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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
Empire Earth III puts the EARTH into Empire Earth by introducing a spectacular global perspective to conquering the world. The globe serves as the battleground between the 3 unique factions (Western, Middle-Eastern, and Eastern) that have been created with a stunning new artistic vision. All of human history and beyond - Across the entire globe - Empire Earth III commands all. Empire Earth III lets players battle across the entire globe as they make their bid for world domination. Gameplay unfolds in a richly detailed Earth made up of 60 skirmish maps (provinces) representing real locations on the globe or create a randomly generated globe to conquer. Players can choose both the starting location and starting era. Unique Customizable Civilizations - Civilizations are divided into three factions Western, Middle-Eastern, and Eastern. Each faction has its own unique tech tree, units, structures, and game play style. Each faction's tech tree allows players to create completely custom civilizations of their own choosing. Fully Persistent World - Unlike any other RTS, Empire Earth III will let players keep their spoils of war. As the player builds their empire across the globe their cities and outposts will grow and improve. Their units and structures will evolve over time. You keep what you create, so long as someone else doesn't take it from you. [Sierra Entertainment]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 72
PC Zone UK
Mad Doc needs to do the full makeover in the expansion. [Jan 2008, p.72]
70
70
65
64
PC Format
It's a mix of disappointment at missed opportunities, and general boredom because of the stagnation of ideas. [Feb 2008, p.112]
63
PC Gamer
EEIII aims high, but falls victime to over-ambition--there's a lot going on here, but not enough of it has been effectively refined into an entertaining gaming experience. [Jan 2008, p.84]
61
PC Gamer UK
Throw in flaky pathfinding and a frustratingly close-up camera and EE3 took me dangerously close to angry letter-writing. [Jan 2008, p.78]
60
Pelit (Finland)
I like Globe Domination campaign better than the old storyline driven system and I like the streamlined resource management. Unfortunately, with so many excellent RTS games (SC, CoH, WiC) on the market now EE3 can not compete. [Jan 2008]
58
57
57
55
55
54
IGN
Fans of the series will be sad to see that this version of Empire Earth has been stripped of the depth and detail that made the first two games so attractive. I mean, it's not as if there's a shortage of shallow RTS games already, so seeing one of our favorite series effectively lobotomized is a real shock.
53
Ferrago
Unfortunately for Empire Earth III, some very bad AI coupled with terrible path finding, a watered down experience, frustrating battles and terrible use of character speech leads me to suggest that you spend your hard earned cash on one of the finer genre examples of late, such as "Age of Empires 3" or "Supreme Commander."
53
50
50
50
50
50
PC PowerPlay
Empire Earth is a disappointment; a title that snubs its core audience only to ineptly target a new one. [Jan 2008, p.57]
48
47
Games Master UK
In an attempt to be a game for all, it turned into a game for no one. [Jan 2008, p.78]
45
45
43
40
40
40
40
35
35
33
30
30
Robert S. gave it a0: Kyle H. gave it a1: C J gave it a0: Mobius gave it a4: Novahawk gave it a1: Phil H. gave it a1: Phil R. gave it a0: |
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