|
How Metascores Are Calculated
xx
4 Elements
Stars indicate the most critically-acclaimed games. |
When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing. Agent 47 is back and this time he's paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of Io's stunning Glacier engine, Hitman: Blood Money delivers the most brutal and realistic simulation of life as the world's deadliest assassin. [Eidos Interactive]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
95
93
91
Gaming Age
88
Game Chronicles
If you like setting up, planning, and figuring out unique, interesting ways to go about doing things, and watching as your best-laid plans come to fruition in front of your eyes, you’ll love planning intricate, devious, dastardly ways of killing your targets while keeping your anonymity and walking away in the confusion, no one the wiser to your actions.
88
88
87
86
PC Format
Gleeful and entertaining, but sloppy finishing holds it back. [July 2006, p.84]
85
85
PC Gamer UK
There's so much to do and see in this game, so many possibilities. It suits the careful player, but caters for the psychopath in you as well. You simply won't find a better executed execution game. [June 2006, p.86]
84
84
Game Almighty
Hitman: Blood Money is an enjoyable sequel that doesn’t take too many risks in regards to changes to its now successful formula. So fans who were content with most of Agent 47s methods should be happy. For those neophytes out there considering some experience with murder-for-hire, you will find getting Blood Money to be very rewarding.
84
Ferrago
Played in the spirit in which it is intended, Hitman: Blood Money proves that even in the series' fourth installment it still has the means to impress with its gameplay, freedom of exploration and high production values. Although there are still one or two little annoyances, there's no doubting that there's more than enough here to satisfy even the most experienced of contracted killers.
83
82
GameSpot
Though very similar to the last two games in the series, the open-ended stealth action gameplay offered by Hitman: Blood Money is still just about as tensely exciting as ever. A few new twists to the formula, an intriguing story, and a memorably diverse, cinematic sequence of missions further make Blood Money worth it.
82
81
PC Gamer
Fortunately, the overall plot doesn't really matter since each mission is essentially a self-contained story, and every one of them is great(if sadistic)fun. [Aug 2006, p.36]
80
games(TM)
This is by far the finest Hitman yet. The level design is superb, the enemy AI is decent, and the story is suitably entertaining, which all captures the feeling of being a cold-blooded killer wonderfully. [July 2006, p.120]
80
80
80
80
80
80
80
78
Game Informer
While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
77
76
Game Over Online
The real issue is whether the frustrations of the game are balanced out by the rewards. Do you love assassin movies? Blood Money is one of the few games with the same theme, and although this might not mean much, it is substantially better than the rest. Are you a veteran gamer, alternately? Then for you, the challenge here should be tolerable. If I’d answered no to either of the above questions however, I would seriously consider another game.
74
My Gamer
There was much about the game that was good: the lighting, the music, the character models, etc. However, there were also many things that soured the game for me, such as the game's lack of a mid-mission save system, the too-linear gameplay, the awkward controls, and the game's habit of being generally too strict.
70
Edge Magazine
Blood Money feels only slightly closer to the series’ ideal of a gameworld that’s both complex and cogent, and is more accessible and entertaining with it. [July 2006, p.80]
65
Play Magazine
With Eidos' latest foray into professional assassination, players will have to dig deep, wading through mission after mission of trial-and-error gameplay to hunt down a series of targets. [June 2006, p.49]
50
Computer Games Magazine
Were it not for performance issues, Hitman: Blood Money would be a worthwhile play for annyone into the franchise's nihilistic humor. {sept. 2006, p.75]
David B. gave it a10: Nate C. gave it a10: Thomas H. gave it a10: Ian H. gave it a10: Nate Z. gave it a9: Elie N. gave it an8: Paul P. gave it a10: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||
Popular on CBS sites: MLB | Spore | iPhone 3G | Paris Hilton | Antivirus Software | GPS | Recipes | Shwayze | NFL
About CBS Interactive | Jobs | Advertise
© 2008 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use