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Rag Doll Kung Fu

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Rag Doll Kung Fu
69
5.0 User Score:

Mixed or average reviews

Based on 7 critic reviews
How did we calculate this?

Based on 97 votes
Read user comments
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Game Info

Publisher: Valve Software

Developer: Mark Healey

Genre(s): Fighting

Players: 8

ESRB Rating: Not Rated

Release Date: October 12, 2005

Summary

Imagine having a Kung Fu Fight with string puppets, except you don't have to worry about getting the strings tangled up, and you don't have to have a kung fu fight. You control the characters on screen with the mouse – there are no pre-scripted animations in the game – it's all up to you – to walk, you have to literally pick up one foot, then place it in front of the other. Sounds tricky maybe, but it doesn't take long before you're spinning through the air like a Russian gymnast. This means you get to create your own style, and can act out whatever you feel like, and of course, if you really feel like it, you can have a fight. It's about Chi power. [Mark Healey]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

76

PC Gamer

Even though this game is an indie effort, the art and sound production are professional-quality. [Jan 2006, p.57]

76

Computer and Video Games

The multiplayer mode adds some long-term appeal, but while it lasts Rag Doll Kung Fu is an enjoyable and unbelievably funny game, featuring hilarious low-budget FMV starring developer Mark Healey. [PC Zone]

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75

Games Radar UK (Pre-2006)

As a short game, there's little to moan about. It's basically all silly arm positions, freakish leg moves and improbable jumps. In a good way. And as Valve is publishing it, it can even be delivered to your PC painlessly. [PC Gamer UK]

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70

Eurogamer

Hell, it's fun. But for a really short time.

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69

PC Format

Pretty funky and fun - but only for a short while. [Christmas 2005, p.96]

60

Computer Gaming World

The camera pans and zooms as it pleases, so keeping tabs on yourself is tough enough, let alone pretzel-bending into a stamina-boosting lotus stance while ducking baddies. [Jan 2006, p.103]

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60

AceGamez

Rag Doll Kung Fu is fun. It's a laugh. And isn't that what gaming is all about? Sure, it is a bit of a five-minute wonder, but there are worse ways to spend your gaming time.

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What Our Users Said

The average user rating for this game is 5.0 (out of 10) based on 97 User Votes

Note: User votes are NOT included in the Metascore calculation.

Kevin G. gave it a10:
Unparalleled style, fantastic artwork, and a blast to play at LANs. I was excited about RDKF since the first trailer came out and have not been disappointed!

Dominic P. gave it a9:
Reasons why this game gets a 9 in my book ; Clean, unique styled GFX. Great value for money. Great party game Funny and cheesy storyline, good for a few runs through on time attack. Online function. Custom Skin creation.

Jeff H. gave it a7:
It may be a little awkward to control at times, but it's hysterical fun, easy, and cheap! It's definitely worth more than 5/10 or 69!

Itamar B. gave it an8:
Awesomely cool! Passes the feeling of the old martial-arts movies, either by the great, simple, fnu & funny gameplay, and by the additional features, like the grain filter, the music, and the backgrounds.

Phil V. gave it a7:
A very good and original game, inovative and fun! but the lack of patches,support and the long w8 no see world editor droped the rating and the intrest of the gamers.

[Anonymous] gave it a1:
Quirky and fun for a few minutes but sadly it's not the game play revolution that the hype makes it out to be.

Boden D. gave it a9:
A thousand thanks for game-induced bliss We should all be proud of this independent effort by game developers Mark Healey. On a personal level, I would like to give my praise to Mark for creating a refreshing interlude in today’s gaming environment. I do absolutely enjoy realistic physics and graphics as they have arrived in games, but now I expect that many copycat profiteers will simply exploit new technologies first implemented by the genuine pioneers. Half-life 2 and Battlefield 2 have revived the first-person shooter genre, but FPS games due to come out or being developed now will not reach any comparable caliber of innovation or simple fun. What does this all have to do with Rag Doll Kung Fu? A lot! Mark Healey, without assuming as much, has become a shining star of game development. He shows us all that the best games are going to be those made by an involved and pro-active development team. One of my favorite things about RDKF is the way it oozes a sense of humanity through the live-action video cut scenes, in-game cultural humor, and sheer aesthetic pleasantness. I played the story mode through in about 2 hours, and was laughing practically the whole time. I ended up playing the unlocked games for a couple more hours after this, and after it all I was not left with the numb, brain-fried feeling that I get playing cookie-cutter button-mashers. Even if the fighting system did not work as well as it does, RDKF would still be worth playing just to look at. It also serves as a great model of what games could be like if they were not wholly sanitized to placate moralistic consumer groups and distributors (read: Smack-Mart). If anyone ever says this game should be censored because the characters have to eat mushrooms to fly, act amazed that they did not know that was true. This is not the game that is based entirely on drug references; it has variety and creativity beyond a large proportion of massively produced and consumed games. RDKF is a superbly unique game in terms of gameplay and styling, and perfectly executes classic and innovative gaming values.

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