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Stars indicate the most critically-acclaimed games.

Half-Life 2

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Half-Life 2
96
9.3 User Score:

Universal acclaim

Based on 81 critic reviews
How did we calculate this?

Based on 3763 votes
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Game Info

Publisher: Vivendi Universal

Developer: Valve

Genre(s): First-Person Shooter, Action

Players: 1

ESRB Rating: M (Mature)

Release Date: November 15, 2004

Summary

[Metacritic's 2004 PC Game of the Year] By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors -- even the emotions -- of both friends and enemies. The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people -- people he cares about -- are counting on him. [Vivendi Universal]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100

2404.org

Nothing less than a revolution in the gaming industry that will keep gamers busy for years to come, just as the original did.

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100

Playboy

A graphics overhaul delivers detailed facial animations and sophisticated physics that leave battle zones strewn with debris after intense shootouts with shuffling corpses, overfed curstaceans and other assorted foes. [October, p.37]

100

GameSpy

From its opening moments to its spectacular closing sequences, Half-Life 2 assaults you with a variety of gameplay styles and memorable moments, all executed with amazing precision.

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100

GamerArchive

Valve have once again managed to transform a genre, and taken pure gaming pleasure to brand new, unthought of heights. The sheer number of moments you'll be astounded by the graphical touches, by the storyline, by the sheer polished nature of the title, and even the incredible level design is quite astounding.

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100

Adrenaline Vault

Valve's inclusion of an interactive physics-based environment and the wonderful gravity gun lends itself to fun gravity puzzles, making use of good old-fashioned common sense and intuition - something I've found to be absent in the average first-person shooter.

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100

Gamer.tv

We laughed, we gaped, we cried, screamed, and on a few occasions, came dangerously close to wetting ourselves.

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100

GamerFeed

There is extensive use of lighting, shadows, and sounds. There is nothing like the howl of an evolved head-crab zombie to completely freeze a player in his tracks. The giant spidery Striders never fail to be both threatening and awe-inspiring.

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100

Thunderbolt

As excellent as the storyline is, you could completely ignore it and still have an amazing experience.

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100

Eurogamer

Half-Life 2 has astonished us from start to finish. Valve has done to the FPS genre what restaurants in Chinatown do to ducks; shredded it, smothered it in a delicious sauce of their own devising, and served it up in a way which you simply couldn't have imagined when looking at them in the pond.

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100

Cincinnati Enquirer

I found the little things most impressive. Telephone lines ripple from the wind kicked up by passing alien gun ships. Even motes of dust meander into view as they casually flit through rays of sunshine.

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100

eToychest

The delivered promise of video games to stand alongside cinema and literature as works of art. It accomplishes this through extraordinary graphical and audio prowess, wrapped around a riveting story and conveyed by unsurpassed gameplay...It is, bar none, the finest game I've ever played.

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100

Xequted

To put it simply, there is never a dull moment in Half-Life 2. In playing the game we could hardly account for a moment when we didn't have some kind of excitement or anxiety. The Source engine is a truly remarkable achievement.

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100

G4 TV

Half-Life 2 hits the ground running and never stops, and playing it for long periods of time can actually be exhausting. Just when you think you've seen the coolest thing it has to throw at you, the next sequence tops it.

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100

Times Online

A simple but elegant narrative imbues the experience with considerable inertia. Urgent, funny, frightening and bleak, Half-Life 2 tells its tale of rebellion against a grim European dystopia with ease and vigour.

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100

Computer Games Magazine

Every time you feel that you've had your fill of a particular type of gameplay, Half-Life 2 introduces some new wrinkle that reinvigorates the entire experience...It's certainly one of the most masterfully paced [games ever]. It's the type of game that you can't wait to talk about with other people. [Jan 2005, p.60]

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100

GamePro

The way things fly, catch fire, and fall not only carries consequences that add weight to your war of the worlds, but also creates situations that reward guile, guts, and instinct... Everything about Half-Life 2 is remarkable.

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100

Sydney Morning Herald

No other game provides such rich atmosphere or better blends exciting action with sublime storytelling. It is much more than a science-fiction shoot-'em up: the adventure has convincing characters with great emotional depth and thrilling cinematic set pieces providing astonishing spectacle.

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100

Just Adventure

It's solid and requires, thanks to the variety and great AI of the enemy you meet throughout, more than a modicum of strategic thinking to get through with a good selection of interesting weapons on offer.

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100

Four Fat Chicks

Represents the pinnacle of great action shooters because it strictly adheres to the one rule that makes an FPS great, the one rule that so many developers ignore, or break due to ineptitude and then conceal behind a shroud of tacked-on complexity: in a first person shooter, level design is everything.

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100

Frictionless Insight

A game that is best experienced rather than described. It's like trying to describe "Blade Runner" or "Minority Report" to someone. You're better off just experiencing it.

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100

Gaming Age

Where it goes beyond a typical first person shooter is in its story telling. The graphics engine is so realistic that you feel like you are participating in a movie. The character's facial animation is incredible. It's done so well, you can get a sense of how the characters are feeling.

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100

Boomtown

A game designed to excel in all areas with one goal ' making the player feel at the centre of the action and in control. The level of interaction with the world is breathtaking and heightens the sense of danger and the rewards for success.

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100

Total Video Games

It's a perfect cocktail of action, suspense, logic, style and substance; you simply couldn't ask for anything more.

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100

Edge Magazine

Half-Life 2 is a first-person shooter. But in action, storytelling, technical achievement, atmosphere and intensity it has far outdone its peers. Valve just hit the top note no other PC game developer could reach...The excuse that 'it's just a game' won't cut it anymore. [Dec 2004, p.102]

100

Play Magazine

Stripped of its hype-induced hysteria and lore, and isolated as a pure action showcase, Half-Life 2 is one of the most satisfying efforts in recent years. [Dec 2004, p.82]

100

Yahoo! Games

This is a jaw-dropping, exhilarating game. It's the game you'll remember for years.

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100

Gamers Depot

If you can take the best puzzle-guessing, enemy-fighting, graphically beautiful shooters out there and combine them ' you'd come close to hitting the mark that makes up HL2.

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100

Armchair Empire

Half-Life 2 isn't flawless, just like any great work of art, but that doesn't make it any less of a masterpiece.

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100

The New York Times

No other game does as many things as well as Half-Life 2; I had so much fun that I can forgive the game its abysmal ending. I was continually enthralled and amazed.

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100

GMR Magazine

It's a game that somehow manages to simultaneously fulfill all expectations yet finish with the player unsatisfied and craving for more. [Feb 2005, p.92]

100

Australian GamePro

No other game has ever lived up to six years of hype and then left gamers so glued to their PCs that 24 hours later.

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99

Game Chronicles

Lighting is outstanding and there is a definitive passage of time that is reflected with various night and day conditions.

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98

Jolt Online Gaming UK

On the whole, Half-Life 2 manages to be an incredible new game while still retaining that unique Half-Life magic.

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98

Gaming Horizon

Half-Life 2, simply put, is a complete masterpiece; once again, the definition of what gaming is all about. Shame on you if you haven’t already played it. Loser.

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98

PC Gamer

History in the making. It raises the bar for interactive entertainment, and then uses that bar to club all other games into submission...Valve has forged the framework for the next generation of games, demonstrating what our medium can and should be able to accomplish - an exhilarating entertainment that can emotionally move you one moment, kick ass the next, and keep you immersed the whole time. [Dec 2004, p.48]

98

IC-Games

There just isn't anything that can touch Half-Life 2. It's the bees' knees, the cats' whiskers; hell it's the dogs bo- lets just say it's pretty damned good.

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98

VIA Gamers Arena

The seamless collaboration of sight and sound, storytelling and fast paced game play gell with the animations, physics, and environment interaction to make for the most suspenseful, gripping and action packed FPS game ever made.

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98

Inside Gamer Online

Half-Life 2's greatest triumph, however, is not in any of these individual elements, but in the Orwellian milieu created by constant reminders that you are not the hunter, but the hunted.

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97

IGN

Simply a masterpiece -- a work of art in the genre. Not only does it engage the mind with mysterious happenings, vagaries, and mostly intelligent dialogue, but also captures the senses with a superb visual style made possible by brilliant technology.

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97

Gamezilla!

One of the least entertaining things in Half-Life 2 is the weaponry. With the exception of the gravity gun, this game features the same boring weaponry that we've seen time and time again.

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97

Computer and Video Games

This game is so close to flawless it's painful to the eye. It's so beautifully constructed, so immaculate, I can barely bring myself to divulge its details...Simply the most essential gaming experience of the year, the game the entire FPS genre has been building towards for the past decade, and one of the defining moments of the videogame medium as a whole. [PC Zone]

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97

Game Over Online

It's a beautiful game with fantastic design and writing that's a little short but delivers boatloads of action in what time you do end up playing.

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97

Worth Playing

Half-Life 2 doesn't have any radically new technology under its hood, but every bit of it is as polished as the floor of a palace...A lock for Game of the Year but also as the yardstick against which future first-person shooters will be compared for years to come.

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97

GameBiz

If you're looking for a game that sucks you right into the screen, this is it. This is your FPS benchmark, this is the game of the year; this game is the beautiful, imaginative, detailed masterpiece of 2004.

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97

PGNx Media

The game, simply put, looks absolutely spectacular...The best thing about the graphics is how great the game will look and perform on today's entry-level rigs.

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97

AtomicGamer

Half-Life 2 will dominate the first person shooter market for years.

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96

XGP Gaming

The graphics are marvelous, the sounds enthrall you, the character models are remarkably realistic looking, the environment is engrossing and the controls are optimized to control Gordon Freeman and all of his actions.

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96

PC Format

Revel, savour and bask in the brilliance; this is a game that no gamer can afford to ignore... The PC's finest gaming moment, with a half-life of forever. [Nov 2004, p.83]

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96

Gamer's Hell

The mods that will be developed with the Source engine will be some of the best games that we will play. Only the future holds what Half Life 2 can bring us.

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96

Games Radar UK (Pre-2006)

A game of a higher order of magnitude than any of the previous pretenders to the throne. The polish and the stratospheric production values mean that Half-Life 2 is a magnificent, dramatic experience that has few peers. [PC Gamer UK, Dec 2004, p.66]

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95

3DAvenue

You will be hard pressed to find a FPS that looks better than Half Life 2 when it is played at its max settings.

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95

Play.tm

An ephemeral and controversial ending, along with the few issues described above, means that for me, Half-Life 2, while a compelling and highly enjoyable game, falls short of the size of impact that the first title had on the gaming world.

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95

Game Informer

Technical wizardry is married to artistic brilliance throughout the presentation, from the oddly beautiful vistas of a post-apocalyptic Earth to the creepy alien Citadel...This will be remembered as a historic occasion in gaming. [Dec 2004, p.184]

95

FiringSquad

It's more polished, refined and spit-shined than any game since "StarCraft"...The most remarkable thing about Half-Life 2 is that it manages to perfectly recapture that magical feeling from the original of being there.

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95

Loaded Inc

So while there are problems this game is still a cracker. It's one of those games that reminds PC gamers why they prefer PC gaming over console.

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95

Gamers Europe

The closest thing to perfection you'll play this year. You'd be a fool to miss out.

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95

Computer Games Online RO

The attention to detail is simply staggering and I'm not referring just to City 17. The sky is beautiful, regardless of the time of day, a lot of the surfaces are bump-mapped and I often found myself using the zoom to see just how good the objects looked in the distance.

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95

Electric Playground

With tasty graphics and gameplay that is sheer madness, Half-life 2 is sweeter than a chocolate-and-honey lollipop coated with sugar, and it provides twice the rush.

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95

GameZone

The great graphics, incredible physics' engine, impressive sound/music and engaging story line all add up to a classic game.

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95

GameSpot AU

Simply extraordinary. It’s clear from the start that Valve have pulled out all the stops, resulting in a well polished game that’s graphically spectacular.

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95

GamingTrend

I have had a dream of how good this game could be for a long time, and it was immediately kicked out the door for not being grand enough.

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95

Next Level Gaming

This game is well made and has a level of polish that tends to be only found in Blizzard games.

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95

Game Power Australia

It's true that Valve's sequel isn't as revolutionary as the original was back in 1998, but it's arguably the best first person shooter you've ever played, and that certainly makes it worth your while.

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94

My Gamer

Some may find it tedious and even frustrating at times, but there are enough jaw-dropping moments throughout the campaign that still make Half Life 2 one of the greatest first person shooters ever.

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94

WHAM! Gaming

A gaming masterpiece that combines groundbreaking technology, atmosphere and all-out action. It's the closest you'll get to starring in your own sci-fi flick.

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94

Gamers' Temple

If you want to lose yourself completely in a game or need a reminder of why you enjoy gaming so much, Half-Life 2 is exactly what you need.

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94

TotalGames.net

Half-Life 2 establishes a class-step in gaming we haven't seen since "Elite" on the BBC Micro.

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93

ActionTrip

Half-Life 2 is not perfect. The bizarre decision to include teammates in the way that Valve has, as well as the many and annoying loading times can actually diminish some of the fun factor. That said, this is still a game you don't want to miss.

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92

Warcry

The only part that was truly lacking was the multiplayer—hopefully, we see something better in the coming weeks from either Valve or from the fans. The modding community will definitely rally behind Half Life 2 for years to come.

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92

GameSpot

While Half-Life 2 breaks little new ground, it's still a superb and engaging first-person shooter, as well as an amazing technological accomplishment.

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92

PC Gameworld

One issue that pops up early is the game's rather inept AI. Enemies just do not have the kind of intelligence or cleverness the first game had. Combine soldiers do little to evade your fire, preferring to just stand there shooting at you.

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92

Gaming Nexus

A crowning achievement for Valve and one game that I thoroughly enjoyed. A few problems do exist such as the crashing and minor engine quirks. All in all, a wonderful PC game and one that fans of the original will love.

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91

Game Revolution

It presents the most exciting single-player first-person game you'll find on any system this year. It's a shame that the product is marred by issues that have little to do with the game itself, because ultimately, the games are what matter most.

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90

GameShark

While it may do what other games have already done, the important point is that it does it better.

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90

GameCritics

More than anything else, I suppose, Half-Life 2 is the story of a group of developers in love with their physics engine.

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90

1UP

Frankly, it seems like much of the game's technological potential is being squandered on a 3D game whose actual road to progress is every bit as two-dimensional as an 8-bit platformer.

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90

Computer Gaming World

The biggest and only serious bummer of Half-Life 2 is the installation -- and it's so bad that we're knocking the game's final score.

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90

Cheat Code Central

Considering how well Valve got the action down pat, I was very unpleasantly surprised that they managed to fumble the storyline so badly. HL2 starts off with such promise and ends with something akin to what you'd find in "[deleted]" which is a travesty of a mockey of a sham, if there ever was one.

90

Gamenikki

One of the best games ever made. Not getting this game should be a crime.

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90

VGPub

What matters is that Valve has managed to put together an excellent FPS with a gripping plot, eye candy graphics, and thrilling combat. Those three are rarely seen together in an era of copycat FPS games, which makes Half-Life 2 a breath of fresh air.

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85

netjak

I think this is probably the worst teammate AI I've seen in an FPS since "Daikatana." It's like every one of your followers are the Redshirt sidekicks from "Star Munchkin."

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What Our Users Said

The average user rating for this game is 9.3 (out of 10) based on 3763 User Votes

Note: User votes are NOT included in the Metascore calculation.

Rob S. gave it a10:
Best game ever made. SECOND TO NONE! I remember playing Half-Life. Thinking that it was the best game ever created and that no game company would ever surpass it. Then Half-Life 2 came out. HOLY CRAP!! If you haven't played this game, then you do not deserve to be called "hardcore" or a "gamer, or any combination thereof. The entire Half-Life series crushes any other game on the market and most likely any game to be introduced to the video game market for quite a while. Even Halo, which is quite overrated to be honest. Buy it. It's like what, $10 at most? Oh and get Half-Life 1 as well, and the expansion packs: Opposing Force, and Blue Shift; and get Episode 1 & 2 for HL2. Oh, and get Team Fortress 2 and Left 4 Dead, and... Okay, okay, just make sure to get the WHOLE Half-life series for maximum enjoyment!

Hiliomar |Iced| gave it a10:
Quite simply an amazing game, i do not agree with mikael who gave it a 6 and said the team ai was weak, it was simply good enough to want to finish the game. Althrough the game the most fun weapon was of course the gravity gun. picking up things and throwing them around was very enjoying and throwing explosives barrels at the enemy was fantastic. Thanks Valve For making such an fantastic game.

elliot w gave it a9:
Half life 2 review Half life 2 is undoubtedly one of the greatest fps’s of all time. It may have taken a colossal 6 years to develop, but valve sure made the long wait worthwhile. Like its predecessor you are dropped into the hazard suit of Gordon freeman once more, 20 years after the first game after being placed in stasis and hired by the gman. As you step off of the train for the first time it hits you. Valve has done it again. The world, everything around you is breathing, alive. From guard brutality to scared and confused citizens, everything feels so real. It is truly a breathless sight as the dystopian world go’s on around you, and not the other way around. As you explore your new found surroundings you really become hooked, caught up in the strange, immersive, dystopian world. Valve has done it again. The graphics too, are very good. Due to this review being written based in the orange box version of half life 2 numerous graphical upgrades, such as the HDR lighting, are present. However most graphical improvements are minor, not that it matters though, even 5 years on and the graphics are still brilliant and every nook and cranny is ripe with detail and polish. For example exploring a lab located near the beginning of the game thoroughly and you would be there a good 10 minutes finding numerous Easter eggs and details. In this 1 room alone there is more care and attention to detail than is most full games altogether. Every single aspect of the levels and areas are so rammed with detail you could get lost for hours admiring all the sublime textures. The animations are also amazing. People move and walk in incredibly lifelike ways and lip syncing is perfect. Even now it would be near impossible to find a game with as impressive facial animation. This does truly bring the npc’s to life, making you have emotions for them. Very few games do this level of emotion to such great effect. The weapons are also well animated and reloads are smooth and enjoyable to watch. The viscerical thrill of seeing the barrel of your revolver fly to the heavens after you nail a tricky headshot is undoubtedly satisfying. This also ties in with the shooting (which I will get onto later) and makes combat a joy. The lighting also deserves a special mention. Every item or piece of scenery gives off a realistic shadow which greatly adds immersion. For example I was carrying a ammo crate with me using the gravity gun and entered a dark area. Naturally I turned my flashlight on and the box gave off an extremely realistic shadow. It was sensational. Other areas of the game, such as an infested and dilapidated mining town, use lighting to superb effect. It genuinely creates a dark and creepy atmosphere. Other areas where you’re travelling through a dark tunnel and see light at the end of it, only to emerge into brilliant sunshine, gives unparalleled realism. However the graphics aren’t without their faults. For example on large open spaces such as chapter 4, there is a small amount of pop up. It’s minor, but noticeable and can destroy the immersion the rest of the game so lovingly built up. Also some areas seem a little rough, such as foliage. But these are minor blemishes on otherwise great visuals. A special mention should also go to the physics engine. It is absolutely mind blowing .everything reacts like it would in real life. Bottles break in a realistic manner, wood splinters, items fall and break under a force called gravity and swings and roundabouts work like the ones at your local park. Quite a few puzzles are based round this physics engine, and it certainly makes a change from the dull ‘press the buttons in an order’ puzzles. Water is very realistic. It splashes and moves, makes waves when a heavy object lands in it, conducts electricity and causes objects to float. Like the other physics puzzles, there are a few that involve water, and there mostly a joy to solve. Sound in half life to is on the whole, very good. The voice acting from characters such as alyx or Dr Kliener is first class. The script is very well written and brings the characters to life. They feel so realistic you end up really feeling for them and their dilemmas. This also applies to various combine (the games antagonists) and resistance members, as their fantastic script really makes their characters and the force they are fighting for believable, making half life’s feel more real. Even after speaking to dozens of different citizens, the lines of dialogue were almost always different and varied. And the sound of a combines life support turning off, never ever gets old. The only black mark against the voice acting is that some NPCs sound the same. But due to the hundreds of them you meet on your journey, this is acceptable. As are the weapon sounds. Even the vanilla pistols sound meaty and ferocious, Shotguns roar and grenades go off with aplomb. Water splashes are realistic as well as explosions which dominate your sound system. The real star however is the games musical score. Most of the game there isn’t any music what so ever. But when it kicks into life it happens at just right moment. It is epic. You won’t hear better background music in any other game.Period.it really sets the mood to battles and chases. However, a good few of the sensational tracks are reused from the first game, but you won’t tend to realize as they are used to such an epic effect. Next up is the game play. As you know half life 2 is a narrative driven shooter, with various puzzles and challenges dispersing this as well as a few vehicle sections. I will start with the combat. Half life 2s combat is nothing short of brilliant. Each weapon feels utterly unique and has various pros and cons. The aiming is slick and combat is fast and responsive. Every battle is a joy to complete and you will never tire of slaying the combine. Once you pick up the gravity gun, your options really open up. Every small or medium sized object becomes a weapon. This means every battle is varied and different dependant on your environment. It is superb. But the combat isn’t without its flaws. While the 11 weapons are all good and balanced, I can’t help feel that there could be more. I really yearned for some stupid experimental weapon or satchel charge. It’s not that big of a deal to be honest. Also the enemy roster isn’t as varied or as good as half life 1. Whereas HL1 had loads of alien creatures to do battle with, HL2 has considerably less variety. You still do battle with lots of enemies, from foot soldiers to the hulking and iconic striders, so there is considerable variety. Just like the weapons, it’s only a minor issue, but it’s noticeable. The only con about the shooting system is weapons affect on an enemy. You would think that a shotgun blast to the chest would kill someone, and at least knock them back a few feet. But this form of reaction is absent. Enemies only react like this when the gravity gun is used. And it does at times seem that the weapons stopping power was reduced to encourage people to use the gravity gun more. This, despite my concerns, isn’t such a bad thing. All the gunplay is broken up with numerous puzzles. These puzzles are well executed, and revolve mainly around physics. They break up the pacing of the game, just like the vehicle sections do. Both prevent the game from becoming stale and flat and add variety to the shooting. These vehicle sections are broken up with on foot combat, which prevents the driving from becoming stale. With this system, and the subtle introduction of new weaponry, game play never becomes stale. On the other hand the vehicle controls are totally crap. It is the only time in the game when you will hate the physics engine. This does detract slightly from the overall experience, and will make you curse, but only because the rest of the game is so brilliant in comparison. However it’s strange considering that the rest of the games physics are a masterpiece and work really well. It doesn’t help that turn and accelerate are both assigned to the left analogue stick (ps3 and Xbox 360 versions) making accurate driving a real challenge, especially when you’re being pursued by a deadly helicopter. Overall, half life 2 will take you on your first attempt (on the default difficulty of normal) around 18 hours. This can be considerably higher if you intend to search for various Easter eggs and hidden ammo stashes. However despite this, there is very little incentive to replay it once you have finished. There aren’t any new difficulties unlocked or bonus weapons. That’s it. Sure there are the Easter eggs that can be found and the fact that you can replay it because it’s an awesome game. But I still found it lacking in this department. Unless of course you’re playing half life 2 on the xbox360, then there are plenty of achievements to keep you busy. This game is amazing. It is one of the greatest FPS’ of all time and will still be up there is years to come. The games pacing, graphics, physics, sound, script, combat, (well everything really) is awesome and thoroughly deserves your attention. Except two things. These have frustrated plenty of fans and I feel the same. The last two chapters. These are such an anticlimax game play wise you start to wonder if valve actually bothered and just wanted to finish early. Same for the last boss. It was a nice idea but executed poorly. It defines anticlimactic. Those 2 aspects aside, half life 2 is a superb game and worth 40 of your hard earned notes. But when you can get half life 2, its episodes 1 and 2, portal and team fortress 2 for 15 of your hard earned notes in the form of the orange box, it’s the easiest choice you will ever have. Ever. Scores out of 10 Graphics and presentation 9.5/10 Sound and score 10/10 Gameplay 9.5/10 Lifespan and replay value7.5/10 Overall score(not an average) 9.5/10.

Bernhard F gave it a9:
I thought HL2 was a fantastic game, and that the water was especially impressive, although for some totally inexplicable reason they forgot to add any displacement physics, meaning that stuff put into the water mysteriously contains water even if its solid. I really enjoyed the Nova Prospekt level too. Ravenholm was tolerable, but after a while, the fun of beating headcrabs with a crowbar kinda wears off. Four things missing from this game: 1) Displacement physics in the Source engine 2) A dual-wield weapon/item hold system- anyone else remember the chair-pistol wield from Return to Castle Wolfenstein? I liked that. Also, wielding 2 pistols in Route Kanal would be fun. 3) The sniper rifle. There is actually code for one there somewhere, honest, but its not a usable weapon as there are no models. 4) Flyable vehicles. Okay, so we have a boat level, a car level, a foot level... why not stick a chopper on the roof of that building by the citadel and fly through C17 strafing the striders? Finally, I have had no problems with Steam, in fact, I love it. It makes it so much easier to have a combined game browser (all my non-steam games have shortcuts there), and a chat feature which shows the game you are playing and if it is a multiplayer game, a join the server feature. Finally a reliable game organisation and multiplayer co-ordination system that works. And yes, I've tried most of them. GameSpy is adequate. GameShadow is a waste of space. HyperLobby is tolerable. But Steam? For me, it is great. No problems ever.

Bob B gave it a10:
This game still exceeds every wannabe first-person shooter game made after it and most likely still will for years to come. Half-Life 2 has horror, action, comedy, puzzle, and sci-fi woven into it brilliantly and beautifully around every corner. It combines every aspect a gamer could possibly want in video game. The breathtaking graphics and wonderful personality of every character make this game historical,not only for FPS standards, but for any sort of game available.

Help U gave it a7:
I consider 7 to be average. I mean compared to the first half of half-life the puzzles and enemies of half-life 2 are laughable and unimaginative. The only good qualities of this game is that it has good graphics and sound but that is a flaw in trying to make a lasting impression because, in the future( I can't believe it either) graphics and sound will be better than this, thus, in essence, this game is no more than a technological demonstration because its not really that imaginative.

Josh S gave it a10:
I remember the first day I played this on Christmas Day in 2004. I was absolutely amazed by the game, and I nearly fainted when I saw the Gman's face in the opening sequence. Truly a game to remember.

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