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WorldShift

EMAILPRINTpc

WorldShift
63
6.6 User Score:

Mixed or average reviews

Based on 9 critic reviews
How did we calculate this?

Based on 3 votes
Read user comments
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Game Info

Publisher: Playlogic

Developer: Black Sea Studios

Genre(s): Real-Time Strategy

Players: 8

ESRB Rating: T (Teen)

Release Date: November 17, 2009

Summary

In the 21st century, earth has been hit by a mysterious huge dark object called 'Shard Zero'. It released a plague that disrupted the very nature of space and life. WorldShift is set thousands of years later, when our civilization is no more than a fading myth. The remnants of Human civilisation developed a new culture and now live in 5 mega-cities, struggling every day for the precious resources they need to survive. The rest of Earth is populated by the Tribes, successors of early humans that were affected by the Plague. [Playlogic]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

73

Gamers.at

Well, this game certainly wasn’t able to shift my world enough to earn itself a thoroughly positive verdict. Sure, it’s not all fire and brimstone but frustratingly hectic battles and some excessive blunders concerning the gameplay managed to spoil it for good.

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70

Gamer.nl

Let's face it, every RTS lover is waiting for Starcraft 2 and Red Alert 3. But don't get too focused on these two titles, because you'll miss out on, for example, WorldShift. A strategy game than looks more than fine and plays like a perfect mix between RTS and RPG. Waiting for a triple A title will be easy with WorldShift.

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70

LEVEL (Czech Republic)

If there were any noteworthy singleplayer campaign Worldshift could be an almost flawless game. Unfortunately the one player part is a tedious mission-to-mission experience. High score for this game comes only for excellent multiplayer variability. [Oct 2008]

70

GameStar

It sounds like a good idea: co-operative missions, heroes, a fresh setting. But Worldshift fails, mainly because of bad design that ignores the standards of the genre. Having to control every single soldier manually because there are no group controls isn't acceptable. Different heights, trees, houses and even whole rock formations are ignored or can be shot through. The three factions are well balanced for multiplayer, but the single player campaign basically consists of "go from A to B" and "try and error". Even the best ideas won't work if you get the basics wrong. Maybe it's better to wait until Black Sea has ironed out the problems.

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66

Cheat Code Central

All of this is such a shame, because WorldShift is really a beautiful game with an intriguing premise. The levels are packed with interesting scenery, and the lighting and special effects are truly impressive. With a little better balance and some additional tweaking, this could have been a really memorable real-time strategy title.

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65

GameSpot

Impressive multiplayer modes make WorldShift an engaging old-school real-time strategy game, but bugs and an afterthought solo campaign dampen the appeal.

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58

GameShark

I see Worldshift as a proof of concept for a multiplayer strategy game that has the potential to be something special, but it still has a ways to go before it actually gets there.

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56

Digital Chumps

Worldshift is a game that had a lot of potential. It's sad to see such potential wasted when the end result is a poorly executed and rushed title.

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50

IGN

The worst thing about WorldShift is its unfulfilled potential.

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What Our Users Said

The average user rating for this game is 6.6 (out of 10) based on 3 User Votes

Note: User votes are NOT included in the Metascore calculation.

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