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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
For a millennium, three opposing forces of humanity--the Cybran Nation, the Aeon Illuminate and the United Earth Federation--have fought a bitter and bloody war over conflicting and unwavering systems of belief. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of anyone with opposing belief systems. Labeled the Infinite War, this horrific conflict has shattered a once peaceful galaxy and only served to deepen the hatred and schisms between the three factions. Now, after centuries of struggle, the battle for supremacy has at long last reached a turning point. You are a Supreme Commander, and only you have the power to bring the Infinite War to an end once and for all. Set in the 37th century, Supreme Commander signals the next evolution in the RTS genre by being the first strategy game to deliver a truly strategic and tactical experience. [THQ]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
93
93
Strategy Informer
Supreme Commander is not without a few hitches, mainly AI orientated, but it is plainly a fantastic ride and has had a lot of passion poured into it from Chris Taylor and Gas Powered Games. Honestly this is one of the big A-list titles for the RTS genre, any self respecting gamer who’s into the real-time strategic scene must, MUST, have this war behemoth among their collection.
92
Pelit (Finland)
Supreme Commander is Total Annihilation 2007 and that is enough to make me happy. The user interface should be the role model for the whole genre. The only slight letdown are the blandish robotic units. [Mar 2007]
91
91
ActionTrip
If the 20-30 hours of fun doesn't quench your thirst for conquering and massive battles, you can look forward to 40 maps in skirmish mode as well as an extremely entertaining multiplayer - with matches playable in LAN and Internet variants (you'll have fun in online matches to be sure... at least we did). Without even the slightest doubt, GPG and good old Christ Taylor made a spectacular RTS that should keep you occupied for weeks.
91
PC Gamer
This is all-out war on a scale we've never seen before, and it is glorious. [Mar 2007, p.23]
91
Games Master UK
It has some of the best artificial intelligence we've ever seen in a strategy game...It's only January, but we've probably got the real-time strategy game of the year here. [Mar 2007, p.75]
90
90
90
90
Computer and Video Games
Sup Com is very much a PC gamer's beast, and the supernova-sized war games may prove a little too demanding for anyone other than accomplished RTS players (our heads still hurt from the last LAN skirmish). If only for its sheer scale and battle mechanics, this should be sampled by every RTS fan with a graphics card - and indeed, mental powers - that are up to the task.
90
90
EuroGamer
For all its grandeur, it'll simply feel too much like hard work for anyone who wasn't already sold on the concept - a timeless classic should have more universal appeal. It's a triumphant achievement nevertheless, a just reward for anyone who's ever lost their heart to an RTS - a love letter to the fans.
90
VideoGamer
Its main innovation, the superb camera, while not without its flaws, offers you many strategic possibilities that simply aren't possible in any other RTS games, and the ability to zoom the camera out as far as possible is indeed revolutionary and one that will be sorely missed in other real-time strategies in the near future.
90
90
90
90
90
PC Gamer UK
A remarkable piece of work, and a worthy successor to "Total Annihilation." Strategy games don't come this big, and this ambitious, and they never demand this much from you. Take command - if you think you can handle it. [Feb 2007, p.62]
90
90
90
90
89
88
88
PC Zone UK
While Supreme Commander may be slightly flawed in places, it's still a wondrous rendition of futuristic combat, and one of the finest specimens of 21st century RTS gaming you can currently buy. [Apr 2007, p.62]
88
87
85
PC Format
The most fun you'll have with Supreme Commander lies in the skirmish and multiplayer battles, where it becomes a high-tech bitch-slapping meat grinder of a game. [Mar 2007, p.66]
82
80
80
80
Gamer's Hell
Gas Powered Games' version of a dream RTS--bigger, richer, longer, and more complex than just about any strategy game ever attempted. It is an audacious exercise in game design that in the main, works really well. It isn't as emotionally engaging as some games, but it does demand actual strategy and tactics, and it is a game that will take a very long time to master.
80
80
80
Edge Magazine
Supreme Commander is the polar opposite of lazy Sunday afternoon strategy: the anti-"Civilization." With a name as apt as the infinite slaughter of "Total Annihilation," it really is a supreme commander’s job. [Mar 2007, p.78]
75
70
70
games(TM)
Supreme Commander sticks pretty close to the template, and while it will eat up your time, it may not satisfy. [Mar 2007, p.70]
70
Jesse gave it a9: Bangell gave it a4: Killtacular gave it a10: Kevin D. gave it a6: Rohan C. gave it a9: Chad G. gave it a9: Mark I. gave it a10: |
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