Games
Sony
Microsoft
Nintendo
Other Platforms
Upcoming &
Recent Releases
84
AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity
80
AI War: Fleet Command
79
Aion
xx
Aliens in the Attic
xx
All Aspect Warfare
66
Ashes Cricket 2009
xx
Assassin's Creed II
xx
Bass Pro Shops: The Strike
91
Batman: Arkham Asylum
82
Battlefield 1943
69
Bionic Commando
xx
Black Mirror 2
79
Bookworm Adventures 2
83
Borderlands
xx
Cabela's Outdoor Adventures 2009
xx
Call of Duty: Modern Warfare 2
72
Champions Online
73
Championship Manager 2010
70
CITIES XL
xx
Cloudy With a Chance of Meatballs
xx
Crane Simulator 2009
62
CrimeCraft
xx
CSI: Crime Scene Investigation - Deadly Intent
52
Darkest of Days
xx
Diablo III
xx
Digger Simulator
xx
DiRT 2
xx
Disciples III: Renaissance
81
Divinity II: Ego Draconis
92
Dragon Age: Origins
xx
Dragons Rage
51
Dreamkiller
xx
EA Sports GameShow
67
East India Company
xx
East India Company: Privateer
xx
Elven Legacy: Ranger
74
Empire: Total War - The Warpath Campaign
xx
F.E.A.R. 2: Reborn
72
Fallen Earth
68
Fallout 3: Mothership Zeta
xx
Family Feud: 2010 Edition
53
Farming Simulator 2009
xx
Fatale: Exploring Salome
71
FIFA Manager 10
70
FIFA Soccer 10
88
Football Manager 2010
xx
Foreign Legion: Buckets of Blood
xx
GearGrinder
61
G-Force
xx
Gratuitous Space Battles
82
Gridrunner Revolution
xx
Guild Wars 2
xx
Guitar Hero World Tour
77
Hearts of Iron III
xx
Hei$t
66
Heroes Over Europe
xx
Hysteria Hospital: Emergency Ward
xx
International Cricket Captain 2009 - Ashes Edition
xx
James Cameron's Avatar: The Game
85
League of Legends
xx
Left 4 Dead 2
80
Left 4 Dead: Crash Course
xx
LEGO Indiana Jones 2: The Adventure Continues
xx
Lord of the Rings Online: Siege of Mirkwood, The
60
Lucidity
86
Machinarium
xx
Madballs in Babo: Invasion
73
Majesty 2: The Fantasy Kingdom Sim
74
Mini Ninjas
xx
Mystery of the Mary Celeste, The
xx
Mythos
xx
Nancy Drew Dossier: Resorting to Danger
78
Nancy Drew: Ransom of the Seven Ships
xx
Nancy Drew: Warnings at Waverly Academy
xx
NBA 2K10
xx
NBA 2K10: Draft Combine
83
Need for Speed SHIFT
76
Operation Flashpoint: Dragon Rising
69
Order of War
81
Osmos
xx
Painkiller: Resurrection
xx
Price is Right: 2010 Edition, The
78
Pro Evolution Soccer 2010
xx
Puzzle Kingdoms
67
QuantZ
xx
RACE On
37
Raven Squad: Operation Hidden Dagger
83
Red Faction: Guerrilla
86
Resident Evil 5
77
Risen
xx
Rogue Warrior
xx
Rubber Ninjas
xx
Runes of Magic Chapter II: The Elven Prophecy
xx
Saboteur, The
xx
Sacred 2: Ice & Blood
xx
Saw
86
Secret of Monkey Island: Special Edition, The
72
Section 8
83
Shattered Horizon
xx
Sims 3 World Adventures, The
xx
Star Trek: D-A-C
47
Star Wars The Clone Wars: Republic Heroes
xx
Star Wars: The Force Unleashed - Ultimate Sith Edition
xx
Stateshift
xx
Storm of War: Battle of Britain
xx
Sudoku Ball Detective
xx
Summer Athletics 2009
xx
Super Puzzle Fighter II Turbo HD Remix
77
Tales of Monkey Island Chapter 2: The Siege of Spinner Cay
82
Tales of Monkey Island Chapter 3: Lair of the Leviathan
81
Tales of Monkey Island Chapter 4: The Trial and Execution of Guybrush Threepwood
xx
Texas Cheat 'Em
xx
Time of Shadows: Dawn of Magic 2
82
Torchlight
80
Tropico 3
xx
Twilight War: After the Fall
69
Twin Sector
xx
Urban Empires
xx
Venetica
78
Void, The
72
Wallace & Gromit's Grand Adventures Ep 4: The Bogey Man
xx
WarpForce
44
Watchmen: The End is Nigh - Part 2
xx
Where's Waldo? The Fantastic Journey
74
Wolfenstein
xx
World of Zoo
79
Zuma's Revenge!
Stars indicate the most critically-acclaimed games.
F.E.A.R.

Generally favorable reviews
Based on 57 critic reviews
How did we calculate this?
Based on 195 votes
Read user comments
Rate this game >
Game Info
Publisher: Vivendi Universal
Developer: Monolith Productions
Genre(s): Action, First-Person Shooter
Players: 16
ESRB Rating: M (Mature)
Release Date: October 18, 2005
Summary
F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. [Vivendi Universal]
Also On Metacritic
GAMES: F.E.A.R. Combat F.E.A.R. Extraction Point F.E.A.R. Perseus Mandate
Cheat Codes & Hints: Cheat Code Central GameSpot Guide
Also On The Web: Official Game Site
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Maxim Online
Thankfully, you can slow time, Matrix-style, to get out of the more harrowing battles, while the game's controls are smoother than Moby's head.
Read Full Review >GamePro
Both a technical and narrative masterpiece, F.E.A.R combines elements of science-fiction and horror with a beautiful aesthetic presentation and incredible enemy A.I.
Read Full Review >Thunderbolt
A must-own, a must-play, a must-have or whatever generic must-“word” or must-“phrase” that you’ll find plastered on a game box. From start to finish, this is a tight experience that will challenge and entertain you unlike any other FPS of 2005.
Read Full Review >GameShark
With an 8-9 hour single player campaign and its hefty multiplayer portion, F.E.A.R. is an absolute must have for any First Person Shooter fan out there that takes pleasure in having the holy hell scared out of them, all while playing an intriguing game with an impressive storyline.
Read Full Review >Gamenikki
F.E.A.R. is just polished, period. If you have the system to handle the game, it is a must have for all gamers.
Read Full Review >My Gamer
One of those titles that comes along only once every few years, a game that just seems to get everything right- the game’s overall experience exceeds the sum of its considerably impressive parts. This reviewer cannot remember the last time that he was so immersed in a FPS’s single-player game.
Read Full Review >Worth Playing
Terribly immersive... If you've got a system good enough to run this, do not miss out: F.E.A.R. is one of the most strikingly fun and exciting games to be released all year, and easily the best FPS since "Half-Life 2."
Read Full Review >2404.org
A true thriller in that it makes use of corner-of-the-eye imagery, unsettling voices, and effects to send chills down your spine which leads to a healthy dose of dread.
Read Full Review >Gamezilla!
FEAR is an unqualified success in my opinion, as it creates a good, stressful, horrific environment that doesn’t quite jump you out of your seat as creep you out.
Read Full Review >Gamer's Hell
But the fantastic graphics, sound, and firefights all blend to make F.E.A.R. an excellent game, though in order to enjoy the graphics and the game to its fullest, you must have a high-end computer system. In closing, F.E.A.R. is definitely one of this year’s best games.
Read Full Review >GameZone
Is it the next "Half-Life"? It may very well be since anticipation for a sequel is rising every day as more and more play F.E.A.R. for the first time.
Read Full Review >Computer Games Online RO
With superb graphics and sound, good storyline and an above average AI, F.E.A.R is without a doubt the best first person shooter of the year and probably one of the scariest games ever made, topped only by the likes of "Aliens vs. Predator 2" (another Monolith masterpiece) or "Clive Barker’s Undying."
Read Full Review >ActionTrip
Fantastic horror game with great action and everything else that that might imply, you can use your flashlight AND your gun, and the game will STILL scare you! Hallelujah!
Read Full Review >PC Gamer
As a shooter, F.E.A.R. succeeds admirably. It's the first game to convincingly channel the kinetic exhilaration of "John Woo violence" in the FPS format. [Nov 2005, p.48]
IGN
Monolith forges new shooter territory with some truly freaky elements, challenge, fun, and beauty. If there is a fly in the ointment, it's that the environments aren't too varied, and the game is kinda short.
Read Full Review >GameSpot
A shooter that captures the sensation of being in wild and desperate firefights like no other game before it, and it's an incredible, kinetic, almost exhausting experience from start to finish. More than that, though, is the fact that it's also one of the most atmospheric and creepy games ever made, as well as one of the most intense shooters that you'll play this year.
Read Full Review >eToychest
A combination of the impossible, a game that will in one moment make you sweat with the intensity of the elaborate set-piece firefights and make you shiver in nervous fear the next.
Read Full Review >Pelit (Finland)
Frighteningly good. The close-quarters combat works extremely well and so does the storyline. On the downside, the level-design is rather drab and the system requirements are downright deadly. [Nov 2005]
netjak
A top quality shooter. It is visually impressive, has some of the best AI this side of the Rio Grande, and does a damned good job on weapon management. Still, the steep system requirements will put a hamper on the regular public’s enjoyment and hold off all but the most advanced PCs.
Read Full Review >AceGamez
Take realistic physics, gorgeous visuals, plenty of immersing sound, psychological mind games, a pinch of horror and mix that with a storyline to rival any big budget movie and there you have it, something completely new.
Read Full Review >GamerFeed
The enemy artificial intelligence is top-notch, so reloading a level never plays out exactly the same way twice, and the sound design is superb.
Read Full Review >The New York Times
F.E.A.R. is as thrilling and involving as "Half-Life" but lacks its narrative panache: I was never quite clear on what was going on in the game. I knew my goal - track down a psychic, escort a corporate executive's daughter out of danger - but I didn't ever care who these people were nor did I understand their motives.
Read Full Review >Adrenaline Vault
F.E.A.R. has by far the best tactical combat I have ever experienced, and has super-high production values throughout. The sense of dread never lets up throughout the game.
Read Full Review >Xequted
What is already in F.E.A.R. could not have been done any better, although unfortunately the game's tempo and difficulty stays relatively constant regardless of progress through the game, and seems to be missing another level as the game kicks on into its climax.
Read Full Review >3DAvenue
While some of the horror elements to the storyline may seem a tad cliché, the game's almost perfect fundamentals and solid extra's makes it an instant nominee for 2005 PC Game of the Year.
Read Full Review >Boomtown
Remember to check out if your machine matches the minimum specs or else you’ll get disappointed. We actually recommend that you are closer to the recommended specs if you want it to run properly.
Read Full Review >GameSpy
Unquestionably, one of the best shooters of 2005. The advanced graphics and physics create a string of firefights that are amazing to watch, and creative level design and advanced AI make them equally engrossing to play.
Read Full Review >Total Video Games
A perfect example of a modern day AAA title with very little wrong in all areas of game design. So why isn't F.E.A.R. a perfect ten you ask? Simple, it all boils down to the fact that in order to enjoy the game to the fullest, players may have to spend as much as (if not more) on upgrading their PCs as it does to buy the Xbox 360. After all how many gamers have at least a 3-Gig processor, 1-Gig RAM, 256 Meg GPU powered machine?
Read Full Review >Computer and Video Games
Grumpier gamers will find fodder to gnaw upon, but the fact remains that it's a prima donna of a game that more than succeeds in its attempts to scare and scintillate. Despite everything, I adore it - and strongly suspect you will too. [PC Zone]
Read Full Review >Game Informer
Like no other game I've played, F.E.A.R. grabbed me by the throat, punched me in the gut, and made me pay attention and become my onscreen character. [Nov 2005, p.170]
Yahoo! Games
While it can't touch the haunting potency of survival-horror classics like "Silent Hill" or "Resident Evil" (thanks to the scare-dispelling power of a semi-automatic shotgun and a belt-full of grenades), it makes up with more adrenaline-pumping moments of sheer destructive glee than anything else on the market.
Read Full Review >Eurogamer
Glorious fun. Slow motion gun battles tied to an engine that articulates carnage with the furious eloquence of a caffeinated linguist, bound together by people who've seen a lot of Asian horror, uniting to spread memorable moments over a bed of visceral excitement.
Read Full Review >1UP
It brings to your mouse and keyboard the most adrenalin and expletive producing firefights of any shooter made to date, and not just by a little bit. How good? Good enough that facing a mountain of hype-fueled expectations F.E.A.R. will blow you away and you'll be ready to play through it again on the next higher difficulty before it's even over.
Read Full Review >Games Radar UK (Pre-2006)
I swear, for the first five hours FEAR was on its way to a "Half-Life" sized score. The favourable comparisons were many and various: the thoughtful and dangerously accurate guards, the beautifully designed levels... but FEAR never upped the ante. It stayed almost exactly the same from start to finish. [PC Gamer UK]
Read Full Review >DailyGame
Spectacular in its combat and technical areas but a complete letdown in its storytelling and paranormal aspects. Ultimately, it’s a highly polished but surprisingly standard first-person shooter, a game that feels like it's missing some parts. If you can ignore all that, it’s an absolute blast.
Read Full Review >GamingTrend
The story is mysterious enough to demand further investigation, but after a while you start wishing they would hurry things up and get to the good stuff. It’s only later when you’ll stumble onto the Catch-22 that the only truly "good stuff" in the game is that you can blow up a lot of the boring stuff.
Read Full Review >Play.tm
With a wider variety of tasks and environments and an engine that someone has at least taken a stab at optimising this could have been a true classic (a free pair of fresh pants would have helped as well).
Read Full Review >Game Chronicles
An extremely well done shooter as far as the action goes, and only suffers from a few flaws such as the lack of level and enemy variety. If you can overlook those flaws, you will have a lot of fun battling a very elusive AI, which makes each and every firefight a unique and exciting experience.
Read Full Review >PC Format
Running sideways in slow motion, blasting the head off a commando provides absurd visceral splendour, especially when you've just shatter his legs wtih a sliding kick. Some people worry about violence in games. We do too: we worry that it usually isn't this good. [Nov 2005, p.84]
Gamer 2.0
F.E.A.R.'s adherence to tightly confined corridors and the repetitive gameplay means Monolith’s shooter fails to reach the summit of the FPS pile. F.E.A.R. is a follower, not a leader. However, its shadow does manage to reach "Half-Life 2's" eyes. If only just.
Read Full Review >RealGamer
If you like things that go bump in the night, or just revel in unloading hot brass into terrorists bodies, go out and buy this game. It’s well presented, atmospheric, scary as hell and a blast to boot.
Read Full Review >PALGN
Arguably the strongest single-player FPS this year. It is the total package – great graphics, great sound, great multiplayer and captivating single player.
Read Full Review >AtomicGamer
But if you're looking for fantastic action and a good scare or creep-out mixed in, then F.E.A.R.'s dingy and abandoned alleys, rooftops, and office complexes will certainly satisfy.
Read Full Review >FiringSquad
Some interesting levels -- even three or four -- and I'd go into the 90s, but the levels are amazingly dull for a game built on an engine this powerful. It's like hiring Michaelangelo to paint your garage.
Read Full Review >Game Revolution
F.E.A.R. might well be the year’s best single-player PC experience, but it won’t win any awards for its multiplayer. Deathmatch, Team Deathmatch and Capture the Flag are the only game types, and there aren’t many maps.
Read Full Review >Gaming Nexus
While FEAR introduces some spectacular visual improvements, artificial intelligence, and an awesome new melee combat system the game is lacking the varied environments and game plays modes that would put it in the pantheon of great FPS games.
Read Full Review >Game Over Online
The difference is that "HL2" was given the effort to keep it going throughout the final product, whereas FEAR shows its brilliance intermittently. In this sense it’s a disappointment, but a game hardly needs to be perfect to be playable.
Read Full Review >Edge Magazine
In opposition to its marketing pitch, then, it's perhaps best to view FEAR less as a horror show punctuated by action than a blistering action spectacle that likes to play games with its guests. [Dec 2005, p.98]
Cheat Code Central
F.E.A.R. is all about messing with your head in single player. If you aren't freaked out by the ambient noises and ghoulish aspects during the games "downtime" you'll be on the edge of your seat trying to stay alive during the extremely intense firefights.
Read Full Review >games(TM)
For a game to strike a good balance between eeriness, traditional FPS action and straight-out frights is astonishing, and F.E.A.R. has managed it in style. [Nov 2005, p.92]
Sydney Morning Herald
With cutting-edge graphics, thumping surround sound and good design engineered to scare the willies out of you, F.E.A.R. is quite a dazzling experience.
Read Full Review >G4 TV
Despite the recycled enemies and the never-ending labyrinth of steel grates, catwalks, desks, and elevators, F.E.A.R. delivers some of the best action this side of Paris Hilton's cell phone.
Read Full Review >GameCritics
Due to the fact that both elements of F.E.A.R., the horror and the action, are crafted so thoughtfully they seamlessly merge together to create a, if not unique, then at least very polished experience.
Read Full Review >Computer Gaming World
F.E.A.R.'s troopers try so hard, you almost hate not fighting fair. [Jan 2005, p.96]
Read Full Review >Jolt Online Gaming UK
Technically the game stands up well, but feels a bit rushed in places, leading to some rather uninspired level design.
Read Full Review >NTSC-uk
More often than not there is no real feeling of threat from the various visions and flashbacks, the implementation and setting of which are continually reused. This gives the impression that figuratively speaking the player is doing little more than chasing ghosts and the result is them ending up very blasé about what is happening on screen.
Read Full Review >Computer Games Magazine
There's the requisite little Goth girl with long black hair to 'creep you out.' Thanks to its overuse, it's become the lens flare of horror. [Jan 2006, p.48]
What Our Users Said
The average user rating for this game is 7.5 (out of 10) based on 195 User Votes
Note: User votes are NOT included in the Metascore calculation.
PSORngr gave it a0:
The Graphics aren't very good for this game. It felt like I was playing the same level over and over again and fighting the same enemies. My biggest gripe with the game was that I felt it had little to know story.
Alex gave it a10:
One of the best FPS I've ever played. The levels weren't so much bland as realistic. If you want to play an FPS to stare at how pretty the wall is don't play fear. Awesome graphics, best AI I've ever played against, and a story/gameplay combination that makes all horror movies laughable in comparison. The storyline some ppl may not like because it doesn't spell everything out for them... get an imagination ppl. High replay value and excellent multiplayer.
Cody M. gave it a10:
This game rocked the single player is awsome and can nearly make you crap your pants while multiplayer will keep you from getting out of your chair to change your underwear.
Chris K. gave it a9:
Great AI, Wepons, Sound, and Multiplayer. The bad is the enviorments. They look... bland.
Raphael P. gave it a7:
ok first i want to say that this game is one of the few out there you'll see with user scores way lower than critic scores. I think the game was overrated by critics. Simply put the game is fun but does get repetitive after a while.
Shaun T. gave it a6:
FEAR is a mixed bag. The enemy AI, weapon effects, and graphics are all superb. But the levels themselves are bland and lifeless, and you are tasked with fighting basically the same exact enemy throughout. I wanted to like FEAR, and tried to force myself to ignore the repetitiveness and admire the better aspects of the game. But ultimately, I uninstalled it and went back to playing Half-Life 2 and Quake 4. For all the hype, I felt that FEAR was purely a missed opportunity and a let-down. A good game without creativity and variety is nothing.
Jordan Z. gave it a10:
WOW, this is the game that DEFINES the first person shooter genre. Everything just comes together perfectly in one beautiful FPS. From the intense firefights, to the genuinely creepy horror sequences, it's hard to find anything to hate in this game. The graphics are absolutely gorgeous. bullets ricochet off of metal surfaces, shell casings bounce off walls and floors, blood splatters nearby objects. It all just looks amazing and is true candy for your eyes. the sound is some of the best I've heard in a game. The weapons all sound cool and there is such attention to detail in every aspect of the sound design. However the game play is what will have you coming back for more. The AI in this game is so superb, you could swear you were fighting against real people. The Slow-Mo feature adds to the cinematic feel of the game, making every firefight even more spectacular. The Multiplayer portion of the game is just as addictive as the single player. everything you can do in single player is transitioned successfully into the multiplayer, even down to the Slow- Mo. Team based modes and Deathmatches are the heart of the multiplayer experience. The only thing I could ask more of in the multiplayer component is a persistent leaderboard to track stats and ranks. F.E.A.R. is an experience not to be missed and is a must play for every fan of the shooter genre. For those not fond of First Person Shooters, this could be the one that converts you.
