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Hinterland

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Hinterland
65
7.3 User Score:

Mixed or average reviews

Based on 9 critic reviews
How did we calculate this?

Based on 19 votes
Read user comments
Rate this game >

Game Info

Publisher: Tilted Mill Entertainment

Developer: Tilted Mill Entertainment

Genre(s): Real-Time Strategy

Players: 1

ESRB Rating: RP (Rating Pending)

Release Date: October 1, 2008

Summary

Loot, level and build with fast paced RPG combat and strategic base building! Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. Bring a diverse cast of followers to your settlement on the edge of the world and then carefully select members of your village to put down their ploughs, leave their comfortable homes, and take whatever weapon they may have at hand to join you on expeditions of exploration and conquest in the surrounding lands. There you’ll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village whether it be iron to make weapons or a mystic tome to entice a great mage to join you. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes. Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland? [Tilted Mill]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90

Gamer's Hell

The greatest pleasure of Hinterland lies in its combination of simple mechanics to form an engaging and brisk gameplay experience.

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75

GameShark

Whether it's finding new types of resources to enhance your town or waiting to see what types of new visitors might turn up, a lot of the fun factor derives from finding out what’s in the game for you to discover.

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70

GameFocus

Tilted Mill created one of my all time favorite titles with Children of the Nile and the creative game design has continued with their second game. It is initially worth the $20.00 price tag but in the end it has very little overall replay value. Hinterland is worth buying if you like some strategy mixed in with some Role Playing Game elements.

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70

GameSpy

In the end, the best thing about Hinterland is the price tag. The game is designed to be quite short. An average difficulty game should last between six and eight hours. It's also quite replayable, as every new game offers a new randomized world to conquer.

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70

LEVEL (Czech Republic)

A surprisingly complex and entertaining mixture of Diablo and Sim City. Although the presentation is typical for a budget title which contents will keep you for a long time. [Nov 2008]

68

Computer Games Online RO

And so, Hinterland remains a nice little game, with a low price, relaxing gameplay, dusty graphics, and a questionable replay value.

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61

PC Gamer

With this game, your milage will vary. [Christmas 2008, p.94]

60

Total PC Gaming

Hinterland boasts some neat ideas, but the execution doesn't quite come off. [Issue#15, p.69]

45

PC Format

Hinterland's cheap; but that's not excuse for a game this poor. [Dec 2008, p.73]

What Our Users Said

The average user rating for this game is 7.3 (out of 10) based on 19 User Votes

Note: User votes are NOT included in the Metascore calculation.

Chase M gave it a7:
Worth the money, slightly addicting and has SOME replay value. It really has no storyline and after you beat one you fail to get much new out of anything else. Tad glitchy on the controls and such but worth buying if you want a good 20 hours of playtime.

Thranx B gave it a9:
A tad buggy and the controls leave something to be desired, but a very well done game. This is a fantastic casual game that blends RPG and RTS very well. Think of it along the lines of a small version of The Guild 2 with a little Action RPG thrown in to keep you busy. :) Sad that there's not a widescreen option, but maybe they're patch that in later. Worth the $20.

Justin K gave it an8:
This game definitely has an interesting concept. I love the idea of meshing RPG elements with city-building elements. Also the smallness of the scale actually give this a very intimate feel. While i personally love large tech, stat and ability trees, i can understand why they had limit this arena, given the smallness of the game. Given the inherent randomness within the game, it doesn't seen to affect replayability in a large manner. Still, i would perhaps like to see a few more options in the original creation of characters. Hopefully this will be addressed in future additions to the game. This is an 8, but a high one, with hope for improvement as Tilted Mill continues to tweak that game.

J S gave it a6:
This game was disappointing. The gameplay is like a greatly simplified version of Diablo, with a little city building tacked on. I was expecting something like Majesty, where your townspeople interact with the world, but in this game they don't really do much aside from generate income, resources or bonuses (and they don't leave their buildings unless you bring them along to fight), leaving your character to fight extremely repetitive battles, even if you choose a town administrator sort of career. The graphics are ok, but the inability to zoom out is frustrating - even at 1920x1200 you can't really see very far from where your character is standing. Tilted Mill is great, but the game just isn't worth $20.

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