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Space Siege

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Space Siege
60
6.5 User Score:

Mixed or average reviews

Based on 44 critic reviews
How did we calculate this?

Based on 61 votes
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Game Info

Publisher: Sega

Developer: Gas Powered Games

Genre(s): Action, Role-Playing Game

Players: 4

ESRB Rating: T (Teen)

Release Date: August 12, 2008

Summary

Space Siege takes place in the confines of the Armstrong, one of the few remaining colonization ships carrying the last bastions of human civilization after a devastating attack on Earth from an unknown alien race. Players take the role of Seth Walker, a cybernetics engineer suddenly thrust into a struggle to save humanity from extermination. As the adventure progresses Seth is offered opportunities to sacrifice pieces of his humanity for cybernetic upgrades that will assist him in his mission to preserve the human race. But what price will he pay to save his own humanity? Only the player can decide Seth’s ultimate fate. Incorporating innovative cybernetic augmentations into its storyline, Space Siege explores the dilemmas faced while keeping one's humanity in the face of adversity. Cybernetic augmentations can be performed on every part of Seth’s body. On the extreme end, players are able to outfit Seth with cybernetic upgrades that leave little or none of his original humanity intact. But this choice comes with the risk of alienating Seth from the people he's trying to save. Players can also insist on preserving Seth’s humanity by not using upgrades, instead forging ahead clearing the Armstrong of its alien invaders with natural human ingenuity and strength. Such a decision increases the difficulty of completing his mission of uncovering and eliminating the alien menace that’s bent on destroying the human race. [Sega]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

88

GamingXP

The game’s strong characteristics are the simple handling and the humor you can find in dialogues. So Space Siege is a title worth playing it.

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83

PC Zone UK

Although the first half of the game falls into a lull of mundane and repetitive baddies, it definitely becomes more interesting, difficult and intense toward the closing acts. But dont' expect brilliant innovation. [Oct 2008, p.58]

80

G4 TV

It's definitely action-packed, especially when playing with friends. It's just a damn-shame that Chris Taylor and his cronies at Gas Powered Games didn't get with the times and mix in a proper action-focused control scheme.

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75

ImpulseGamer

Space Siege may be for those more hard core fans that know that not every addition to a series is going to be a slam dunk blast of an adventure.

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73

Jolt Online Gaming UK

For the most part it’s an enjoyable if unremarkable shooter, where satisfying gunplay and alien carnage struggle to overcome a shallow plot and quirky controls.

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72

Pelit (Finland)

Strange mouse controls blows a hole, very monotonous gameplay sinks Space Siege. Come on, Chris Taylor. [Sept 2008]

72

GameFocus

This is a good game for a once through, but lacks any long term re-play value and lacks what made the Dungeon Siege titles so great and full of amazing gameplay. The online side of Space Siege is very well done but like the Single Player it lacks that certain something which makes it a great and worth while game.

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70

Total PC Gaming

Not in the slightest bit innovative, but a great hack-and-slash nonetheless. [Issue#12, p.64]

70

WonderwallWeb

Worth trying for people who haven’t played many RPG’s.

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70

Boomtown

While the visuals don't exactly push the envelope, the audio is one of the better aspects of the game.

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69

Games Master UK

Diverting enough, especially for four players, but not outstanding. [Nov 2008, p.83]

68

Gamers.at

Action-packed gameplay, a linear plot, controls that need getting used to, an interesting human/machine-system and a single agonizing mistake: No Lootsystem as we know and love it and Item-Drops as well as Levels per se are non-existent. Space Siege isn’t bad, but compared to forthcoming Space-Games, it’s an appetizer at best. [Issue#15]

67

GameStar

You're a soldier, fighting aliens and robots - as long as you manage to stay awake. The new game made by Chris Taylor fails because of its pointless story and that's not even the biggest problem of Space Siege. Uninspired levels, boring missions and the same opponents over and over again don't offer enough variety. It still has a certain appeal and would be worth 15 Euros, but definitely not 50 Euros.

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67

Gaming Nexus

It's not perfect but Space Siege is a lot of fun once you get into the game.

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65

PTGamers

Space Siege has quite some problems. Controls are confusing, story is linear, sceneries are overly repetitive and the choices we make have little to no impact on character development.

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65

PC Format

A big disappointment after a promising preview. Far too simplistic and generic to hold anyone's attention for any length of time. [Oct 2008, p.104]

65

3DJuegos

Gas Powered Games' latest release disappoints in its attempt to transfer the Siege Dungeon style to space. This is a video game that does not stand out for good or for bad in any particular aspect. The only elements that save it from mediocrity are the length and some good conceptual decisions. Unfortunately, Space Siege doesn´t have any depth to it, neither does it work as a role game or as an action game; turning quickly into a Hack and Slash shooter, repetitive and outlandish.

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64

IGN

The combat looks bright and colorful on the surface and there is no shortage of menacing enemies and massive explosions, but the AI doesn't provide any real tactical challenge, the layout of the levels and missions is remarkably linear, and the range of abilities and weapons is too limited.

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60

Cheat Code Central

The lack of atmosphere, tension, and urgency doesn't help either, especially since the player is supposed to feel like humanity is on its last leg.

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60

Giant Bomb

Space Siege is genuinely fun for a while, but at some point in the dozen-or-so-hour campaign it became more tedious than entertaining, and I just wished there was more depth in the mechanics to hold my interest.

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60

games(TM)

It’s perfectly functional, neatly presented, and consistently enjoyable to play, but there’s nothing here to make it particularly memorable or great. [Oct 2008, p.106]

60

Thunderbolt

While Space Siege is by no means bad, it is a very typical and uninspired video game.

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60

Computer Games Online RO

Space Siege is a mediocre game, trying to fool the audience with its high price of admission, which is completely unjustified compared to what you actually get in the package.

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60

Armchair Empire

It's not quite worth the effort to chuck Space Siege out the airlock, but its extraneous mass that could be put to better use.

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60

Play (Poland)

Neither fish nor fowl, this game fails on both counts, with character development not deep enough for a roleplayer and controls too clumsy for an action gamer. The presentation is at times truly stunning, but the dumbing down went too far. [Oct 2008]

60

Game Informer

I'd stay away from it unless the very idea of an isometric hack n' slash in space seems too good to be true. [Oct 2008, p.111]

60

LEVEL (Czech Republic)

No one can hear you clicking in space… Missed opportunity to create a successful action paced sci-fi. Space Siege is more Dungeon Siege II mod than anything else. There are lots of nice flying and exploding barrels but playability itself is a bit “wearing” and you can beat the whole game in three afternoons of lazy playing. [Sept 2008]

59

PC Gamer UK

Intellectually barren space RPG. [Oct 2008, p.80]

58

ActionTrip

What the developers tried to do is wrap "Dungeon Siege" into a sci-fi package resembling "Mass Effect" and have failed miserably at it. While it certainly lacks the depth and epic atmosphere of "Mass Effect" and similar top releases, it also doesn't live up to the rich content and immersive settings of the "Dungeon Siege" games.

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58

PC Gamer

Space Siege isn't a bad game; it's just a very ordinary one with an inordinately large amount of squandered potential. [Oct 2008, p.58]

55

Worth Playing

This one may prove to be an appealing bargain bin title for a few hours of entertaining destruction, but only Diablo fans will feel truly at home, and they have other choices that they'll probably enjoy more.

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50

VideoGamer

Overall, Space Siege is a game with a catalogue of both major and minor flaws, sloppy, derivative or rushed design, which is uncharacteristic of a developer with this pedigree. Whether you judge it as an RPG or as a third-person action game, Space Siege fails to pass muster, yet despite all the flaws, the game is hard to utterly condemn.

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50

1UP

The most remarkable thing about Space Siege is just how utterly unremarkable it is.

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50

GameSpy

It lacks depth, offers minimal incentive to continue playing past the first hour or two, and doesn't do anything with its online offerings that could convince you to neglect the countless other games that offer far richer multiplayer experiences. There's no reason to pick this one up unless you're desperate for something in the space milieu.

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50

Eurogamer

While riddled with design disasters, "Too Human" seems like an action-RPG holy grail by comparison to this startling mess. Better yet, play "Shadowgrounds: Survivor" instead of the both of 'em.

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50

GameSpot

Saving the human race shouldn't be so tedious.

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50

Gamer.nl

Space Siege is an outerspace Dungeon Siege clone. In short: there is a spaceship cramped with aliens and your the cleaning guy. With Chris 'Supreme Commander' Taylor behind te wheel Space Siege sounds promising. Unfortunatly Space Siege gives little satisfaction. All the necessary ingredients for a decent RPG are there, but there is no chef to make a nice meal out of it.

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50

AceGamez

It does have that 'just once more go' addictive quality to it, buried somewhere deep beneath its many flaws - a trait that all hack and slash action games seem to have regardless of their quality - but beyond that there's very little here to recommend.

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50

PC PowerPlay

If the developers had really looked hard at what they’d made, they would have found they’d committed that cardinal sin; to make a game that just isn’t fun. [Nov 2008, p.53]

46

Play.tm

I'm sure no one deliberately went out to create such a boring experience with depressing backdrops and uninteresting characters, but that's exactly what has happened.

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45

GamePro

Unfortunately, Gas Powered Games forget all the elements that make the games in this genre so damn fun and addictive. It's really a shame because had they done it right, it would have made the wait for Diablo III that much more bearable. But as it stands, this is without a doubt the worst addition to the Siege series yet.

Read Full Review >
40

Edge Magazine

A wholly unoriginal creation burdened by memories attached to the good ideas it’s imitating, and made worse by the sloppy execution of basic mechanics. [Oct 2008, p.100]

30

DarkZero

Give this game a miss, and get your EXP-grinding gums around Dungeon Siege 2.

Read Full Review >
0

GameShark

In the end the game just doesn’t work as an action or role-playing game and the result is an unfortunate black mark on the company’s resume.

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What Our Users Said

The average user rating for this game is 6.5 (out of 10) based on 61 User Votes

Note: User votes are NOT included in the Metascore calculation.

Dibdabs gave it a2:
Awful. Worst camera view in the history of computer gaming - you're basically unable to look up, ans see a bit of floor in front of you! Utterly linear gameplay. No replay value whatsoever. Lame weapon and armour system. Good for insomnia.

Dirk D. gave it a0:
Chris Taylor and his cronies can bribe as many reviewers as they want -it still won't turn this steaming pile of crap into an actual game. There is not a single redeeming quality in this title. Avoid it even in the bargain bin. If somebody offers you money to take this game from them, strongly consider how much your time is worth before making your decision.

Derek R gave it an8:
I thought the games had some flaws but overall. Enjoyed it very much... No Control setting adjustments.. or quick saves.. But if you look in the manual there is or was a quick save key but is does not work. The addition of W,A,S,D, and the ability to run and shoot could have made this a great game. There were plenty of save stations and the sound was excellent. The graphics and weapon affects damn good.. Shadow Ground was OK but the atmosphere, sounds, and graphics were not as good as Space Siege. You Super Gamers try to have some fun and don't expect everything.

Skally gave it a2:
Average game marred by ridiculus camera oriented control system, it wants to play like an FPS so give it an FPS control system....GRRR waste of hard earned cash.

Phil R. gave it a7:
not all that bad a game.co-op multiplayer is where it really shines. does feel old school but that doesn't mean its bad.

Lee B. gave it a5:
This game is very similar to Shadowgrounds and Shadowgrounds Survivor but not as good as either. I'm really dissapointed by Space Siege. The concept is cool. The weapons are cool and fun to use. The graphics are great. BUT it has one huge problem. I can't run and shoot at the same time! SG and SGS (both can buy through Steam as well) are so fluid and quick and fun to play. This game could be the same but you can't run and shoot at the same time. Basically you run run run, STOP shooooooooooooot while the baddies are shooooooting at you and running at you. If I could run and shoot at the same time I would have given this game 8/10. Oh also it doesn't have waypoints/minimap so you can't see where you need to go for objectives so you run around in circles getting lost a lot. Buy shadowgrounds and shadowgrounds survivor - MUCH better games

Rune A. gave it a2:
The game is a slap in the face for any DS fan, it is just a hollow piece of crap that fails badly at pretending to be a game. I can understand that people might want games that are short, but that means you have to put some quality into them and not this sort of garbage.

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