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Stars indicate the most critically-acclaimed games.
Stormrise

Generally unfavorable reviews
Based on 15 critic reviews
How did we calculate this?
Based on 8 votes
Read user comments
Rate this game >
Game Info
Publisher: Sega
Developer: Creative Assembly
Genre(s): Real-Time Strategy
Players: Multi
ESRB Rating: M (Mature)
Release Date: March 24, 2009
Summary
Stormrise offers fans of the classic RTS genre an immersive and dramatic twist while challenging the conscience of the gamer. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Stormrise also allows units to be commanded in the air, across rooftops, on the earth's surface and even underground, this unique idea of "verticality" introduces multiple layers of gameplay that must be mastered for strategic advantage. The experience is heightened by a simple yet effective control system tailored specifically for consoles, which allows easy unit selection, rapid navigation and precise deployment. Set on a bleak and barren earth, devastated by a catastrophic event centuries ago, Stormrise sees the Echelon and the Sai battling to survive in a hostile and uninhabitable wasteland. Remnants of a superior technological people the Echelon survived the event through self-educed hibernation, while the Sai, a more tribal faction, still exist having learned to adapt to their surroundings and the new environment. Having evolved in vastly different ways, the differences between the two factions have spurred much animosity and hatred between the two races and the future of the planet is now hanging by a thread. [Sega]
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Meristation
Stormrise is, overall, a good game. Great ideas that lack the depth users expect from this genre, along with a whole new gameplay that requires a lot of experience and practice. make up for a game that only the hardcore RTS gamers will be able to enjoy.
Read Full Review >Cynamite
The imprecise controls, bad AI and a completely missing overview make this game more hassle than fun. Stormrise raises a storm – of frustration!
Read Full Review >3DJuegos
We don’t know if the concepts of Stormrise will be followed for the future of the RTS genre in consoles, but now it is a game pumped with great ideas though these are not well executed. Strategy hardcores can find in it interesting entertainment, but as precursory of a new IP this first effort is pretty disappointing, especially in this PC edition.
Read Full Review >GameStar
That's one thing we didn't want to know: That Creative Assembly can create bad games, too. The main reason for this is a new control concept that went terribly wrong. It's almost impossible to control your troops which enables the otherwise dumb AI opponents (no control problems there) to dominate in massive battles. In addition to being unplayable, Stormrise requires Windows Vista and a DirectX 10-card, too.
Read Full Review >PC Games (Germany)
What started as a strategy experiment became the worst case scenario of gaming. Ugly, impossible to handle and extremely demanding for hardware, Stormrise is possibly the worst strategy game of the year! If this is the future of RTS, I’d rather stay in the past!
Read Full Review >Play (Poland)
Real time strategy with mediocre features, twisted storyline and boring gameplay looking for experienced gamer with a Vista PC. No takers? I am not surprised. Issuing orders is such an unnecessarily complicated task here that it takes a real effort not to throw the mouse in frustration. [May 2009]
PC Zone UK
The only things you'll get out of Stormrise are a headache and a stress-related heart attack from trying to select a unit. [June 2009, p.66]
PC Format
A great idea that's failed because of execution. [May 2009, p.96]
LEVEL (Czech Republic)
Is there a single person at SEGA or at the Creative Assembly who thinks they made a really good game? A game someone would want to buy? It’s about time to consider some sacking in both companies. [Apr 2009]
PC Gamer UK
An awful vision of strategy's future. [May 2009, p.69]
Absolute Games
One can’t blame this failure on the studio's youth or lack of experience. The Creative Assembly Australia are not some clumsy outsourcers. After all, the well-received Kingdoms expansion to Medieval 2: Total War was entirely their doing. This is why Stormrise is not just another faceless RTS clone, but a total disaster.
Read Full Review >Total PC Gaming
It's a re-invented fifth wheel on a car driving the wrong way up a one-way street. [Issue#20, p.55]
Read Full Review >DarkZero
A simple design idea for controllers created a massive chain reaction in how the game is played, and frankly, it’s for the worst.
Read Full Review >IGN
There are so many incredible RTS games on the PC -- Stormrise is not one of them. Avoid it at all costs.
Read Full Review >GameSpot
This frustrating, broken mess is one of the worst strategy games in years.
Read Full Review >What Our Users Said
The average user rating for this game is 6.1 (out of 10) based on 8 User Votes
Note: User votes are NOT included in the Metascore calculation.
Neil M gave it a4:
This game is really terrible. I can see the concept this design team was trying to accomplish but this is a good idea done badly; the 'whip select' interface is a huge burden on game play and very disorienting. Accurately manuevering around the 3-D environments while your perspective is constantly changing is next to impossible. The character models are also jerky and sometimes do not engage enemy units correctly. I found myself hating this game within the first 30 minutes of playing it, be warned, stay away from this one.
