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How Metascores Are Calculated
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Aces of the Galaxy
Stars indicate the most critically-acclaimed games. |
Snipe out terrorism as David Jones takes aim once again in this spectacular action and stealth sequel to Project IGI. Shadow David Jones through Russia, across Libya and into China in three linked covert campaigns, as he infiltrates locations including military airbases, harbours and secret government installations. Features completely new AI systems and an outstanding array of realistically modelled weaponry in both single and multi-player modes. [Codemasters]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
Entertainment Weekly
The game's tension-packed atmosphere and large levels--though lacking the similar "Splinter Cell"'s pizzazz--make it an FPS standout. [28 Feb 2003, p.87]
82
80
80
80
79
75
75
73
73
Game Informer
If you're really in the market for a stealth shooter, there are plenty better out there. [Apr 2003, p.95]
60
Computer Games Magazine
A solidly entertaining stealth game, but its emphasis on puzzle-like level design, and an unforgiving difficulty level makes it as frustrating as it is entertaining. [June 2003, p.82]
60
59
PC Gamer
Looks are pretty much the only appeal. The main culprit in sabotaging the attractive premise is the horrible AI. [May 2003, p.82]
56
55
50
Edge Magazine
IGI2 straddles the same uneasy middle ground between (pseudo) realism and playability as its predecessor, and consequently strays from the realm of the enjoyable to that of the tedious far more often than is desirable. [March 2003, p.96]
42
30
Computer Gaming World
An example of mediocrity dragged much further downward by sheer ineptitude. It could have been another so-so tactical stealth shooter, but the saves, the idiots, the cliches, and the crashes shove it into coaster territory. [July 2003, p.72]
20
GMR Magazine
Incredibly dull and uninspired, full of weird A.I. behaviors, bad graphics, and crushingly boring ennvironments. [May 2003, p.72]
Shaheen K. gave it a2: Ziad K. gave it a10: Chrille B. gave it a 10: Cesar Y. gave it a 10: Mick D. gave it an 8: Christopher W. gave it a 2: |
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