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How Metascores Are Calculated
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Age of Pirates 2: City of Abandoned Ships
Stars indicate the most critically-acclaimed games. |
Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations; Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment; All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice. [Eidos Interactive]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
PC Gamer
But it's the puzzles that elevate Underworld to new heights. [Jan 2009, p.54]
89
PC Format
Lush, satisfying and thoughtful. [Jan 2009, p.92]
89
86
PC Gamer UK
The remarkable architectural vision, coupled with ultra-smart level design, all produced on such a huge scale, makes this as good as Tomb Raider has ever seen. [Christmas 2008, p.74]
85
GameStar
Tomb Raider: Underworld is a source of joy as long as everything works as intended and Lara follows the controls, leading the player to beautiful panoramas, seamlessly moving from gameplay to cut-scene. But at the same time, the game can be quite depressing if Lara doesn't reach moving platforms, the camera plays up and it's hard to solve a problem. It's an emotional roller coaster and great entertainment.
84
Gamers.at
It seems as if Lara is finally back on track. More puzzles, less action – that’s tombraiding as it should be! My only complaint is the lack of guidance the game offers – standing about in clueless stupor happens too often by far. [Issue#17]
83
82
Cheat Code Central
Tomb Raider Underworld was far more enjoyable than I ever thought it would be. The expansive environments, solid platforming sequences, challenging puzzles, and adventure-filled storyline should appeal to anyone who loved the Prince of Persia games and Uncharted: Drake's Fortune. Disappointingly, combat is fairly mediocre, and a lot of technical inconsistencies are troublesome. Nevertheless, Underworld is a very good game.
80
80
LEVEL (Czech Republic)
We like the way she moves – Lara excels in both body and environments visuals that are great. It’s still the good old Tomb Raider cliché, but is there anything wrong with that? We don’t think so. Do not underestimate the Underworld! [Dec 2008]
80
80
80
80
Play (Poland)
Lady Archaeologist is in her top shape again. This time she's mostly interested in exploring the wonders of nature and she does it better that ever before. Pity that not everything is polished. But who will resist the temptation of putting his hands on - or rather into - the Thor's gloves that can rip the fabric of time and space? [Dec 2008]
76
Computer Games Online RO
If the release would have been delayed a couple of months (the time required to fix the large number of bugs (some of them being very bad), Underworld could have been labeled as a fruitful combination of Legend and Anniversary. But the impression of an unfinished product also reflects in reduced replay value, puzzle simplicity and insufficient use of the level design. And some options, like (at least partial) camera control, are yet to be seen.
76
PC Zone UK
Excellent despite niggles. [Jan 2009, p.66]
75
70
Total PC Gaming
A return to form with epic set-pieces. However, there are a few frustrating puzzles and camera issues. [Issue#14, p.58]
60
PC PowerPlay
Chalk this one up as another PC adaptation hemmed-in by the need to make it all work on the PlayStation 3 If Lara's got a saving grace, it's that she's the archetypal 'pub game' girl. To the sozzled, life isn't an intricate cornucopia of detail and possibility, it's a pinball machine one gets hurled through, head first; linear and idiot-proof. [January 2009, p.53]
Simon S. gave it a9: Tony B. gave it a9: Pixelated gave it a4: [Anonymous] gave it a0: IntelliMoo gave it a10: |
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