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Ultima Online

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Ultima Online
59
9.6 User Score:

Mixed or average reviews

Based on 6 critic reviews
How did we calculate this?

Based on 8 votes
Read user comments
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Game Info

Publisher: Electronic Arts

Developer: Origin Systems

Genre(s): Massively-Multiplayer Online Role-Playing Game

Players: Thousands

ESRB Rating: M (Mature)

Release Date: September 1, 1997

Summary

Enter the magical world of Ultima Online. A world with spells and monsters. Quests and heroes. A living, growing world where thousands of real people discover fantasy and adventure 24 hours a day, every day of the year. [Origin]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90

All Game Guide

An extremely addicting game, especially since it is possible to become part of an online community. Player run guilds and towns, and even larger cities are becoming a common occurrence. Unfortunately though, as with many online games, technical problems tend to hinder gameplay. Complaints about bugs and rampant player killing are frequent on newsgroups and several web pages but Origin, for the most part, has been responsive to feedback, and updates the game via online patches.

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80

Adrenaline Vault

Yes it's expensive, and it has some serious problems that need immediate attention, but it can't be denied that Ultima Online is a unique, intriguing, thoroughly enjoyable gaming experience -- once you learn how to play, and accept it for what it is.

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73

Gamezilla!

Designing an environment that can keep up to 5,000 people happy at once is a formidable task, and I'm not sure that Origin has succeeded. At this point, Ultima Online rates a 73 for a great idea whose time has not yet come.

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55

PC Gamer

Ultima fanatics might stick with it, but most players will give up in frustration. [Jan 1998, p.262]

49

GameSpot

Playing now will give you a sampling of the game's potential, but unless you are incredibly patient, can tolerate constant lag and design changes, and you have the time to devote considerable attention to your characters, chances are you will simply find Ultima Online extremely frustrating...In its current form, Ultima Online is a major disappointment. [17 Dec 1997]

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40

Computer Games Magazine

This is one game that might become a classic, but it isn't one now, despite a New York Times story on the front page of the business section. A game that requires a credit card and Internet access before the player can get even a glimpse of what's going on had better be incredibly engrossing or at least immediately accessible. Ultima Online is neither. The "undoubted future of interactive entertainment"? God forbid. At best, it might eventually grow into a solid, mature game that delivers the goods, but for now, caveat emptor.

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What Our Users Said

The average user rating for this game is 9.6 (out of 10) based on 8 User Votes

Note: User votes are NOT included in the Metascore calculation.

Sam W. gave it a10:
This game is incredibly addictive, and the new release, Kingdoms Reborn, has great graphics for an MMORPG, as well as nice additional features that hadn't previously existed. There are nice quests throughout the game that you can choose, following various storylines, but you are also free to choose your own path as an animal tamer, a mage, a warrior, a blacksmith, carpenter, tailor, or even a ninja. You can decide, and nothing is permanent. The leveling system is great, too, becuase there are no level ups. You simply slowly gain skill the more you use a certain skill. Fighting will slowly improve your swordsmanship (or other weapon choice), tactics, anatomy, and, if you have a shield, parrying skills, while also raising your strength and dexterity. A bit complicated at first, but once you are comfortable with the game, there is no end to how many lands you can explore, and all the fun you cna have.

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