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Enemy Territory: Quake Wars

Generally favorable reviews
Based on 55 critic reviews
How did we calculate this?
Based on 181 votes
Read user comments
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Game Info
Publisher: Activision / id Software
Developer: Splash Damage
Genre(s): First-Person Shooter, Action
Players: 32
ESRB Rating: T (Teen)
Release Date: October 2, 2007
Summary
Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in the ultimate online strategic shooter. Featuring strategic team play, persistent character promotions, day and nighttime combat missions, and the universe's most powerful weapons and vehicles, the game transports players to the front lines of an epic new war for Earth. As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy. Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game's context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals. [id Software]
Also On Metacritic
GAMES: Wolfenstein: Enemy Territory
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Official Game Site Predict this Metascore
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GameShark
The enormous, epic battles, the variety of classes, weapons, upgrades and the stacking mission objectives for each map will have you enjoying the game for quite a long while.
Read Full Review >Game Chronicles
No matter how many hours you may have logged playing QUAKE, Wolfenstein, Unreal Tournament, Battlefield 2, or any of the other multiplayer shooters, nothing can prepare you for what you will experience when the Strogg invade Earth. Enemy Territory is the very definition of tactical warfare and its objective-base design and multiple classes will keep you playing longer than any other game in the genre.
Read Full Review >PGNx Media
Enemy Territory: QUAKE Wars is one of the most action-packed games of the year. If you’re looking for the next great team-based shooter, you can consider your search officially over. In a year with plenty of promising shooters, QUAKE Wars has cemented itself as a must-have.
Read Full Review >Yahoo! Games
They've taken id's gorgeous Doom 3 engine and used it to create vast intricate playgrounds for fast and frantic battles between humans and cybernetic alien invaders. Quake Wars are on!
Read Full Review >GameZone
Offers some truly fantastic battlefield moments, balanced classes, and great missions. The one element that gives the game a great sense of longevity is the XP system, that will give you experience points for performing well on the battlefield adding to your weapon and class skills, and a nifty achievement system and persistent rankings that track your progress.
Read Full Review >1UP
Even a middling game comes alive when you play with other people. But when a game is built as carefully as Quake Wars -- for play online and offline, for new players and veterans, for quick thrills and long learning curves, for hyper action and careful tactics -- this is as good as it gets.
Read Full Review >Gaming Target
There's no denying that Enemy Territory: Quake Wars is a twitch shooter. The action is quick and deadly, and when it comes down to a one-on-one shootout, the player with the faster reflexes and better aim has the advantage.
Read Full Review >PC Format
A rewarding, exciting and technically proficient shooter that encourages imaginative and varied play. Recommended. [Dec 2007, p.52]
Pelit (Finland)
Has the Battlefield-series jumped ship to Activision? Actually Quake Wars is even better, thanks to its mission-based gameplay. Now fighting really needs team effort, not only flag capturing guerrillas. [Oct 2007]
PC Gamer UK
It's a game with relentless pace, but where flanking, careful sniping, and support actions are all a part of a successful co-operative experience.
Read Full Review >Gamers' Temple
Quake Wars takes team-based multiplayer shooters to the next level.
Read Full Review >GameTrailers
It’s a far more nuanced game than you might expect, but it’s also very forgiving, allowing the player to find his own role in the fight. You could think of it as a multiplayer game that’s very friendly to the single-player mentality. Or you could think of it as a kick-ass online action game. Either way you’d be right.
Read Full Review >Jolt Online Gaming UK
There’s no doubt that Quake Wars is a good deal of fun to play, and that counts for a lot, but in terms of winning and losing, it’s clear that the onus is primarily on the defending side to get and stay organised, as only then will the attackers need to do the same.
Read Full Review >PC Zone UK
A brilliant and immersive game...On the one hand you've got the sheer technical prowess and experience of id, and on the other you've got Splash Damage's intrinsic understanding of what makes a good online shooter. Together, you've got a game that could set a new benchmark for the genre. [Nov 2007, p.62]
Read Full Review >Cheat Code Central
One thing that the game does incredibly well is giving and updating objectives.
Read Full Review >NZGamer
Likely a platform for Splash Damage to build upon in the future, this will be one aspect of a future 'Enemy Territory 3' that they'll hopefully succeed in producing.
Read Full Review >Gaming Nexus
The hardcore people will enjoy the huge maps, complex objectives and deep class systems, but more casual players looking for a simple shooter might get overwhelmed.
Read Full Review >Play Magazine
Great action and focus, excellent graphics, fun vehicles, satisfying classes...this one's a winner. [Nov 2007, p.114]
GameSpot
Quake Wars' strong shooting model and focused objectives make it a lot of fun to play.
Read Full Review >Game Informer
Quake Wars punishes newbies with a steep learning curve as much as it rewards veterans with deep and nuanced gameplay.
Read Full Review >IGN
It may not be the prettiest game out there or feature the greatest sound effects, but the enjoyable core of gameplay helps keep things interesting as you blast through the twelve well-designed maps.
Read Full Review >PALGN
It's a good game brought a hair's width short of being great due to a handful of oversights.
Read Full Review >GamerNode
An excellent team-based online FPS. There's always something to do while in the game so you're never really bored. Presentation, graphics and gameplay are all pluses.
Read Full Review >PC Gamer
This is a game perfectly suited for the tournament scene, where players are being tested for tactics and teamwork and care less about immersion. [Holiday 2007, p.76]
Computer Games Online RO
For the casual player however, the original campaigns remain the most attractive, because of user-friendliness and server popularity.
Read Full Review >FiringSquad
Quake Wars just has too much going on to fall into a rut, not counting a couple of choke points on certain maps. It has all the characteristics of an excellent hardcore game except the performance, and that’s a shame. Hopefully upcoming patches will address this and the voice comms issue.
Read Full Review >Gamer 2.0
Regardless of its few faults, Quake Wars is fun, fast paced, and will offer a decent amount of variety to people who are in to this type of game. It probably won’t sway the minds of people who prefer Deathmatch style shooters over mission based team games, but does its job well by providing one of the best experiences of its kind.
Read Full Review >GamingTrend
The game is pleasing to the eye, has a play style that encourages teamwork, and has a nice variety of characters.
Read Full Review >ActionTrip
The work that has gone into balancing each class clearly shows when playing on each side. Graphically the game looks good enough for the fast-paced matches, though it might not justify the steep hardware requirements.
Read Full Review >Games Master UK
If your strategic thinking can keep up with the pace of the gameplay, you'll love this. [Dec 2007, p.66]
Boomtown
I’d rate it similarly to Battlefield 2142, purely for the team-based interaction and gameplay, but it doesn’t have the “must play, need upgrades” system that Battlefield has nailed.
Read Full Review >GamingExcellence
As it stands Enemy Territory: Quake Wars is a great game that does what it set out to do, make an engrossing squad based FPS.
Read Full Review >GotNext
While it's definitely polished, Enemy Territory: Quake Wars isn't as much of a feast for the eyes as more recent releases.
Read Full Review >Play (Poland)
Nothing really ground-breaking here, just a great online shooter set at a pace adequate for folks with ADHD. Each of the five classes is important, and the teamwork is essential. Even the best body count doesn’t bring full satisfaction if your team fails to secure the mission objectives, because you screwed disarming the bomb or covering the hacker. [Dec 2007]
Total Video Games
With such an emphasis on tactical team play, the fact that additional inroads into the battlefields can't be achieved with - for instance - the strategic placement of an explosive charge on a wall leaves Quake Wars feel slightly dated around the edges.
Read Full Review >Gamer's Hell
If you’re looking for a deep, interesting shooter, where the story goes a bit beyond the map description….then this game isn’t for you. If you’re looking for something a bit more in depth than the quick fixes Unreal Tourney provides, but not quite as sluggish as Battlefield, then feel free to open up your wallet, just don’t blow the budget on it.
Read Full Review >GameDaily
ETQW delivers plenty of fast-paced action, and nothing beats the feeling of finally breaking through firmly entrenched defenses. It's not the absolute best multiplayer game, but it's definitely worth playing.
Read Full Review >Edge Magazine
No other combat game has maps this lavish, or ambitiously designed. [Nov 2007, p.88]
Eurogamer
Single-player fans need not apply - but for online players, Enemy Territory: Quake Wars is a title which stacks up surprisingly well with Valve's "Team Fortress 2." It can't quite match the polish, presentation and beautifully conceived design of Valve's latest, but Quake Wars sets out to provide a totally different experience, and does so very well - with a set of well-designed, expansive levels and great vehicles being the stand-out factors.
Read Full Review >AceGamez
Beyond a couple of flaws and the fact that you'll probably be comparing it to Battlefield for the first few days, Enemy Territory: Quake Wars is its own game with its own ideas that on occasions actually outshines others in its class.
Read Full Review >Game Over Online
The game remains worth playing because for the most part, it avoids tinkering with successful formulas, while still incorporating distinctive aspects like its levels and complex objectives.
Read Full Review >Play.tm
It's not perfect, the unbalanced nature of the maps, the spawn camping and a fairly harsh learning curve for newcomers may put off a lot of people, but for those who put the effort in to get past that there's a deeply nuanced shooter to be found.
Read Full Review >G4 TV
A pleasant surprise. It has deep and varied gameplay, yet manages to keep things extremely focused. It’s too early to tell how well the gaming community will take to these new-fangled ideas, but we’re sure glad someone had the guts and smarts to put them in a game.
Read Full Review >Da Gameboyz
If you have played and enjoyed Wolfenstein: Enemy Territory then Quake Wars is a must buy title as it has everything Wolfenstein had and a whole bunch more.
Read Full Review >VideoGamer
Over and above its impressive game engine, successful vehicle implementation and inventive map design, the way the game welcomes newcomers is almost unheard of in games of this type.
Read Full Review >Game Almighty
Though Enemy Territory: Quake Wars certainly doesn’t reinvent the team-based multiplayer shooter, it borrows just enough from each figurehead and adds its own style and polish to produce a rock-solid online game.
Read Full Review >GameSpy
A great multiplayer game with a ton of depth: you could spend months learning all the ins and outs of all the maps, the classes on both sides, and all the weapons and vehicles.
Read Full Review >games(TM)
One of the better multiplayer shooters to have been released in the last year or so. [Nov 2007, p.134]
GameTap
The moment-to-moment, deep tactical gameplay is just that good. While games like Team Fortress 2 or Halo 3 are fantastic jump-in-and-play multiplayer experiences, Quake Wars is now the new king of tactical online multiplayer (apologies to Battlefield 2).
Read Full Review >GameStar
The game blends the complexity of Battlefield 2 with the speed of Quake - but doesn't satisfy fans of either game, which is a shame because the class-specific missions are great.
Read Full Review >Thunderbolt
Enemy Territory: Quake Wars is a fun game. However, PC gamers looking to squeeze the most out of their gaming rig will be disappointed by the dated mechanics underneath the game.
Read Full Review >Game Revolution
Quake Wars is that odd girl you find at the bar at eleven o'clock on a Saturday night. She may look like a repressed librarian, but when you've drunk enough to stop caring about how she looks, she'll take you along for the ride of your life.
Read Full Review >What Our Users Said
The average user rating for this game is 8.3 (out of 10) based on 181 User Votes
Note: User votes are NOT included in the Metascore calculation.
Dalek gave it a10:
This game is really fun! I remember playing this at a LAN before on the demo, great fun. I played the demo alot to. The graphics are ok for 2007, but they could had done better. The missions are fun so you don't need to do the same thing over and over. Online: It is fun, the players aren't impossible to kill like in CS 1.6 - there are some Quake 3 sounds in there to.
Lee W. gave it a9:
There are many complaints against this game on the internet and after reading most of them, I have come to the conclusion that if you suck at it, you won't like it. This game isn't plug and play like Team Fortress 2 and whatever the cool kids like these days. It's best to play on a small server first to learn the basic classes and have small matches. After the player builds skill in certain classes they can enjoy a good big game. As said earlier, this is not Team Fortress 2 where you'd have to capture the flag (or, rather, intelligence cases) or control points. It's more of a mixture of both, where certain classes need protection while they complete a certain objective, and therefore, major teamwork is required. The gameplay is both tactical and fastpaced, delivering almost Quake-like player physics at times. Each class has different weapons from which they can choose. There is a somewhat limited election but all the weapons are nicely constructed. The graphics are good. They're not something major beauty but the landscapes are fantastic, the models are pretty detailed, and the animations are good. The problem sort of is that the animations don't have many transitions into one another and there aren't any ragdoll physics. The weather effects are beautiful but the major weapon effects like orbital beam strikes aren't up to par with what was established by 2007. The controls are responsive and some micromanagement for certain actions is required but is unavoidable in a game of this caliber. However, you may find yourself fighting Quake veterans such as myself which can be hard, so taking a tutorial the first time or fighting against bots (which are well-programmed and pretty smart) for a few rounds is recommended. As for sound, the music is fantastic but unfortunately only populates the main menus and loading screens. The voice acting is sort of roaring but not too annoying. The weapon sounds are good and there are pretty neat nature sounds. All in all, if you follow the ideals of id Software multiplayer, you'll have a shot at having fun.
noName N gave it a10:
Good game, Very good game, this FPS game I had played is AWESOME, but I hate it when the players show off and go solo then leave me alone and get killed by either sides btw GG
David S. gave it a10:
Really smooth game play and excellent atmosphere! 100% worth buying.
Carl M. gave it a10:
Simply one of the most enjoyable gaming experiences i've ever come across. Spend the time to get to know it, with practice this is game can be a very rewarding experience.
Chris gave it a9:
This game's learning curve is a little steap and the tutorial doesn't help much in this regard either. This is a word of advice, get the game, study it in single player before going online or you'll think you made a mistake buying this. In the end it sums up to this: If you are like and thought Battlefield flag capturing system was crap and ruined the game, get this. It draws people into areas and makes combat as beautifull and rewarding as it can get. Every class has it's role and every class is very fun to play. I'm giving it only an 8 because after the 1.5 patch, developers will not support the game anymore, furthermore, even if the tools are there, modding and creating maps for this game requires really talented people. Enjoy, I know I did!
Josue gave it a10:
Excelente game, FS & strategy, all in one.
