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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
Assume the role of the flamboyant Rico Rodriguez – an undercover CIA operative specializing in regime change - as he tries to overthrow the corrupt government of San Esperito. This rogue South American island is suspected of stockpiling WMDs and it’s your job to negate the threat to world peace. It could be to your advantage that this tropical paradise is about to implode as various factions vie for power – it just needs a gentle nudge in the right direction. Just Cause offers the freedom to tackle your assignment however you want: play the island’s factions off against one another; incite a rebellion among the masses; or build alliances with rebel forces and drug cartels. The game world consists of 1,225 sq. miles of mountains, jungles, beaches, cities and villages which can be explored by land, sea and air. And you will have at your disposal a varied and exciting array of vehicles, planes and watercraft. [Eidos Interactive]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
93
PC Gamer
But it's wealth of diverse missions--which includes assassinations, routing drug dealers and arms dealers, and liberating villages--will give you good cause to hope that unrest continues to flourish around the world. [Dec. 2006, p.52]
85
85
PC Gamer UK
It's a game that has a Nazi in a gyrocopter as one of your enemies: that's all I really need to say. [Nov 2006, p.82]
82
PC Format
JC isn't perfect. There are some stolid, on-rails bits, the missions get repetitive, and did we mention the physics is crap? But there's abundant pleasure to be found. [Dec 2006, p.116]
82
PC Zone UK
In injecting regime change with such sheer raggedy-ass size and balls-out bluster, the developers have joined Rico Rodriguez in pulling off something of a coup. [Dec 2006, p.86]
80
80
Pelit (Finland)
Has a fun, over-the-top attitude and a great looking world to explore. Unfortunately, the missions repeat a pattern and get boring fast. Still, good entertainment in short doses. [Oct 2006]
80
80
75
73
Game Informer
It is a fun game with some cool ideas, just one with its share of problems. If nothing else it tries a few new things, which is more than you can say about many games. [Oct. 2006, p.93]
73
72
70
70
68
65
60
60
50
Computer Games Magazine
Just Cause adds some crazy skydiving, car surfing, and a grappling hook that lets you parasail, but its storyline missions are kind of dull and predictable. [Jan. 2007, p.72]
k-oz gave it a6: Sam gave it a4: [Anonymous] gave it a0: Gunnar K. gave it a10: Chris gave it a3: Justin T. gave it a10: [Anonymous] gave it a10: |
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