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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
Napoleonic period brought "civilized" warfare, fighting in combat formations into being. The very principle is put into practice in Cossacks II gameplay. Generally speaking, formations play a decisive role on the battlefields whereas individual units are mostly ineffective. Players are given a chance to lead their armies to victory through the pandemonium of epic battles with up to 64,000 units on the map, which is virtually the scale of real combats. What is more, ability to zoom in and soar upwards to get a bird's-eye view of the battle makes Cossacks II the most spectacular game on the Napoleonic era. [CDV Software]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 92
90
PC Gamer
Even with its shortcomings, Cossacks II stands out in a cookie-cutter RTS world. [Aug 2005, p.61]
88
Pelit (Finland)
A great combination of real time strategy and turn based larger campaign. Its greatest achievement is the complete lack of micromanagement. [July. 05]
84
83
81
80
80
80
80
80
79
79
79
Jolt Online Gaming UK
Nevertheless, we can’t help but feel that it’s all a little on the dated side. An RTS that hasn’t been designed for the C&C crowd isn’t a bad thing, but Rome: Total War has already demonstrated that more tactical offerings are capable of crossing the boundaries and appealing to all sub-sets of RTS gamers.
79
78
77
76
75
70
70
70
70
70
Next Level Gaming
70
70
70
67
PC Format
It's designed to be more cerebral than current RTS war titles, and can't match the visceral thrill of "Rome" or even "Medieval Total War." [May 2005, p.102]
60
50
50
50
Computer Games Magazine
Seems like more work than play. [Sept 2005, p.53]
50
Computer Gaming World
Trying to please hardcore and casual strategy gamers, Cossacks II satisfies neither. [Aug 2005, p.87]
Rob P. gave it an8: J. L. gave it a7: D. S. gave it a0: Sf E. gave it a0: GraY R. gave it a10: AD H gave it a6: |
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