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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
On the war-torn, poisoned atmosphere of Nu Earth, Rogue Trooper is a genetic infantryman, one of an elite squad of biologically-engineered clone troops, created to overcome the planet's hostile atmosphere, unhindered in their fight against the enemy, the Nort Republic. After witnessing the betrayal and annihilation of his squad at the Quartz Zone Massacre, Rogue has gone AWOL, determined to hunt down the traitor who sent his brothers-in-arms to their deaths. Armed with the latest experimental weapons, Rogue's arsenal offers him a critical advantage over his opponents; encoded bio-chips containing the digitised personalities of his fallen comrades are stored in his gun, helmet and backpack, each offering their unique expertise and assistance, allowing Rogue to strategically outwit a sophisticated enemy. The game is a mix of intense 3rd person action and next generation stealth elements, with complex line-of-sight AI, multiple game paths, full tactical use of your bio-chip operated equipment and both single- and multiplayer online gameplay. [SCi Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 84
PC Gamer UK
One of the most refreshing things about Rogue is how powerful you feel, and how well equipped you are. [June 2006, p.66]
80
80
80
79
PC Format
Interaction can feel clumsy at times, and some levels suffer from stifling, linear design, but if you're a graphic novel or action game fan, you could do worse. [June 2006, p.85]
79
78
75
73
PC Gamer
While simplistic controls and assisted aiming reveal Rogue Trooper's console origins, its core gameplay will still appeal to PC shooter fans, especially those who dig multiplayer(death-match and co-op, yay!). [July 2006, p.55]
72
70
70
games(TM)
There is something oddly reassuring about a game that keeps its horizons narrow to get the job done well... A fun, smart and refreshingly uncomplicated experience. [June 2006, p.112]
70
Total Video Games
70
70
Edge Magazine
This thirdperson actioner spikes the familiar with flavour, and a tired but reliable vocabulary of wall-hugs, circle-strafe, grenade lobs and headshots with an invigorating Nu-Earth twang. [June 2006, p.94]
69
68
67
60
60
60
Play Magazine
Elements such as stealth and stealth kills, blind firing, and the employment of cover in firefights add little to Trooper's mystique; they won't be used much as they slow down the pace to an almost unbearable crawl. [May 2006, p.53]
50
50
Computer Games Magazine
Everything about Rogue Trooper screams "competent," which doesn't amount to memorable or particularly inspired. [Sept. 2006, p.76]
Adrian R. gave it a5: Clifton M. gave it a10: Chroma B. gave it a7: Steve G. gave it a9: Jonathan L. gave it a9: Mark J. gave it a10: |
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