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How Metascores Are Calculated
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Aces of the Galaxy
Stars indicate the most critically-acclaimed games. |
GAMES: Set a few years before the events of "Episode IV A New Hope," the game lets players rewrite history as well as experience the aftermath of "Star Wars: Episode III Revenge of the Sith," the creation of the Rebel Alliance, and Darth Vader's rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, Star Wars: Empire at War features beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. As players build, manage and progress their space and ground-based units, troops and vehicles, memorable Star Wars hero characters will begin playing a role in key situations. In addition to the single player campaign mode, the game includes a two-player Empire vs. Rebellion mode and up to eight player online skirmish modes. [LucasArts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
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90
Computer Games Magazine
Who would have guessed that some of the most seasoned real-time strategy veterans on the planet would take one of the most well-worn licenses in gaming and turn it into one of the most inventive game in years? [May 2006, p.45]
87
86
Pelit (Finland)
The best Star Wars strategy ever, which, actually, is not much of a merit. Thanks to the strategic metagame and the good space battles, it is also a lot of fun. The ground battles are only so-so, but they are also short enough. Good job! [Mar 2006]
86
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PC Gamer
Empire at War finally delivers a truly satisfying Star Wars strategy experience. [Apr 2006, p.62]
84
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83
Game Informer
It's not every day that a licensed game actually makes its source material cooler, especially when you are talking about Star Wars. [Mar 2006, p.114]
83
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80
80
Yahoo! Games
While the ground stages don't quite match the rest of the game's quality, there's still something superbly delightful about marching a group of AT-ATs into battle, or commanding a fleet of star destroyers, or chopping up stormtroopers with Obi-Wan Kenobi. Empire at War captures these emotions perfectly, and backs them up with a robust large-scale strategic game and no end of single and multiplayer content.
80
80
Total Video Games
There's no denying that there are a number of features implemented in Empire at War that separate the game from any other RTS title, and the excellent interconnection between strategy and tactics creates an enthralling experience; it's just a shame that certain areas, cannot match the enjoyment provided by strategically taking over the galaxy in the galactic sections.
79
DailyGame
The thing of it is, though, all but the most hardcore RTS junkies will play only one-fourth of the game (only the Empire half, and within that half, only the space battles). That doesn't mean the other three-fourths of the game is wasted content, but if LucasArts had balanced things out a bit more, there's little that could've stopped this game from being a must-buy.
76
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76
PC Format
Visual splendour, but we find its lack of (3D) space disturbing. [Apr 2006, p.92]
75
Worth Playing
75
75
74
AtomicGamer
While Empire at War does have an overall decent gameplay system that requires a mix of strategies, as well as a story-based campaign that can be played from the side of either the Rebels or the Empire, there's just not enough here to pull you away from the many great strategy games that are available today.
72
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63
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60
AceGamez
As much I hate to say it, Star Wars: Empire At War isn't worth the entry fee. This is a terrible shame, since it had such promise from the pre-launch screenshots, but sadly the repetitive and shallow gameplay, combined with the below par presentation and ludicrously high difficulty level, simply can't compete with the best of the genre.
60
GamePro
J C gave it an8: Kravin M. gave it a9: Povi R. gave it a10: Daniel J. gave it a9: Filhaber H. gave it a9: Fred G. gave it a10: Kneel B4 Zod gave it a6: |
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