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Stars indicate the most critically-acclaimed games.
Full Spectrum Warrior: Ten Hammers

Mixed or average reviews
Based on 23 critic reviews
How did we calculate this?
Based on 8 votes
Read user comments
Rate this game >
Game Info
Publisher: THQ
Developer: Pandemic Studios
Genre(s): Third-Person Action, Real-Time Strategy, Simulation
Players: 2
ESRB Rating: M (Mature)
Release Date: March 27, 2006
Summary
As squad leader, players coordinate the actions of multiple infantry fire teams, leading them through a variety of hostile environments. An intuitive control scheme allows direction of squads in real-time as players outthink, outmaneuver and outgun enemies through more than 12 levels of intense warfare. Players will utilize authentic battlefield tactics as they confront the enemy with a deadly arsenal of weapons, the latest military equipment, and new Player-controlled mechanized units. With an enhanced multiplayer mode, players can go online and battle friends through a variety of new head-to-head and co-op objective-based missions. [THQ]
Also On Metacritic
GAMES: Full Spectrum Warrior
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
IGN
The multiple teams, added tanks, verticality, precision fire, the stepped-up AI, and the much-needed multiplayer modes are all smart, value-added features. The game doesn't, however, advance much once you get going.
Read Full Review >Strategy Informer
The game provides enough shots of adrenaline to pump up your heart after those “barely-won-battles” which makes it worthwhile.
Read Full Review >Game Chronicles
Pandemic did everything they were supposed to do with a sequel, and Full Spectrum Warrior: Ten Hammers is a great game and a great follow-up to the original.
Read Full Review >PC Gamer
If you like your tactical action with a fat slice of strategy, this sequel's a winner. [Jun 2006, p.76]
Cheat Code Central
The strategy elements and the point-and-click system bog the action down in this game.
Read Full Review >PC Zone UK
With patience, it can be an engrossing experience, as you tentatively eke your way through a foreign town, with deadly threats lurking round every corner. It's dramatic, it's tense, it's infuriating, but is it fun? No. It's not fun, it's war.
Read Full Review >GameSpot
Ten Hammers maintains a great presentation and adds some minor control tweaks, but overall you're left with a strategy experience that feels very familiar if you played the first game.
Read Full Review >Game Informer
The Full Spectrum Warrior series has given inspiration to "Brothers in Arms" and 360's "Ghost Recon Advanced Warfighter", but is still lacking some of its own. [Apr 2006, p.116]
Edge Magazine
It’s on Live, though, that Ten Hammers truly explodes into life, the absolute requirement for tactics creating jumpy matches that outgun anything so far on Xbox or its baby brother. [Apr 2006, p.92]
games(TM)
A cerebral and unusual war game with issues that don’t, in the end, detract from its effectiveness. [Apr 2006, p.122]
PC Format
More expansion pack than full game, without the same level of challenge. [June 2006, p.89]
GameSpy
What we actually have, though, is something more in line with what the original should have been that ends up being less compelling for its lateness.
Read Full Review >Sydney Morning Herald
The strategy play can sometimes feel mechanical, but budding tacticians will undoubtedly love it.
Read Full Review >AceGamez
Realism in games isn't necessarily a good thing, as most players tend to be trying to get away from realism and into a fictional world.
Read Full Review >3DAvenue
Unfortunately though, some key design decisions mixed with gameplay that, whilst solid, is very repetitive produces an experience that the casual gamer will probably struggle to fall in love with.
Read Full Review >Jolt Online Gaming UK
The rigidly linear levels with obvious trigger points, the failure to evolve the basic gameplay and the newly random nature of the effectiveness of cover all conspire to devalue what was a novel and rather fun original.
Read Full Review >Computer Games Magazine
Any way you cut it, Full Spectrum Warrior: Ten Hammers is one rigid, uncompromising design with a high frustration factor. [July 2006, p.60]
Boomtown
Hobbling a good game with awful controls is a crime and in this respect I judge Pandemic guilty as charged.
Read Full Review >Eurogamer
But right from the word go it takes a backward step by trying too hard to (ulp) be authentic and realistic, introducing some shonky control elements that never quite work and almost completely overlooking the fun aspect that was there in spades last time around.
Read Full Review >VideoGamer
While the tactical combat is still the best around, more casual gamers hoping for a military action fix may find it too frustrating, too inconsistent and too cold for their liking.
Read Full Review >Times Online
Although Ten Hammers has some nice touches, it is nowhere near the gameit could and should have been. This is a case of great original, poor sequel syndrome, I’m afraid.
Read Full Review >PC Gamer UK
The original game was used as a training tool for real soldiers. God help the US if this is what they actually have to deal with. [June 2006, p.68]
1UP
Some players will be creeped out playing soldier in a whitewashed mirror-universe version of an ugly war that's still in the headlines. The score is not being docked for it, but it's something that needs to be mentioned.
Read Full Review >What Our Users Said
The average user rating for this game is 8.0 (out of 10) based on 8 User Votes
Note: User votes are NOT included in the Metascore calculation.
Matt K. gave it a4:
What a step down from the original. The new interface was horrible, and obviously made for a console, not a PC. The dialog was annoying and the plot was... well, it wasn't. Very sad as I loved the original.
Chick S. gave it a7:
Nice graphics, but flickering textures up to complete losses of sight in some situations are bad.
