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Stars indicate the most critically-acclaimed games.
Sacred

Mixed or average reviews
Based on 33 critic reviews
How did we calculate this?
Based on 25 votes
Read user comments
Rate this game >
Game Info
Publisher: Encore Software
Developer: Ascaron Entertainment
Genre(s): Action, Role-Playing Game
Players: 16
ESRB Rating: T (Teen)
Release Date: March 24, 2004
Summary
Sacred's Dynamic World of Exploration. Unlike any other fantasy action RPG, Sacred offers players an enormous world comprised of 16 regions with virtually unlimited opportunities for exploration. This world contains highly detailed landscapes, complete with villages and towns and even a day/night cycle with varying weather systems. Regions vary from forests and mountains to deserts, catacombs and ice-covered landmasses. More than three quarters of the world are open to the players from the very start - no unlocks needed. [Encore Software]
Also On Metacritic
GAMES: Sacred Plus Sacred Underworld
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Adrenaline Vault Preview GameSpot Preview IGN Preview Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Just RPG
Sacred made me forget how disappointed I have been with many RPG’s over the last few years, was wonderful to play, and provided many hours RPG paradise.
Read Full Review >VideoGamesLife
It’s a massive, massive game that never gets boring and one that’s so easy to get into and so good-looking that anyone wanting good old fashioned RPG action would be stupid to even consider purchasing anything else.
Read Full Review >Loaded Inc
A unique skill system, intriguing characters, and seemingly endless exploration await anyone willing to stay up to the wee hour playing this addictive title. I have played it obsessively since loading it, and I am just getting started.
Read Full Review >3DAvenue
The sheer amount of content alone and the general high quality feel of the game is enough to make this a must have for most RPG fans. If it wasn't for the bugs and the glitches, this is an easy 90+ game.
Read Full Review >Worth Playing
Its massive world, open-ended feel, deep arsenal, vast array of quests, epic story, good graphics/sound and addictive combat adds up to a game worth buying.
Read Full Review >ActionTrip
There are no breakthroughs in terms of general design involved, but the open-ended gameplay and an admirably lengthy single-player campaign is enough to the fancy of any gamer. If we disregard the relatively weak plotline, this is really an enjoyable RPG experience with enough content and replayability to keep you occupied for days.
Read Full Review >Warcry
While it had many elements that were highly familiar to me, there were enough unique elements to keep the game fresh and fun.
Read Full Review >PC Gamer
People don't typically play action-RPGs for their riveting narratives. They want fast-paced combat, lots of environments and beasties, and tons of cool magic weapons, armor, and loot. Sacred's got all that in spades. [June 2004, p.69]
Total Video Games
The variety of characters offers a wide range of style to play the game, whilst the sheer size is guaranteed to impress fans of the genre.
Read Full Review >GamerArchive
If you’ve already played the "Baldurs Gate" series, and find yourself eager for another world to immerse yourself in, give Sacred a try and I’m sure you wont be disappointed.
Read Full Review >Gamer's Hell
The sheer amount of sound effects and spoken dialogue is quite impressive, and the musical score isn’t too shabby either.
Read Full Review >Yahoo! Games
Sacred takes the best elements from the RPG genre and fuses them with a great deal of style. The polish, attention to detail, and obvious love that went into this game makes up for its minor shortcomings.
Read Full Review >IGN
One of the better action RPGs to come along in a while. There's a massive amount of depth, and the number of characters provides a lot of replayability.
Read Full Review >Game Informer
The biggest thing in Sacred that sets it apart from the crowd is the fact that you can ride horses into battle, trampling your foes beneath you or scampering away to pound them with magic or arrows from afar. [June 2004, p.135]
Read Full Review >Gamers' Temple
If you enjoy action-RPGs and have been discouraged by the general lack of quality in all of the "Diablo" inspired games out there then you should give Sacred a try.
Read Full Review >GameSpot
A great-looking, generally solid action role-playing game that provides a few interesting gameplay innovations...But its combat system is also somewhat finicky and unrewarding, which is a significant problem for what's fundamentally a hack-and-slash RPG.
Read Full Review >Gamers Europe
Even with all its letdowns and bugs it’s still an enjoyable and addictive game that you’ll be going back to again and again.
Read Full Review >TotalGames.net
Sacred definitely gets better the more you play it, the monsters keep getting bigger until they almost fill the screen, the weapons and skills go from a half-hearted stab to a whirling dervish of metal and magic and the lands of Ancaria roll before you begging to be explored.
Read Full Review >Quandary
If you're not looking for an intricate story and lots of character interaction then there's quite a fun and hectic journey to be had through the troubled land of Ancaria.
Read Full Review >Adrenaline Vault
Frequent issues with controlling your avatar coupled with broken quests keep this gem from truly shining up to its full potential. The good news is there’s nothing so wrong with it that a few patches can’t fix.
Read Full Review >RealGamer
The character development system seems a little basic and unfinished and the amount of bugs in the game really is unacceptable.
Read Full Review >Game Over Online
Every so often I had some fun with the game, but too much playing time is taken up by long, boring trudges where you have to kill the same enemies over and over again (and then over and over some more, since monsters constantly re-spawn), and that isn’t much fun.
Read Full Review >Cheat Code Central
Hopelessly addicted RPG enthusiasts will probably not be able to resist its allure but you won't find any lasting peace and happiness deep down in your soul once you've completed it. Next!
Computer Gaming World
Sacred is about as close as a game can get to being "Diablo" without getting lawyers involved. [July 2004, p.73]
Boomtown
Although it doesn’t offer anything new, Sacred wields a metaphorical mace of monster mash with pride and panache. This is slick action adventuring with a lack of ambition but no shortage of charm.
Read Full Review >AceGamez
The sheer size of the game and the time it will take to play through should keep the average player occupied for months and it moves with a steady pace that should keep most players interested.
Read Full Review >Computer Games Magazine
It just plods along in mediocrity from start to finish, smiling contently all the way. And there's nothing innately wrong with that. There just isn't anything innately right with it either. [July 2004, p.58]
Frictionless Insight
Given the variety of characters, you're bound to find at least one whose play style is entertaining enough to justify riding out the rough spots.
Read Full Review >GameSpy
In the end the bugs and problems simply aren't worth the tradeoff for the few interesting ideas the game does employ.
Read Full Review >G4 TV
It’s a testament to the game that despite all of these problems, Sacred is still fun to play. No really, it is!... But there’s still no excuse for releasing a game in such shoddy condition.
Read Full Review >Gamer's Pulse
Monotonous combat, a lackluster story, and poor visuals are countered by moderately intriguing characters; however, this isn't nearly enough to salvage the game.
Read Full Review >Game Revolution
While Sacred is a fun, addictive diversion, its relentless simplicity makes it feel like it’s not quite a full fledged game. I don’t need a complex crafting system, but I do need to feel like I have some control over my character’s abilities and destiny.
Read Full Review >What Our Users Said
The average user rating for this game is 7.2 (out of 10) based on 25 User Votes
Note: User votes are NOT included in the Metascore calculation.
J. B. gave it a6:
As a huge fan of Diablo II I was really looking for Sacred to scatch my itch for a similar but new game. It didn't. The story is fine and the graphics are great but the sound, voice actors and gameplay are sorely lacking. The game also feels too much like a grind, even in comparison to the Diablo series. It's not a bad game but if you're looking for a continuation on Diablo play, you will be dissapointed.
Brad gave it a0:
Won't load and full of errors...can't play....wasted $30.
Travis H. gave it a 10:
Awesome reamped diabloII game with horses.
Nikola L. gave it a 9:
I like it, but there are some minor faults that could be easily fixed.
Fadid O. gave it a 7:
I feel the graphics and characters are well done, but the technical "glitches" in gameplay make it frustrating. Also many times I got stuck wondering what I need to do next.
[Anonymous] gave it a 6:
I used to be a diablo player for like 3 years. this game is fun but lacks depth, and the technical issues faced when playing online is extremely frustrating, i can get stuck in the "connecting..." screen forever even when i plugged out my connection. this game really lacks a lot of things that will make it beat diablo or battle.net for that matter. The single player is less problematic, but the real fun is in the multiplayer which is a real sad case.
Marc R. gave it a 9:
This game may be a Diablo like, but it kicks ass. Special features such as Combos, horses, and auto- adjustment of enemies toughness gives you a darn good challenge.
