence

A bit of an odd duck. It combines the new, successful multiplayer system of Modern Warfare with the old, familiar setting of World War II. Though WWII games are a dime a dozen, Call of Duty is still at the top for a reason. The campaign is varied and exciting, and can be played with up to three friends.

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88

Game Informer

World at War finally gives us a reason to visit the Pacific Theater with its fun cooperative and multiplayer modes. But the “been there, done that” single-player missions and overall derivative tone keep this very good game from achieving the greatness of its predecessor. [Jan 2009, p.64]

88

3DJuegos

World at War is a great new entry in the epic saga. The new Call of Duty just misses the inspiration that Infinity Ward brings to every project, and which Treyarch still aspires to. This new game offers everything we were waiting for, and has better value in its co-op campaign.

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87

IGN UK

Although World at War too often feels like a refit, it’s a refit of one of the greatest games of the current generation - and one that’s, by and large, been confidently handled by Treyarch.

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86

GameStar

Call of Duty: World at War goes back to the battlefields of World War 2. The game delivers well staged nonstop action and looks good, but the missions are barely connected, just like in the first three games of the series. It's still a good, maybe even a very good FPS, but not fit to hold a candle to its predecessor.

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85

GameSpot

World at War brings proven Call of Duty mechanics back to WWII with great success.

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85

GameZone

Overall the game feels a bit short but is not only a very tasty bit of eye candy, and a treat for the ears as well, but a briskly paced action-adventure that should please fans of WWII first-person shooters.

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85

Computer Games Online RO

World at War is a remarkable Call of Duty title, once again, but it’s clear that more could have been done on the multiplayer side. Unlike the rest of the games in the series, Treyarch studios can’t pride themselves with this latter aspect, which has always ensured the series’ longevity.

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85

GamingXP

Graphics are brilliant, and the new Koop – mode offers a fantastic chance, to accomplish difficult missions together. The single player-campaign isn’t able to satisfy the gamer’s needs.

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84

Gamers.at

World at War won’t disappoint anyone, just as long as they don’t expect it to fully revive the glory of its predecessor. [Issue#17]

84

Gamer 2.0

Treyarch has made vast improvements from their COD 3 work and delivered a solid product.

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84

PC Zone UK

While World at War isn't original and has moments lacking in inspiration (the tank section, ugh) it has refined the linear World War II shooter template as much as perhaps it can be. [Jan 2009, p.60]

80

Total PC Gaming

Shocking, chaotic and uberviolent. For those who can take it, there's a fine game lurking despite the flaws. [Issue#14, p.45]

80

2404.org

Buy it for the multiplayer.

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80

Play (Poland)

Stalingrad, Berlin, Thompsons and Mausers... This timeworn, if eternal setting is explored yet again in even more epic rendition. This game has everything that is expected from such an distinguished series, but after Modern Warfare it's a step back not only in time. [Jan 2009]

80

Meristation

Following the work of Infinity Ward with "Modern Warfare", Treyarch has made a good work following those steps as close as possible, while adding elements of their own. The grim scenario of the Russian campaign is a clear highlight and a triumph for the studio, and the same could be said of the four player cooperative mode. However, we miss more evolution on the graphics engine, and some elements added to the multiplayer experience don't convince us.

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80

PC PowerPlay

Despite some concerns, the game is certainly not a bad one; it's no Call of Duty 3, by any stretch of the imagination – and Treyarch is definitely back in good form. The action is top notch, and the multiplayer will certainly keep people occupied for some time. [Christmas 2008, p.75]

79

PC Format

It's a slick shooter, but the ultra-generic Japan campaign makes it feel very much the cut price CoD4 remake. [Jan 2009, p.94]

77

PC Gamer UK

Lavish, but retrograde and unbalanced. [Christmas 2008, p.96]

75

MEGamers

World at War is nothing but a mutated bastard child of its immortal predecessor.

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73

PC Gamer

In fact, World at War is a deeply symmetrical reapplication of CoD4's brilliant design, though executed with noticeably less polish. [Jan 2009, p.44]

70

Thunderbolt

Just another pretty good game.

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65

Absolute Games

By changing the setting in Call of Duty 4, Infinity Ward saved the series from stagnation. World at War is a step back. WWII has been done to death, and even the Pacific campaign feels like a retread of Medal of Honor: Pacific Assault.

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60

LEVEL (Czech Republic)

Returning to WWII is not a bad idea as many may think. There are a lot of stories not yet told. Unfortunately heavy scripting, suicidal AI, and lack of fresh ideas ruin the overall impression. [Issue#173]

60

Edge Magazine

Treyarch has taken just enough from COD4 to make World At War a broad success, but it remains firmly in its shadow. [Christmas 2008, p.90]

What Our Users Said

The average user rating for this game is 7.0 (out of 10) based on 233 User Votes

Note: User votes are NOT included in the Metascore calculation.

Gustavo F. gave it a10:
The big deal about this game was: Modern Warfare made gamers so spoiled about Call of Duty series that if a game on FPS genre isn't hardcore ground-breaking, it's called "mediocre". What? Big Red One was mediocre. Finest Hour was mediocre. NDS versions are mediocre. World at War is a great game. But how much can you improve over WWII? You can't lie on history. Most people can't even describe what else they were expecting from this title. Just stick with Modern Warfare's if you like, the world is big enough for everyone.

Max T. gave it a7:
This game overall is pretty short, the campaign which i beat it within a couple of hrs. I didn't really expect the campaign would be that short but i guess they rushed this game to make more money. CoD 4 was a lot longer in campaign but World at War is exactly the same but slightly better in graphics. The only reason I gave this a 7, is because the Nazi Zombie Mode, I think Nazi Zombie is pretty fun... but its kinda stupid if you get it on Ps3 or XBox, because you need to purchase Extended Maps which is really stupid because they're making more money from us... Right now the price have dropped so i think its OK to get this game.

Chris Q gave it a9:
One of the best World War 2 shooters Ive ever played. The battles are great because your not storming Normandy for the seven millionth time. There are Russian missions however these feel more darker and more brutal from previous games.

C M gave it an8:
Campaign ok not great still think cod2 had the best campaign / multiplayers not bad just glad they kept there server browser and dedicated server compatability. Still prefer cod 3's multi (greating my own server was always fun [OPEN SERVER] that is not private dnt see much point in private servers apart from when ya feel like messing around with ya friends) Zombie gamemode is what kept this game selling i loved the hidden secrets and code in the maps and the additional dlc packs which carryed on the litte zombie story. Campaign : 6.5 (Coz its co-op enabled) Multiplayer : 7 (just wish ppl would stop hacking :/ but what can ya do) Zombie Co-Op : 8.7 (Due to DLC and little story) Graphics : 6 (They Need to sort it out so ppl cant just put there graphics to lowest and see through all the grass.... or atleast force it on for all clients) Overall : 8 ( Good buy if you got some friends to play zombie mode with // once ya get bored of multi and co-op campaign )

Doug gave it a0:
Currently a 6.9, this deserves a 0 to counter-balance the anonymous 10 out of 10's. This game is exactly what the first review says: mediocre and uninspired. Buggy, poor level design, bland gameplay, boring story arch, and just plain stupid this game is Treyarch's cloned COD4, but utter Fail. Not worth it. Bottomline: OVERHYPED.

Alex N gave it a5:
Two words come to mind when describing World At War: mediocre & uninspired. The past several Call of Duty games on the PC have had more than their fair share of thrills and innovations, but this installment just feels flat compared to the others. The single player campaign has incredible production values and presentation, but its really nothing new. More of the same trenches, more of the same counter attacks, etc. Only now we havevoice over by Keifer Sutherland that is so intense and serious that it is practically a parody of itself. Anyone who played CoD 4 should be familiar with the multiplayer aspect offered in WaW: gain experience, unlock perks and new weapons etc. However, the maps, while beautiful, are poorly designed, uneven and lead to ridiculously one sided matches where one team dominates and pummels the other, often before the even properly spawn. The multiplayer and Coop modes and fun for a while (notably Nazi Zombies mode) but it wears off fast, unless you have someone to share it with.

Ryan P gave it a10:
This game is just awesome. Especially the Nazi Zombies mode, which is the first party-game feeling i've felt in a while. Backed by brilliant multiplayer, a n awesome story, and detailed backgrounds, this game deserves a 10 out of 10.

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