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Two Worlds pc Game Reviews
Two Worlds
Critic Score
Metascore: 65 Metascore out of 100
User Score  
7.1 out of 10
based on 23 reviews
Read critic reviews
How did we calculate this?
based on 101 votes
Read user comments
Rate this game

Two Worlds combines the dynamic combat system with the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. [SouthPeak Interactive]

PUBLISHER: SouthPeak Interactive / Zuxxez Entertainment
DEVELOPER: Reality Pump
GENRE(S): Role-Playing Game
PLAYERS: 8
ESRB RATING: M (Mature)
RELEASE DATE: August 23, 2007

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

81
PC Gamer
If you've been jonesing for a return to a huge, open-ended roleplaying world with a ton of depth and a rousing storyline, you'll find yourself right at home in at least one of these Two Worlds. [Dec 2007, p.78]
80
PC Format
A surprisingly good RPG adventure with more content than you could shake an orc at. [Dec 2007, p.57]
79
Pelit (Finland)
A decent, if uninspired fantasy RPG in the vein of the Elder Scrolls and Gothic series. Its biggest problem is the generic fantasy setting combined with general mediocrity. But in the end, it is fun to play, and there can never be too many RPGs like that. [Sept 2007]
76
Cheat Code Central
There's a lot to Two Worlds that will take you an eternity to complete. This is probably the biggest draw to the game that I can mention. It is one of those games that you can put down, wait a while, come back to it, and rekindle the enjoyment you had the first time around.
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75
GameSpot
Epic scale and depth of content make Two Worlds worthwhile.
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75
Play.tm
A well-crafted and ultimately huge slice of video gaming.
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73
IGN
There are people out there – especially the hardcore computer-RPG nuts that have been rocking Elder Scrolls since Arena – who are going to love it. These are people numb to a world of bugs and glitches who can enjoy deep role-playing at the expense of spit and polish. Other people are going to hate it.
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73
PC Zone UK
Two Worlds isn't a masterpiece, but it is entertaining. It's deep. [Nov 2007, p.78]
71
GameZone
Two Worlds is a game that has the right intentions and was headed in the right direction – it just had a few stumbling blocks en route. If you can get past some of those obstacles, you will find a very solid and entertaining RPG that will eat up a lot of hours.
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71
PC Gamer UK
Two Worlds is worth a play, but only if you've exhausted the competition. And invested in ear plugs for when the characters start talking. [Aug 2007, p.88]
70
GameDaily
It's a solid effort that may not bring a lot of ingenuity to the fantasy RPG genre, but still provides countless hours of entertainment.
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67
YouGamers
To its credit, Two Worlds dares to be less conventional than Oblivion, but it's not nearly as polished in any regard. The unbalanced difficulty makes for a frustrating first few hours, and there's little incentive to return to the game after completing the main story line.
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65
PALGN
Whilst not groundbreaking, Two Worlds offers some decent fantasy gaming. It's just a shame for the game that there's others out there that do the 'open world' RPG thing better.
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65
Play Magazine
It's easy to see the thinking behind Two Worlds. Elder Scrolls has been a massive hit and it'll be years before another hits home: When opportunity knocks... [Oct 2007, p.89]
62
Strategy Informer
Two Worlds succeeds at what it sets out to provide – a poor man’s Oblivion and a simple, unrestrictive introduction to role playing games.
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62
ActionTrip
Overall, we were mostly frustrated while playing this game. Chalk it up to a poorly optimized engine, a dull and generic fantasy world, all drawn from an exceedingly overused gameplay concept.
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61
Game Chronicles
If you’ve been wondering if Two Worlds is worth picking up, the answer is no. Sure, the screen shots and gameplay elements make it attractive on the outside, but once installed, the game loses all appeal.
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60
1UP
Had the developers made it about 30 percent smaller, cut the fat, and tightened its assorted good qualities, they may have realized its true potential and produced something special. As is, nothing's intrinsically bad about Two Worlds -- but neither is anything memorably good.
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56
IC-Games
At the moment though, the game is simply far too flawed to be recommended.
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50
Gamer 2.0
Two Worlds fails to live up to any of its so-called promises and feels nothing more but a broken and blatant rip-off of Oblivion.
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42
GameShark
The issue remains that the game as a whole seems unfinished, with combat that can only be described as woeful and a variety of small issues that add up rather quickly against the overall enjoyment of the title.
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40
Game Informer
There is one and only one good thing to say about Two Worlds: the game truly gives you the freedom to align with any faction and change the gameworld by your choices. Everything else – and I mean everything else – sucks.
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20
games(TM)
Think of a bug that has annoyed you at some point throughout the videogame-playing years of your life and it’s more than likely that Two Worlds has suffered from it at some stage. [Nov 2007, p.114]

What Our Users Said

Vote Now! The average user rating for this game is 7.1 (out of 10) based on 101 User Votes
Note: User votes are NOT included in the Metascore calculation.

Nick P gave it a9:
This deserves a lot better than what everyone says, and no arguments, when this first came out it was full of bugs and was horrible to try and play but recently i bought this off of steam for only £3.99 NO JOKE! also it included the expansion and the 1.6 update, this fixed almost everything and for 4 pounds it was most definitely worth it, i will recommend but definitely get off steam, graphics could have been improved a bit, make sure you play on hard mode for some challenge and voice acting is really shit. (91% In My Opinion).

Rory H gave it a10:
Many reviews complain about bugs in the game and when you look at the review it was posted way back before any updates. Now, this game has much fewer bugs and is generally a very good RPG. And in no way is this 'a rip-off' of Oblivion. The games are in few ways alike. I own both these games and never have I thought they were that similar. With the theory of games that are in someway similar, must be a rip off, then does that make Fable a rip off of Oblivion too?

Macca gave it a9:
This game is currently on Steam (18/5/09) for just £3.99. I have played many many games in my life dating back to the old Spectrum 48k, and I have to say that I've never spent 4 quid any better than I have in buying Two Worlds. This game escaped my attention over the past months it has been out as I've been playing other games I anticipated would draw all my gaming time. So, in short, this game has beautiful, up to date graphics, an intuitive combat system, an excellent levelling system for combat and non combat abilities, and more content than you could ever wish for in an RPG...... You will spend many hours doing great side quests and many many more following the storyline missions too.... If you have stuck in-between games (ie: need something to get dug into whilst waiting for a release) then this game will more than keep you entertained.

James R. gave it a5:
Two worlds is just that, one world hyped to be far greater than that of oblivion and gothic, and then there is the world of a water down rpg poor voice acting, bugs, and not so great game mechanics that the player is exposed to. Combat is a mess, graphics are very bland and various bugs from fezzes, to getting stuck in things run amok. Multiplayer fairs a bit better than single, but players exploiting various glitches to Over power themselves to the point of being able to one hit kill you, and ransack the chosen map you'v chosen tend to ruin the overall experience.

John W gave it a10:
This game may have had problems when first released, but I give it top scores for being a memorable and engaging RPG. The enemies were diverse, the world diverse, and the "mount" options fun. This game never got repetitive. I've played it twice, and am thinking about reinstalling for a third go round. I think this one got short changed because people compared it to Oblivion. Oblivion was a little prettier, but this game deserves a better rating than it got.

C.I C.I gave it a9:
People always complain about "perfection" in a game. games are made to entertain ourselves. like in life, NOTHING is perfect. games are not made to be perfect. they are made for people to spend..enjoy and having a good time playing. Of course i rather play oblivion that this one, but still, oblivion is just one game, and to see another RPG with another story is just great. im really happy to been able to play this game. it gave me a lot of hours of entertaining. i dont give a 10 because like in every game, there is something i dont like. but still great game.

Tony M gave it a1:
Appalling game to be honest, the voice acting feels like flossing your brain with razor-wire, the combat revolves around smashing the relevant button like someone possessed until the relevant bad guy is dead and you are quite likely to be killed by a boar for some reason. And don't get me started on the magic, which seems entirely incapable of killing anything until most of the way through the game. A thoroughly unenjoyable experience.

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