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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
The first game to reintroduce the video game legend to the public is Heroes of Might and Magic V, the sequel to the universally acclaimed turn-based strategy series with a touch of RPG. The new opus will benefit from the features and characteristics that established the success of the initial saga while offering a wealth of innovations such as a a highly immersive scenario, a variety of appealing factions, modern 3D graphics, a revolutionary tactical combat system and a story-based campaign mode. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
Pelit (Finland)
Heroes of Might and Magic V is like meeting an old friend. There is not really that much new if you have played the earlier games, but who cares when the new version is both addictive and beautiful to watch. [June 2006]
90
85
85
85
85
85
84
83
Game Informer
Complaints and rough spots aside, this is a very solid and enjoyable effort. [July 2006, p.111]
83
82
PC Format
A good sequel that's faithful to its forebears in all the right places. [July 2006, p.98]
82
82
80
80
80
GameZone
Heroes of Might and Magic has always been about strategy in a board-game setting, where players take their time making decisions on each turn. Building up a huge army, amassing tons of money and resources and beating those pesky enemy heroes is what it’s all about. People new to the Heroes’ universe who enjoy a good strategy game should definitely give this one a try, as well.
80
80
80
80
80
80
GamerFeed
80
80
78
78
76
Games Master UK
While nothing ground-breaking, this is a highly polished and likeable romp that will have the series' hardcore fanbase stroking their beards in delight. [July 2006, p.84]
75
74
PC Gamer
And, unfortunately, despite extra time on the grill, Heroes V's ribs are tasty, but still a bit undercooked. [Aug 2006, p.48]
74
PC Gamer UK
Nice looking, moderately rewarding. [July 2006, p.78]
70
games(TM)
Heroes Of Might And Magic V has sufficient appeal to become an entry level into the genre for the mainstream player, at the price of not quite having sufficient subtlety and depth to completely satisfy its natural target audience: the lesser spotted geek. [July 2006, p.128]
70
70
GameSpy
On one hand, you can't ignore the game's various shortcomings, the lack of editing tools and failing multiplayer. But on the other hand, it's hard to dismiss a game that eats up late night hours faster than G-String Diva reruns on HBO, leaving you desperate to finish a campaign mission at 3AM before you pass out.
70
67
66
60
G4 TV
Good looks and tactical high jinks aside, it's tough to recommend HoMM5 with a mere ten skirmish maps, no map editor (for shame!), and a barrel of bugs, e.g. random desktop crashes, missions that "break" if you perform certain tasks out of order, heroes that attack through castle walls, incorrect initiative bar tallies in battle, etc.
60
Computer Games Magazine
While Heroes V might be a hard game to hate, it's also a hard game to love. [Sept. 2006, p.61]
Dawid K. gave it a9: Jeffrey P. gave it a0: Sebastian C. gave it a3: Nina Aase gave it a10: Humanophage gave it an8: D. Wills gave it a5: R Nagle gave it a5: |
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