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Star Wars: Empire at War - Forces of Corruption

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Star Wars: Empire at War - Forces of Corruption
75
9.1 User Score:

Generally favorable reviews

Based on 25 critic reviews
How did we calculate this?

Based on 20 votes
Read user comments
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Game Info

Publisher: LucasArts

Developer: Petroglyph

Genre(s): Real-Time Strategy

Players: 8

ESRB Rating: T (Teen)

Release Date: October 24, 2006

Summary

Empire at War let gamers play the light side or the dark side in an epic Galactic Civil War. Now, for the first time ever, Star Wars Empire at War: Forces of Corruption introduces a unique point of view – the corrupt side. The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. New land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival – Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful Super Star Destroyer known as the Eclipse. [LucasArts]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90

Yahoo! Games

What it does best isn't the way it adds a creative, original third side to the classic two, nor the decent added campaign or the extra units all round. No, Forces of Corruption's best feature is exploding Ewoks.

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90

PC Gameworld

A great new dimension is brought to the already stimulating Empire at War game. With more units more missions and a whole new faction to play with this game is great. Now go corrupt the galaxy.

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85

IGN

Those who disliked the repetitiveness of the original game will definitely appreciate the new faction, the new campaign and the units and abilities.

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83

GameZone

A great expansion pack to a great real-time strategy game. Having a third faction that can stand up to the other two factions really helps give this game new life in the single player, and let’s not forget the multiplayer.

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81

GameSpot

Forces of Corruption is a great addition to the Empire at War saga thanks to an interesting new faction that offers up a different way to conquer the galaxy.

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80

GameDaily

The new faction adds a great new way to play, and every mode of gameplay, including multiplayer, has been reborn with nearly everything a gamer could ask for.

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80

GamePro

In all, Petroglyph did a commendable job bringing in a new faction and fresh features and units to an already enjoyable game.

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80

3DAvenue

Forces of Corruption, like most expansion packs, is not going to redefine what was already there, but it does put a reasonably interesting twist on what was an already interesting RTS.

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80

AceGamez

Much better than the original game. There have been a few minor tweaks here and there, although the same problems exist such as the lame ground battles and useless galactic map. However the addition of the Zann Consortium is a masterstroke indeed.

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80

PALGN

Empire at War did a great job of bringing the Star Wars universe to the RTS genre. Corruption continues its legacy offering a brand new, oft ignored, faction into play whilst also adding some extremely new and engadging gamplay to the series.

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80

Pelit (Finland)

Star Wars – Empires at War: Forces of Corruption does a pretty good job of adding a third party to a two-party conflict. Planetary battles are still neither good nor exciting. [Dec 2006]

80

Strategy Informer

Forces of Corruption is an absolute must-have for fans of Empire At War, it adds great new features and fantastic new units.

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80

Computer Games Magazine

But Forces of Corruption is a great expansion. And once you've splattered a few Ewoks into hellish party streamers and done a few doughnuts in the Executer, you'll admit it could be much, much worse. [Feb. 2007, p.66]

80

GamerNode

Star Wars: Empire at War: Forces of Corruption brings a new dimension to the EaW series, and provides a novel perspective of playing as the underground criminal element in the game.

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80

Worth Playing

The Consortium changes the way the game is played and adds a bunch of replay value.

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75

Game Informer

While it certainly doesn’t feel like we need a third faction in the Galactic Civil War, the balancing has been well conceived. The Zann Consortium manages to be a worthwhile addition, even if their campaign is a tad bland.

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70

RewiredMind

Petroglyph have done a nice little job on expanding what was already a good game. Granted it isn’t the same as all the other RTS games out there, but isn’t that what you want – a little diversity? If the first game left you wanting more, which it certainly did for me, Forces of Corruption will most certainly fill a void in your Star Wars craving.

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70

Games Radar (in-house)

The biggest issue with the single player campaign was that half way through, we started earning money faster than we could spend it and had massive space stations, capable of repelling nearly any attack, at every world. That said, if there's a Star Wars fan out there who doesn't want more ships, vehicles, and heroes to play with, we haven't met him yet.

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70

GameSpy

It doesn't fix the fundamental design issues that marred Empire at War, but all the fun new stuff it adds and the strategic wrinkles it introduces might make it worth the effort to get past them.

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70

Eurogamer

A bit of a boost for exhausted gameplay, and a stack of new content for those people wanted to send more crawling, floating, bleeping Star Wars things to their death. That's going to be more than enough for the thousands who were thrilled by the original, but for the rest of the world this is simply another commercial footnote.

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68

PC Gamer

EoW fans should pick up this expansion for its space battles and new multiplayer units, but the campaign is forgettable. [Jan. 2007, p.83]

60

G4 TV

Simply put, if you disliked Empire at War, Forces of Corruption isn’t going to change your mind. However, if you want to get a little more life out of this quirky little strategy game set in the Star Wars universe, Forces of Corruption is a perfectly adequate expansion pack.

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59

PC Zone UK

Unless you can't get enough of the original game or you're a Star Wars fanatic who's been hankering for some new plot developments, then it simply isn't worth corrupting your hard disk with what has sadly turned out to be another promising but ultimately inadequate add-on.

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58

PC Gamer UK

A lazy, uninspired update. [Christmas 2006, p.84]

54

PC Format

A less than appealing rehash of an uninspiring game. [Christmas 2006, p.104]

What Our Users Said

The average user rating for this game is 9.1 (out of 10) based on 20 User Votes

Note: User votes are NOT included in the Metascore calculation.

Chris E. gave it a7:
An expansion that adds much to the gameplay, but sadly doesn't add much to the campaigns or storyline. Upon buying this, i expected three new campaigns for each faction, but instead i only got one... and i no longer have the option of selecting the old campaigns from empire at war. Big letdown. As well, the enemy A.I. is quite stupid at times, and hyper-intelligent at other times. Sometimes they'll attack the same planet 50 times within 7 game days, where they'll lose 12 units and then issue a full retreat, despite the fact that i only have 25 space units versus their 340. Then as soon as they get back to a nearby friendly planet, they'll come back and attack again in a vicious never ending cycle (which is annoying beyond belief). Other times, they'll use impressive tactics to overwhelm you. Sadly, if you play the equal footing galactic conquest mode, you can expect your computer to shutter to a crawl on the galactic map and in select missions, as the computer won't be able to keep up with the A.I. movements. Even with a dual core processor, a NVIDIA 7950 GT, and 2 gigs of RAM, the game shutters along at times to an unbearable pace, even at the most basic graphic settings. The new units and gameplay help to offset the issues with the game, but these issues are pretty glaring and annoying. Still, a good game.

Ray M. gave it a10:
Forces of Corruption is an absolutely brilliant addition to Empire at War. I would say corrupting planets has to be one of the coolest aspects of the game. Instead of conquering a world players can now setup a criminal organization and chew the planet up from the inside out. It’s awesome! All the new features such as base customization (choose where to move your structures on a planet), fleet pathfinders, new units and heroes for Rebel and Empire factions, a new third faction (Zann Consortium) with brand new space and ground vehicles, new single player story missions, and tons of new maps make for a killer expansion.

Michael L. gave it a10:
FoC is an excellent addition to the Empire at War series. The addition of the Zann Consortium adds a more fun and diverse twist to the gameplay. The ZC campaign is for one very very enjoyable experience. I still have yet to try out all the units in multiplayer for both the Rebel and Empire sides. Oh, and multiplayer rocks, three factions, larger maps, new maps, it’s all great. This is a great Star Wars game at $30 bucks that can’t be beat.

M.obius gave it a7:
If you enjoyed the first part then you will enjoy this exspansion pack. And its still the best starwars RTS out there. Maybe not the best RTS but the best starwars one anyway.

Henry S. gave it a10:
Star wars: Forces of Corruption is an example of one of those games that really represents the talent of its production team. When I heard that the original creators of the Command & Conquer franchise were going to contribute their talents into Empire at War I was extremely excited. I was pleased with the original EAW, but there just seemed to be something missing from the game. Forces of Corruption seems to fill the small holes of the original game and adds loads of new original content that practically makes it a brand new game in its own right. This expansion pack turns a great game into an epic masterpiece. This is one of, if not the best Star Wars games ever released and one of the best RTS games of all time. The new faction is great and plays totally different to the other previous sides in the original game. Star Wars fans are going to flip out as we can now use the Super Star destroyer as a fully working unit. This is probably the highlight of the game and it adds so much to the mechanics of the already awesome space naval combat. Rebel and Empire fans need not worry both factions have also been updated with killer new weapons such as: B-wings, Yoda, Luke Skywalker, Tie Defenders, and Grand Admiral Thrawn to name a few. If your a fan of the franchise or not this games worth getting. The best part is you get all this for only $29 bucks.

Billy T. gave it a10:
Love the game! New faction kicks major butt and the multiplayer now rocks.

RTS Fanatic gave it a9:
I have to say, FOC kicks butt. The selling point for was the third faction in multiplayer and skirmish. I did play through the campaign on Hard, which I found to be very fun and more in-depth than the original game. All the new enhancements like base customization and fleet pathfinder slot really make a difference. It’s good to see the developer listen to the fans. Corruption has to be one of the more fun game play additions I have played with in recent. Being able to choose the type of corruption I want to enact on a world is awesome. You can literally customize your criminal empire. Multiplayer is a blast, it’s great to have replays now and be able to select your starting location and do mirrored matching. I would have to say the ZC is a bit overpowered, but I’m expecting a few balance patches, like most RTS games, to even things out. My buddy and I also edited the XML so that the Empire can have the Executor Super Star destroyer in multiplayer skirmish. Man that fricken kicked Butt! It is even more intense if you do Empire vs Empire. All in all I would say this is an awesome expansion pack for 30 bucks. A must have for ant RTS and Star Wars fan.

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