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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
You have saved the island Khorinis from the forces of evil in "Gothic I" and "Gothic II." Now it is time to travel to the realms of the mainland. Invading Orcs have enslaved the human kingdom. There are but a few free humans in the icy north and the southern desert and a handful of rebels hiding in the forests and mountains of Midland. You may either join the rebellion or serve the Orcish Usurpers but you will ultimately tip the scales and decide the outcome of the last war to save humanity. There is no simple linear story in Gothic III – every game will be different and unique – but all will ultimately lead to you deciding the fate of Myrtana. [JoWood Productions]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 85
85
Computer Games Online RO
85
Pelit (Finland)
Gothic 3 has an amazingly large world to explore and tons of things to do, but also a lot of rough edges. The AI is slow-witted and the combat system is mere button smashing. Still, with some faith, Myrtana is a great place to get lost into. [Dec 2006, p.82]
81
80
80
AceGamez
Unlike the horrific launch of Dungeon Lords, which eventually revealed that there wasn't much of value beneath the buggy exterior, Gothic 3 has a tremendous world of role-play available for those willing to persevere - and I strongly recommend the game to players in this category, who also have the behemoth computer power needed to run the game in the first place.
80
Games Master UK
A technically stunning rehash of "Gothic 2," but that's no bad thing. [Jan 2007, p.82]
80
PC Gamer
A good RPG provides players with the opportunity to role-play characters of their choosing through an experience that's ultimately personalized by their decisions. Judged on that basis, this game delivers in spades. [Feb. 2007, p.60]
79
78
77
76
75
72
71
PC Gamer UK
For now, unless you're desperate for a new RPG today, hold fire and see if the inevitable post-release patches will fix up the leaky bits. If so, add 15% or so to the score. [Dec 2006, p.112]
70
70
Computer Games Magazine
It's obvious that Gothic 3 needed another six months of work. You're forced to overlook a lot of flaws, and it's extremely hard not to be beaten down by the game as you reach its conclusion. [Mar 2007, p.56]
69
68
66
65
65
PC Format
Ditch your standards and enjoy shaping a mediocre world to your will. [Dec 2006, p.105]
61
60
60
60
60
60
51
50
Game Informer
It’s sad to see so many good ideas go to waste. From the exploration of the wondrous world to the intricate political situation of its denizens, Gothic 3 nails a good chunk of the role-player’s wet dream. The character progression is solid and the core mechanics are good, yet I will never ever recommend this to anyone that I even remotely like. Yes, one broken system can ruin a game this completely.
50
49
45
42
40
games(TM)
It’s a real shame that a game with such promise has to be scored so low because of inefficiencies within the industry, especially if the version that’s on retailers’ shelves is now far tighter than the copy in our possession. [Dec 2006, p.125]
30
25
Game Revolution
So the world looks great, the people look awful, the factions aren’t paying any attention, the wolves are murderous, the combat atrocious, and the music fantastic. It’s as if a team of good programmers, and a team of evil programmers worked on different parts of the game and then their efforts were combined at the last minute and jammed in a box.
Tau E. gave it a0: Leeroy J. gave it a9: Danny R. gave it a9: George E. gave it a9: Z O gave it a6: Ulli L. gave it a10: Savvas V. gave it a9: |
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