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Club, The

EMAILPRINTpc

Club, The
67
7.4 User Score:

Mixed or average reviews

Based on 22 critic reviews
How did we calculate this?

Based on 13 votes
Read user comments
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Game Info

Publisher: Sega

Developer: Bizarre Creations

Genre(s): Third-Person Shooter

Players: 8

ESRB Rating: M (Mature)

Release Date: February 19, 2008

Summary

The Club is a new breed of third-person shooter, combining fast-paced run and gun gameplay, destructive environments, lethal weapons and an in-depth story structure. You will fight to survive in a shadowy underground blood-sport controlled by a faceless, obscenely wealthy and influential elite who place their bets on who will survive as the blood-bath ensues before them. Take control of up to eight uniquely trained killers motivated by greed, driven by pure insane bloodlust, and hell bent on earning respect on a global level. As one of eight fighters, blast your way through five single player game modes including: Standard Mode, Time Attack, Survivor, Siege, and Run the Gauntlet. Earn Respect Online. Shoot your way to the top of the leader boards in over nine cut-throat multiplayer modes. Face-off with 15 real-time opponents online. Battle in eight unique real-world locations from around the globe, including war-torn cities, abandoned factories, steel mills and many more. Extreme Gun Battles in Hazardous Environments: A motion blur camera system intensifies the adrenaline rush in both open range and close quarter firefights. Destroy and manipulate objects in the environment to your advantage. A unique score-based accumulation system creates even more competition among players; the faster, more efficient and accurate that you are, the more points you will earn to unlock weapons, characters and maps. There are 17 high-powered assault weapons to choose from and customize, including Automatic Weapons, Sniper Rifles, High Caliber Pistols, Sub Machine Guns, and Mounted Weapons. Each Character has a Story to Tell. [Sega]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

80

Gamer 2.0

The Club offers a great experience for all gamers who are looking for non-stop action while giving fans of old-school shooters something to talk about.

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75

PTGamers

If you're looking for an uncompromised shooter, to jump straight into the action old-school style, then The Club is something to try.

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75

Game Over Online

The Club is an interesting concept that’s too short and too simple.

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72

PC Format

The equivalent of a lusty, full throttled fling - it's good fun for a little while, but it's hardly a solid base for a lengthy love affair. [Mar 2008, p.98]

72

Cheat Code Central

The Club is a fresh take on the shooter. It has a core concept that is truly engaging; it just feels as if it needs to be fleshed out a bit more. The single player Tournament mode is an absolute blast that will keep you occupied for a few hours. Unfortunately, the multiplayer features, though varied, are poorly executed.

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70

Edge Magazine

Underneath the mundane masculinity and grimy gun-toting clichés lies a heavily structured and well-considered score-attack game – one that’s worth excavating for all the short-lived interest it holds. [Feb 2008, p.88]

70

Gamer.nl

Bizarre Creations delivers a different kind of shooter that will attract a specific kind of gamer. The boring setting and combo-system don't bring this game to the absolute top, but the addicting gameplay makes up a lot. If they put more effort in a possible sequel, it might become a classic in this new subgenre.

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70

Play (Poland)

The concept of speed is central to this shooter and that's even more pronounced than in many racers. The challenge to meet both the body count and the time limit provides countless adrenaline-charged moments, the whole experience is so intense that it's hard to remain on the top and in control for longer than half an hour. The only weak spots are boring defence modes and the fact that without the Games for Windows Live account you can't even save the game. All the rest is fast, aggressive and wild action. [Apr 2008]

70

Gameplanet

It's the same as the console version, which means you still don't have a good multiplayer game, and it's still third person. Nice of them to port it - shame they didn't give us something to mess about with on a LAN.

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70

PALGN

It's a simple game but if taken it on its own merits, The Club should satisfy anyone with an old-school interest in high scores.

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70

GotNext

If you're not into the challenge of doing something over and over trying to get your name higher on a leaderboard there won't be much here for you.

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70

PC PowerPlay

Lame multiplayer and disappointing weapons aside, The Club is a solid enough singleplayer shooter whose self-improvement-with-guns gameplay will keep you coming back until you hit that perfect score. Go hard! [Jun 2008, p.58]

69

IGN

If you get into The Club, you'll find an arcade shooter with a twist that can be played obsessively in search of high scores. I didn't find the hook all that appealing and felt left with a glorified shooting gallery. The idea is sound. There just isn't much to be excited about in the final product.

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67

GameZone

I think more production needs to go into the sequel. They have created a decent foundation, but need to sharpen things up by making it a bit deeper and having those stories fleshed out some more.

Read Full Review >
66

PC Gamer

The Club is a good diversion, but it lacks the depth to keep the gameplay interesting beyond a few hours. [June 2008, p.70]

66

PC Gamer UK

The Club would make a great bonus mode in another game. It's a much harder sell on its own. It's an FPS with the values of a racing game - entire focused on self-improvement and efficiency. [Mar 2008, p.78]

Read Full Review >
65

GamerNode

A shoddy port job and shallow gameplay makes The Club a mediocre experience on PC, so my best advice is to get this game for consoles. While enjoyable, the gameplay gets repetitive; don't take it too seriously.

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60

GameTap

Sadly, The Club probably would’ve made a bigger splash had it been released in the early part of this decade, when games like this were all the rage.

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58

PC Zone UK

A puddle-deep affair that struggles to justify a full-price release. [Apr 2008, p.72]

58

Worth Playing

The high concept of reality blood sports shows is fairly cool, but they didn't develop it far enough.

Read Full Review >
55

Computer Games Online RO

Bottom line, The Club is unfortunately a mediocre title, an arcade shooter insufficiently polished, having no other purpose other than running around, chasing a higher score.

Read Full Review >
50

Play Magazine

This is one club people might not want to join. [Mar 2008, p.58]

What Our Users Said

The average user rating for this game is 7.4 (out of 10) based on 13 User Votes

Note: User votes are NOT included in the Metascore calculation.

Caine gave it a4:
Good concept, however the support behind it lacks, with the numerous issues this game has.

Tom B. gave it an8:
Good challenging singleplayer and very fun multiplayer, good story as well.

Charlie Red gave it a6:
Graphics are typical. Gameplay is fresh yet repetitive. Multiplayer blows chunks. Fun for one time around then on to the next.

The Pro gave it a5:
After playing the demo, I feel it's more of a fast paced bonus game that a more mature 3rd person shooter would have. The gameplay feels like the arcades, which is good in some aspects. However, it lacks any type of goal/storyline, which makes it repetitive quickly. It's a good game to pick up once and awhile, but not play for hours straight. In my honest opinion, it's not worth a full $50. If it was only $15, I'd be more interested.

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