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Stars indicate the most critically-acclaimed games.
Takeda

Mixed or average reviews
Based on 9 critic reviews
How did we calculate this?
Based on 2 votes
Read user comments
Rate this game >
Game Info
Publisher: Xicat Interactive
Developer: Magitech
Genre(s): Real-Time Strategy
Players: 2
ESRB Rating: T (Teen)
Release Date: November 15, 2001
Summary
Historically real Japanese feudal war strategy. Test your strategic skills of warfare in the feudal days of Japan. Be a general in the most glorious days of the Japanese empire when Shoguns and warlords ruled the land. Position your armies where you can overwhelm your competitor. Play against a real artificial intelligence based upon the greatest warlords of all time, or combat your best friends in a game of skill and chance. [Xicat Interactive]
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
ActionTrip
I was particularly surprised by the fact that the engine did not slow down, even when there were 600-700 units engaged in battle. The game engine really seems remarkable.
Read Full Review >GameZone
Sounds simple, and, at first, it seems so, but this game can turn on a dime. What seems like certain victory, or defeat, can be reversed in a second.
Read Full Review >TotalGames.net
A quite shallow, but still rather fun game of combat that can be quick to play and is enjoyable for a short period of time but just lacks the depth that most commanders of armies would like to see.
Read Full Review >IGN
In the end, this game just can't compare to the much better and more complete Shogun. There isn't one thing in this game that comes anywhere near to that game.
Read Full Review >Computer Games Magazine
Takeda's strength lies in its handling of the nuances of combat. Leadership, morale, training, tactics, and other factors all come into play.
Read Full Review >Gamer's Pulse
The game certainly has potential, but various flaws-bad user interface, poor presentation, fairly weak AI-kept it from truly finding a place in my heart.
Read Full Review >GameSpot
Technical problems shroud the entire experience with the feeling that you've paid to play a beta. And that's unforgivable, good moments or not.
Read Full Review >Computer Gaming World
The 2D graphics are slow, jerky, and eye-strainingly tiny. Its almost impossible to distinguish different unit types from each other. [Feb 2002, p.88]
Adrenaline Vault
Just about everything they tried has been tried before and executed much better in "Shogun: Total War."
Read Full Review >What Our Users Said
The average user rating for this game is 6.5 (out of 10) based on 2 User Votes
Note: User votes are NOT included in the Metascore calculation.
