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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
The stand-alone Guild Wars Factions is the second campaign in ArenaNet's massively multiplayer online role-playing game. The Factions campaign, which can be played either connected with the regular Guild Wars or as its own separate game, includes new regions (with an entire new continent), professions, skills, missions, and monsters, along with expanded options for both Cooperative and Player-versus-Player (PvP) play, and enhanced features for guilds. New content includes a number of the skills added to Guild Wars: Factions, including some of the deadly skills of the Assassin and the arcane spells of the spiritual Ritualist. Factions will also introduce a new PvP continent, Battle Isles. Battle Isles will introduce players to new PvP experiences, new and expanded arenas, new quests and a new explorable area as well. [NCsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 92
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RewiredMind
Guild Wars: Factions is a rich, detailed and diverse world with plenty of scope for expansion, and already has me looking forward to seeing Chapter 3 when it comes out. This game can convert even the most ardent Planetsiders (most of my Guild actually) and the fun that both chapters offer is never-ending.
90
90
90
90
90
90
90
90
89
88
88
87
86
Pelit (Finland)
Guild Wars: Factions expands the original game with a new, fresh-looking Oriental-style campaign and new play modes for PvP. Its greatest asset is still the lack of monthly fees, but it is also a good MMORPG with lots of PvP content and a fantastic skill system. [June 2006]
86
85
85
85
85
Gamers Europe
Of course if you’ve gotten all the bonuses, all the skills for all six character classes and a fancy looking set of fissure armour, then Factions is the stand-alone expansion for you! You get a whole new campaign to play, a lot of new skills to find and a cracking good story to play through, not to mention a case that retains its newness for months. Marvellous.
85
81
PC Format
Solid, and cheap enough to warrant dipping into instead of devoting your life to. [July 2006, p.88]
80
PC Gamer UK
Fun, but easily forgotten. [July 2006, p.75]
80
PC Gamer
While it's not a must-have for current players, unlocking Faction's 300-odd new skills and discovering an entire new continent full of missions, monsters, and locales adds a lot of creamy icing to an already tasty cake. [Aug 2006, p.64]
80
80
Computer Games Magazine
Still, if you were intrigued at all by the PvP aspects of the original design but frustrated by the steep learning curve--or if you're just brand-new to the game--Factions is the best place to jump in and experience one of the deepest and most rewarding franchises in gaming. [Sept. 2006, p.79]
80
games(TM)
While some may argue that Factions is ‘more of the same’ and nothing greater than a hefty expansion, the sheer amount of fresh content easily makes the title a worthy purchase. [Aug 2006, p.124]
80
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EuroGamer
There's still some basic things it lacks, most obviously a decent in-game auction house for trading items, and a better teaming system for locating people interested in grouping, but it does keep a count on how long you've been playing and after a long session pops up a "You've been playing for four hours. Take a break".
80
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PC Zone UK
Ultimately, though, it's more of the same, albeit with a new storyline and exotic new setting. [July 2006, p.82]
77
70
J gave it a9: Rob E. gave it an8: MaKRoute M. gave it a10: P M gave it a10: V gave it an8: Timothy P. gave it a9: 0mar J. gave it a6: |
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