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Stars indicate the most critically-acclaimed games.
Spore Galactic Adventures

Mixed or average reviews
Based on 32 critic reviews
How did we calculate this?
Based on 18 votes
Read user comments
Rate this game >
Game Info
Publisher: Electronic Arts
Developer: Maxis
Genre(s): Strategy
Players: Multi
ESRB Rating: E10+ (Everyone 10 and Older)
Release Date: June 23, 2009
Summary
Spore Galactic Adventures adds variety and depth to the original space game in Spore, allowing players to beam down to planets, play mission-based adventures and even create their own customized adventures for the first time. Each adventure has a unique reward to upgrade a space creature with special accessories - from an Energy Blade and Stunning Charm to a Jump Jet and more. Players can fight their way to victory as a Warrior, dance with new friends as a Bard, and much more. With an almost unlimited number of user created adventures, there’s more to play than ever before. The "adventure creator" in Spore Galactic Adventures gives gamers the tools to make their own missions and share them with friends. [Electronic Arts]
Also On Metacritic
GAMES: Spore
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
MEGamers
Spore Galactic Adventures is a welcome add-on to an already addictive and fun game. Get ready to take your Captain to brave new unseen worlds - inhabited by flying orange monkeys.
Read Full Review >GameSpot
Spore's first full expansion is overflowing with wit and charm, and it offers resourceful players a chance to get creative.
Read Full Review >Meristation
Galactic Adventures is the most welcomed kind of add-on a game like Spore can receive. The mission editor adds a very necessary deepness to the game, and is a inviting tool for everyone feeling creative. Those missions add a sense of variety and richness to the space phase, which results in a more interesting game.
Read Full Review >GameSpy
Will Wright created a monster -- and he gave it to you to develop. And now he's batting your creative genius in the head. It'll either wake up, or it won't... but whether or not you actually experience all that Galactic Adventures has to offer, you're in for a whole lot of fun along the way.
Read Full Review >Vandal Online
Ultimately, this Spore expansion breaks the tradition of offering more of the same, allowing us to freely design any king of adventure, which is something very valuable.
Read Full Review >Boomtown
At last Maxis has tapped the right vein and found pure gold and how long it lasts depends on how much people can tap their imaginations.
Read Full Review >Cheat Code Central
The adventures are a great addition to the main game, even if they don't add a ton of substance to the mix.
Read Full Review >IGN
The Civilization stage still feels relatively cut-and-dry, and the Tribal stage resembles a rudimentary real-time strategy game. Still, Galactic Adventures does what it sets out to do in allowing for the creation and sharing of imaginative adventures. In that regards, it's a welcome addition to Spore.
Read Full Review >3DJuegos
The first expansion of Spore is a triumph because of its accomplished attempt to bring something different for the fan. The deep mission editor is its main goal.
Read Full Review >1UP
It's far from perfect, but for players who want to get more out of the Spore universe, Galactic Adventures is a worthy addition.
Read Full Review >PC Games (Germany)
The new adventure editor is smart and flexible. The space phase get's a little more interesting, thanks to some of the new mini missions. And the creature editor remains to be one outstanding piece of software. But the rest of the actual game? It's as boring and shallow as it ever was.
Read Full Review >Level7.nu
Galactic Adventures add a whole new dimension to the Spore experience. Now you can beam your creatures down to other planets where they can go on various missions. You can upgrade your hero with armor, weapons and social abilities. This combined with the ability to create your own adventures makes the Spore experience even more vast than ever before. Unfortunately the overall experience is heavily plagued by some really nasty bugs.
Read Full Review >AceGamez
Spore: Galactic Adventures is, like the original game, a qualified success.
Read Full Review >Eurogamer Italy
A good add-on that will make fans happy. Lot of stuff to do and virtually infinite gameplay with loads of user generated contents on the way.
Read Full Review >Gamers.at
Galactic Adventures definitely offers much more then previous addons. If only all of the provided adventures could provide an exciting experience.
Read Full Review >GameDaily
For creative types looking to craft new adventures and share them with fellow players, Galactic Adventures is a must play.
Read Full Review >Teletext GameCentral
It may be superficial, but the surface it covers is becoming immense.
Read Full Review >Gameplanet
The developer missions may be ordinary but the Adventure Creator that comes with the expansion supersizes the incredible creative license of the original game.
Read Full Review >Gamer.nl
The Adventure Editor is the star of the show in Galactic Adventures, and offers uncountable options to create the most crazy missions. It's a shame however that this add-on wasn't implemented better into the original game.
Read Full Review >LEVEL (Czech Republic)
Galactic Adventures may not be a cure-all to Spore's problems though players get a massive improvement to their space phase of gaming. Finally, there is fun out there in space. [June 2009]
Eurogamer
Though the Spore catalog is stuffed with useful creations, we still found it quite slow to load and not very easy to browse. Searching by tags is fine, but the mass of content (which includes a high proportion of mediocrity) means it can be hard and mind-numbing to find the best model for your job.
Read Full Review >NZGamer
A solid expansion of the space stage. You won’t find a deep adventure game here, just a lot of small quests and a solid level editor to add to the strange mix of genres that is Spore.
Read Full Review >Multiplayer.it
Spore: Galactic Adventures has a powerful editor and some cool options to increase the replay value. That said, It's quite hard to go deep and create some good mission with just a few examples made by Maxis.
Read Full Review >InsideGamer.nl
Spore: Galactic Adventures changes the gameplay of the original, but didn’t fulfill all his promises. Therefore it will get boring after a few hours, which is an absolute shame.
Read Full Review >GameStar
Spore is a simple game and the add-on doesn't change that. It can only offer simple adventures and there's not much use for thousands of them if ten are enough already. Instead of improving Spore, Galactic Adventures promotes the weaknesses of the game.
Read Full Review >DarkZero
On the whole, Galactic Adventures is a good bit of fun, let down by naff controls and the fact that 95% of the people producing content for it are total morons.
Read Full Review >PC PowerPlay
The question is, will user created content be enough to keep the less hardcore Spore fan interested? [Sept 2009, p.66]
Total PC Gaming
It has potential, but its value is only going to improve inversely with the price. [Issue#23, p.59]
PC Gamer UK
A ghastly mess of bad design decisions that brings out the worst in user-made content. Not worth it. [Sept 2009, p.78]
What Our Users Said
The average user rating for this game is 7.5 (out of 10) based on 18 User Votes
Note: User votes are NOT included in the Metascore calculation.
Andrew E. gave it a7:
Great game....at first, but it becomes increasingly apparent that some retouching is needed. It offers some great game play, but it does take to long to find good missions after a while. In terms of retouching they need to change the spore cast system to allow you to get more missions faster. Also I was really hoping for the ability to walk around on any planet, not just adventure. $30 is worth it, though.
[Anonymous] gave it a5:
Honestly this was a somewhat poor excuse for an expansion and really does nothing to enhance gameplay but re-hash old gameplay in the guise of something new. Yeah you get neat little missions now, woohoo, and special gadgets to attack or negotiate with... wee, but in the end its nothing more than creature stage with overly cheery dialogue.
A Rater gave it a6:
It actually has potential to become a 10, it's just that Adventures requires too much on user contents. The mission editor is simple to use, but the end result of the adventure would be simple as well. A lot of pathing bugs are here so be careful when you're flying above a building. Ironically.. Adventureland (Tutorial adventure) has the most bugs I've found so far. Doing enough missions to level your "hero" also takes insanely long. Plus the fact that there's only a handful of new equipments. The additions to the Space Age quests are good though. Individual adventuring is horrifying for now, but in time, the list of versatile adventures will be accessible and some gems may occur. Final Mark: Gameplay 4 Innovation 8 Smoothness 2 Potential 10 30$ is definitely not worth it, unless you are the creators of adventures. If you ever find the game being priced below 20, then by all means, buy it.
CrippledPig gave it an8:
Epic fail on Eurogamer's review. I don't remember the browser being a key feature in this expansion pack... The missions give more playability to Spore during the space age, and makes it a little more fun to adventure through space. The tools to design your own missions are simple and fun, but the terrain tools need improvement. Only issue I have is with the user created content, where you end up playing a user created level that seems to take forever (Giant boss fight)... and you get only a few experience at the end. The Maxis missions are great though, and I'm pretty sure there will be well-designed missions a little later. Leveling is actually quite nice; everytime you complete a maxis mission you get 100 experience, and with experience comes level progression.... you get the idea. Each level allows you to pick a special weapon, armor or ability that you can use for missions. You also gain money from the planet you got the mission from, usually 30k in space bucks. The editor does have some great production value; Music for every type of situation or emotion, your creations for all objects, behaviors for your objects, and the confusing terrain editor tool. The terrain tool makes you drop down little thumb-tacks to raise, lower, or flatten (There are more) the pre-rendered terrain on the planet. So you get a mess of these thumb-tacks all over in the terrain editor. I was actually expecting a simple click and drag tool (Like every other editor). But all is not lost, because the editor can make some real interesting missions. You can create acts for each goal you set up. You will find plenty of "drag-and-drop" features for goal editing... Easy. If you "like" Spore but find the space age boring (And happen to like mission editors), this may enhance it for you. Not by a lot, but possibly enough to make the game a little more fun for those who found its origional release to be slugish.
