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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
Experience the dramatic intensity of the frontlines of a war through the eyes of the first of a new breed of super soldiers in this gritty and epic first-person action game. In the not so distant Future, Lt. Nathan Frost is challenged to stop a renegade regime from eradicating the civilized world. Hong Kong, 2065. 2nd Lt. Nathan Frost is just a regular grunt until he volunteers for a super-soldier transformation for an international army called the Liberty Coalition. A painful series of surgeries gives Frost extra-normal abilities via implanted enhancements, which place him on the frontlines of a war against a destructive regime. After a military coup leaves him stranded in hostile territory, cut off from command with only a handful of men, Frost must stop the militias secret weapon that threatens to plunge the world into darkness. [Eidos Interactive]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 85
85
Play Magazine
The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]
84
PC Format
Not big and not clever, but lots of simple, high-paced fun while it lasts... The story fits the action: it's speedy, unchallenging, over-the-top yet quite entertaining. [Apr 2005, p.108]
81
80
80
80
80
80
80
80
80
80
80
G4 TV
If you have time to think, you’ll be pleasantly surprised.
80
77
76
PC Gamer
A quck-and-dirty port that's worth trying, especially for "Deus Ex" fans. [July 2005, p.60]
72
70
Edge Magazine
While Snowblind never truly escapes the feeling of being a well-dressed, derivative run’n’gun shooter, it never fails to get the running and gunning right, and in that respect, at least, it’s a sound success. [March 2005, p.86]
50
games(TM)
Unfortunately, the difference between what Crystal Dynamics wanted to do with Snowblind and the finished product is a crevasse that good intentions fall well short of bridging, leaving the game lying in a Wile E. Coyote-style could of dust at the bottom. [March 2005, p.110]
50
Computer Games Magazine
A moderately entertaining, if staid, entry that, at least in its PC incarnation, will probably be left out in the cold. [Aug 2005, p.76]
Peter B gave it a4: Chris I. gave it a7: Tony L. gave it a9: Brad G. gave it a7: Terry D. gave it a5: |
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