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World in Conflict

EMAILPRINTpc

World in Conflict
89
7.7 User Score:

Generally favorable reviews

Based on 44 critic reviews
How did we calculate this?

Based on 115 votes
Read user comments
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Game Info

Publisher: Sierra Entertainment

Developer: Massive Entertainment

Genre(s): Real-Time Strategy

Players: 16

ESRB Rating: T (Teen)

Release Date: September 18, 2007

Summary

War is Coming Home. West Germany, 1989. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era’s most powerful military machines in the campaign to retake America’s cities and suburbs. Superpowered Warfare - Unleash the arsenals of the great military superpowers in the gripping single-player story created by best-selling author and Cold War authority, Larry Bond. MassTech Engine - The latest version of Massive’s proprietary engine allows for a full 360° range of camera control, allowing you to get right down into the midst of battle. Demolish Everything - Destroy every object in the game – crush cars, destroy buildings, burn forests! Drop-in Multiplayer - Join on-going games and immediately help your team take control of the map. [Sierra]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100

GameSpy

A triumph for Massive Entertainment. The developers have managed to take a quirky "action game" take on the real-time strategy genre and wrap it in an instantly appealing, accessible and highly polished package.

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98

Cheat Code Central

World in Conflict is definitely going to be a contender for game of the year. Don't wait another minute. Join this War of the Century as soon as you can.

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98

Worth Playing

Real-time strategy gamers have become accustomed to things being done a certain way, and while World in Conflict makes massive and sweeping changes to the tried-and-true formula of RTS titles, it does so in such a way that makes other genre offerings pale in comparison.

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97

Gamer's Hell

All in all, World In Conflict offers an awesome amount of bang for your Buck (or Quid if you’re like myself, or perhaps you’ll be spending Euros or Australian Dollars), features plenty of Kablammo! Kicks an awful lot of ass, shows the strategy genre a slightly alternative route and offers hours of intense, cringe inducing (in a good way – only because you’re imagining that poor sod you just nerve gassed) entertainment, suitable for fans of all branches of strategy, and is a fantastic ambassador for bringing in those who wish to start playing strategy games!

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95

GameSpot

Developer Massive Entertainment has been making real-time strategy games for almost a decade now, but World in Conflict is undoubtedly the studio's masterwork. Everything about this game is top-notch, from the addicting gameplay to the amazing visuals. More importantly, World in Conflict offers up a refreshingly new approach to strategy gaming.

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94

Gamer 2.0

It’s a fun, addictive, fast paced, and fresh take on a very stale genre. This is not only one of the PC’s best this year, it’s one of the best games in the genre, period; and we’re talking in the infinite sense.

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93

GamingTrend

With the graphics, the online play, and the engrossing singleplayer campaign, this game is definitely worth your gaming dollar.

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93

IC-Games

Simply put, World in Conflict is a blockbuster of almost epic proportions.

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93

IGN

It’s not very often that a real-time strategy title comes along and changes the way you think about the genre. World in Conflict is one of those, not because all of the ideas are totally new, but because they’re all put together in such a successful way.

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93

PC Gamer

With its combination of dazzling graphics and fast, tactical gameplay, I can easily see World in Conflict becoming a favorite of competitive clans and LAN parties everywhere. [Nov 2007, p.72]

93

Game Informer

You had better get to know the offensive and defensive capabilities of every unit at your disposal – not to mention how they deal with different types of terrain – because no economic wizardry is going to save you here. Lightning-fast tactical combat is all World in Conflict does, and it does it amazingly well.

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92

PC Zone UK

It's a stunning achievement and one that puts it firmly at the head of RTS titles for the year...A tactical nuke of a game.

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92

AtomicGamer

In all, World in Conflict is one of the more enjoyable strategy games in recent memory.

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91

GameShark

World in Conflict is a game very much worth purchasing. You don’t even need to be a Ground Control buff to truly enjoy it, as the helpful tutorials and gradual difficulty curve will help ramp you right into the campaign, just in time to get deep into the thick of things in the versatile multiplayer engine. This one is a certified winner.

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91

ActionTrip

The range of units and a vast number of air support that can be called in, makes for some exciting and well-balanced multiplayer battles. Also, it's easy to coordinate attacks with players via the built-in VOIP chat system.

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90

Thunderbolt

For strategy fans, World In Conflict is an absolute must. It delivers pure action, but on a level that forces players to make intelligent decisions on the go.

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90

games(TM)

In a genre that is so flooded with poor Command & Conquer wannabes and a lack of fresh ideas, World In Conflict is one of the few titles that will appeal to many gamers that aren’t typically real-time strategy fans. [Nov 2007, p.132]

90

Boomtown

Smart and thrill a minute really can go hand in hand and strategy fans used to more hardcore options should try World in Conflict.

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90

AceGamez

World in Conflict isn't about revolutionising the genre - what it does do is reinvigorate it. Combining its fast paced almost action game style single player campaign with a multiplayer component that does actually manage to be sufficiently different from the norm, what you have isn't just a damn good strategy game, but one of the best strategy games of the year.

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90

VideoGamer

Experts will tear through the campaign quickly enough, but it's just the starter, whetting the palette for the main course, a hugely engaging multiplayer extravaganza. World In Conflict is brilliant RTS fun for experts and newcomers alike.

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90

Total Video Games

It's the immediacy of World in Conflict that drives it beyond anything else in the genre. The constantly fast pace, the race to accumulate Tactical Aid points, the relentless explosions and surges make for one of the most exhilarating experiences you'll have from a strategy title.
On so many counts Massive Entertainment have delivered on the "easy to learn, difficult to master" mantra, a strategy game that can be enjoyed by anybody.

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90

PC Format

Another masterpiece from the folks at Massive, and one of the most beautiful visions of warfare you're ever likely to see. [Oct 2007, p.30]

90

GameDaily

The game's intensity grows overwhelming sometimes, especially when timed secondary objectives get piled on top of trying to hold ground against unending waves of Soviet armor. But the amazing graphics and engaging single-player campaign, which deals with the brutality of war, will keep players coming back to keep up the fight.

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90

Eurogamer

It's an instantly appealing refinement of smart ideas, served up with gorgeous production values and back-to-basics strategic muscle. It's intelligently structured, so you can lose yourself for hours or indulge in a quick twenty minute skirmish, while the multiplayer mode is an absolute monster if you're willing to submit to its co-operative style.

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90

GamePro

The most imaginative RTS since last year's "Company of Heroes," World of Conflict arrives with one hell of a bang, offering up some of the most explosive real-time experiences I've ever seen.

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90

Gaming Nexus

Following the new real-time strategy model, World in Conflict eschews raw material resource management for strictly military resource management: land, sea, and air units.

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90

Gamers Europe

I expected no less than greatness from World in Conflict. Sierra doesn't do dud games and Massive Entertainment has really lived up to its name. Play this game, and know firsthand what games can be: no longer an emulation of brilliance, but brilliance to be emulated.

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90

MEGamers

World in Conflict might have the facade of an all-out action game but there’s clearly a well-thought strategy game in there.

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89

GameStar

It combines a terrific single-player campaign with brilliant multi-player battles. The result: the best tatical strategy game of the year with well designed missions and great handling.

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89

Jolt Online Gaming UK

Whereas CoH can be lacking in immediacy, WiC never lets up on the fast action pacing.

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88

Pelit (Finland)

A very enjoyable RTS. Graphics, especially fireworks, are simply fantastic. The unit AI, however, seems to be lifted straight from the first Command & Conquer. [Oct 2007]

88

PC Gamer UK

It's entirely its own creature and brilliant. [Nov 2007, p.74]

88

Gaming Target

World in Conflict's single-player campaign has plenty of polish, but it won't tax most players' tactical abilities or attention spans: its fourteen missions can be completed in well under an hour each.

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87

Gamers' Temple

If you're a lone wolf base-builder you're going to hate it, but if you're looking for the sort of coordinated effort usually reserved for tactical shooters then you'll love it.

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86

Games Master UK

Awesome, adrenaline-packed action that puts some first-person shooters to shame. [Nov 2007, p.86]

85

Game Over Online

Multiplayer is far better. It is almost a cross between a strategy and an arcade game in that clearly some strategy will take you a long way, but you welcome to just jump into a game and blow some stuff up and then jump out without a big commitment of either time or brain power on your part. I found it quite addictive.

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84

netjak

Let us get this straight; multiplayer will never excuse a short single player experience, no matter how exciting those short hours are. It is especially insulting when the game is just so well balanced, so well designed and so fun to play.

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80

G4 TV

A truly refreshing change of pace. It takes a lot of the waiting out of RTS games, but does so without sacrificing sound tactical decision-making.

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80

PALGN

A big, loud, highly polished game that's possibly a bit too smitten with its own good looks. As it is, World in Conflict is often more fun to watch than to actually play.

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80

Edge Magazine

This is one of the finest tactical challenges of 2007 – but only if you play online. [Nov 2007, p.98]

80

GameTap

Despite single-player quirks like the crap AI or the sameness of the three factions (the only differences between U.S., NATO, and Russian units are the visuals and the accents when selecting units), the pure focus on tactics plus the FPS-style pacing make WIC a standout. It doesn’t hurt that it has the best visuals of any RTS to date.

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80

1UP

World in Conflict packs a dizzying learning curve. Even with a dozen or so games under my sexy cummerbund, I felt like my choices were far too random. Multiplayer is especially exacting, requiring impeccable teamwork and constant communication to keep matches from capsizing into total pandemonium.

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80

Yahoo! Games

It's disappointing that the three sides -- the USA, the USSR, and NATO -- are the same except for their accents and artwork. Also, there's a lot of nuance among the tactical powers that will be overwhelming to new players.

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58

Game Revolution

Overall, World in Conflict is not bad, but if you've been keeping up to with other RTS titles, it will not come across as much other than a well-written single-player experience.

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What Our Users Said

The average user rating for this game is 7.7 (out of 10) based on 115 User Votes

Note: User votes are NOT included in the Metascore calculation.

Sam M. gave it a10:
Great game with very well detailed models, and the coolest part is the wire physics when they get cut. But the best part world in conflict is i don't have to "Money Farm" anymore. Aka... i don't have to wait around 10 minutes to build up a base to just have it annihilated in the end, instead in wic, i pick a drop zone and get right into the action, get my ass kicked, then do it over again. Sure it has great graphics but the first time i played was on low detail on my older computer. So those no goes that say graphics make a game great (Which in most cases it dose) it doesn't in wic, So go shove it.

Evil momo gave it a10:
This is one of the greatest RTS games ive ever played, however it has some minor minor minor flaws. One thing that was off setting to me was that there are only 2 (3 if you count NATO) factions...... meh. i more like games like DOW were there's like 10 factions, but that is not a big deal at all. great graphics, cool cut scenes, awesome physics. im mean who doesn't like blowing the Sh*t out of commies? and artillery, all good stuff. great game but just like Corvus it should be a 9/10 but cause all you Zeroers. ( i don't think thats a word, but i dont care).

Cirap C gave it a10:
More of a RTT (Real Time Tactcal) than RTS. There is no tedious base building or resource gather, jump straight in the fight. The game is easy to pick up for a novice, and still feel like they can contribute to the fight, and if they do lose they don't feel like they wasted 2 hours building a base just to be wiped off the map. At the same time it offers a lot for the experienced RTS player. A must-have for any fan of RTT/RTS and action game fans alike. Awesome graphics just sweeten the deal. One of the best games of 2007, and THE best RTT/RTS game of 2007. the 2009 addition Soviet Assault just makes a great game even better!

stephen b gave it a10:
Fantastic game! Brilliantly coded, bug free, everything is designed for comfortable functionability. Especially multiplayer: many servers, always an opening somewhere or other, quick entry into games. WIC defines co-op: no one can win alone, no "deathmatch", team play with each player taking one of 5 military roles (support, armor, etc.). The only problem is system specs: my quad-core 2.4/Geforce8300gts can only run smoothly at the lowest settings. The graphics, however, are the absolute finest of any rts today; the game comes close to a Battlefield 1942 experience, capturing the elusive combo of rts and FPS, 1 & 1/2 years old, it's still my top game, and it looks like it was coded several months from now!

Avery B gave it a10:
Game is amazingly fun and the graphical details will blow you away from what you see in other games of this type. It's very well balanced between the opposing forces so no one has an advantage over the other. Team work and tactics are key to winning! Single player game is also very very fun.

C B gave it a0:
I bought this game and still I only made it through the first few missions then gave up never to bother trying it again. The free demo for Command and Conquer 3 is MUCH more fun than this although it is obviously an incomplete game. Your role in WIC is relegated to mindless point and clicking. I cannot emphasize enough how little fun this game is. Once again, I bought it based on the reviews and only played it for 1-2 hours before I never touched it again. Lesson is: never buy a game before trying the demo.

Corvus C gave it a10:
This game is truely a good piece of work, and very enjoyable in it's own right. I might prefer Company of Heroes over World in Conflict, but just by the slightest. And that's not small thing to say, CoH is one of the best strategy games in my opinion. If I'm honest, this game is not perfect and in reality deserves a rating of 9, but just because of stupid fanboys and haters who gave this great game 0-1 points, I'll give it a 10 just to be fair.

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