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UFO: Aftershock

EMAILPRINTpc

UFO: Aftershock
67
7.3 User Score:

Mixed or average reviews

Based on 20 critic reviews
How did we calculate this?

Based on 20 votes
Read user comments
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Game Info

Publisher: Cenega Publishing

Developer: Altar Interactive

Genre(s): Turn-Based Strategy, Real-Time Strategy, Role-Playing Game

Players: 1

ESRB Rating: T (Teen)

Release Date: October 21, 2005

Summary

The sequel to UFO: Aftermath - Global strategy and small scale tactical missions intertwined...The year is 2054. Fifty years ago, something terrible happened and the surface of Earth became uninhabitable. The remnants of humankind escaped to an immense flying island, the Laputa. However a revolt against increasingly rigid and corrupt human leadership of the island escalated into a conflict that eventually destroyed it. The survivors of the survivors flee once again. Can they reclaim the Earth from the unknown forces now holding her in their grasp? The game features new amazing technologies and items to be researched and developed, new enemies and allies, resource and base management in the strategic game, and improved SAS and RPG systems in the tactical game. [Cenega Publishing]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

92

eToychest

Aftershock is a very difficult but fun strategy title that marries strategic and tactical portions which are both compelling and fully-developed, as well as an important RPG system, which also interconnects quite well with the other portions of the game.

Read Full Review >
88

Pelit (Finland)

Much better than Aftermath. Geoscape and RPG elements are excellent. Tactical fighting is far better than before, but still needs some work. Battlefields should be generated randomly, and structural damage is not good enough. Take Silent Storm for a role model, please. [Nov 2005]

84

PC Gameworld

If nothing else, the combination of squad-based combat with a RTS title makes UFO: Aftershock worth picking up, but the game surpasses its gimmick with solid gameplay.

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80

Loaded Inc

ALTAR Interactive has done an admirable job of improving upon UFO: Aftermath and delivering a very deep, fun game. The learning curve is steep, but gamers who like obsessing over details will find rich, rewarding gameplay.

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78

PC Format

It's plagued by page after page of 'I don't daren't [sic] skip this' tutorial help, but there are rewards for those who persevere. [Dec 2005 p.89]

75

IGN

I think a lot of these interface and order problems have to do with the decision to go both turn-based and real-time together. While it was certainly a noble attempt, it just didn't work together as well as it might have.

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75

Armchair Empire

While the game features its own amount of idiosyncrasies when it comes to the menus and interface, and a steep learning curve, there is some fun to be had, even if it takes a while to get to that point.

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72

Game Over Online

One of those hit-and-miss games. It gives you some things to think about and the tactical missions work well enough, but those missions are too similar, and they just go on and on and on, well past the point of tedium.

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72

GameZone

If you are aching for a good and highly challenging strategy game, then look notfurther then UFO: Aftershock.

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70

Game Chronicles

Combines solid graphics with time-tested gameplay from the classic X-com series. Sadly, this title has far too many glitches and its lack of diversity hurts it greatly in the long run. Only hardcore fans of the infamous series should check this title out.

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70

My Gamer

At its core, the game is almost solid. Good graphics, fun combat sequences, and the slowly rewarding element of research and development have potential for a real winner. However, the game is just simply too long and repetitive for its own good.

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68

Worth Playing

The graphics need to be overhauled, the missions need to be more diverse, and I would definitely like to see a deeper diplomatic side to the game. The bottom line, however, is that if you like strategy and micromanaging a lot, you should give this a try, but if you are easily bored, you'd probably want to pass on this title.

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68

Cheat Code Central

Control freaks need apply. UFO Aftershock may be sluggish in pace but there is lots to ponder like a good game of chess.

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60

Four Fat Chicks

But the fact is "X-Com" is twelve years old, and memory has a way of polishing off the burrs and nits that flaw a game, leaving you with only the hard candy shell of perfection. UFO: Aftershock cannot measure up any more than "UFO: Aftermath" did, but it hits a lot closer to the mark.

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60

RewiredMind

UFO Aftershock is, in short - strategy gaming brilliance, spoilt by lacklustre interfaces and controls, and one truly terrible camera.

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60

DailyGame

Playable, but lacking any "fun factor".

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60

Computer Gaming World

A solid "X-Com" clone, tailor made for grognards and entomologists. [Feb 2006, p.86]

51

PC Gamer

Solid tactical engine. Now, if it only had a brain to back it up. [Feb 2006, p.52]

50

Sydney Morning Herald

A pale imitation of an age-old PC classic that tries to innovate but fails to grasp what was great about the original.

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40

GameSpot

While UFO: Aftershock improves on its predecessor in some ways, there's just far too much wrong with this copy of the classic X-COM alien-hunting strategy series to recommend it.

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What Our Users Said

The average user rating for this game is 7.3 (out of 10) based on 20 User Votes

Note: User votes are NOT included in the Metascore calculation.

t k gave it a4:
The game WOULD be cool if it wasn't buggy to the point of being unplayable. I mean, this game is totally unfinished years after it's release. You can play it, but many of the games strategies and development paths for soldiers don't even work. The game crashes a lot and has bugs that can bork your whole game.

Victor Victor gave it a9:
UFO: Aftershock is far better then Aftermath. XCom is something, UFO is something else. TBS, RPG and classical strategy in one single game. A good 9 from me, not 10 because I know other games far better then this one. Anyway, it's not borring, very good graphics and a good game!

Muz gave it a6:
Unlike UFO: Aftermath, Aftershock is a long way off X-Com style gameplay. The game concept is solid and it has one of the best storylines I've ever seen. However, the game tends almost impossibly hard quite early on (before you get proper weapons) and in the late-mid game up to the point where I'd be happy that my soldiers even survived. In most other parts of the game, it simply got too easy and repetitive. The game has an excellent tactical concept, but many missions can be resolved without tactics. And worst of all, it tends to slow down badly if you have too many units on a mission and the base management can be frustrating late in the game. However, it's a great, fun game with an interesting storyline, worth a look if it's in the bargain bin or purchased as part of the trilogy.

Rob E. gave it a2:
Very sorry, loved X-COM in 1995, but copying it exactly in 2007 is not a good idea. Especially when you have everything you need in UFO: Afterlight. Stay away from this. Bad graphics, terrible interface.

Jhgjhgj jhgjhg gave it a0:
It's old shcool and far too buggy.

Wizyy gave it a9:
Excellent game! Finally a strategy game that got me hooked after some years of MMORPGs. It's so incredibly underrated, it's really such a shame. I didnt play 1.0 version, just 1.2 and its almost bugless. I think horrible rating are coming mainly from those who reviewed 1.0, but also from the ones who played UFO: Aftermath which was really very poor game from the same publisher. Maybe they just didnt have the patience to give it a chance. THEIR LOSS! Anyone who enjoyed XCOM, Fallout and Jagged Alliance MUST play this!

Richard C. gave it a10:
Great game very addictive but hard to get used to so controls but that is all preference.

Read more user comments >

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