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Aggressive Inline

EMAILPRINTps2

Aggressive Inline
85
9.6 User Score:

Generally favorable reviews

Based on 31 critic reviews
How did we calculate this?

Based on 10 votes
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Game Info

Publisher: Acclaim

Developer: Z-Axis

Genre(s): Extreme Sports

Players: 2

ESRB Rating: T (Teen)

Release Date: May 28, 2002

Summary

Features the top pros in the industry like 2001 Gravity Games and X Games Vert Champion Taïg Khris, 2001 X Games Street Champion Jaren Grob, the founding father of Inline Skating, Chris Edwards in additon to Franky Morales, Shane Yost, Matt Lindenmuth, Eito Yasutoko, Sven Boekhorst, Matt Salerno and Sam Fogarty. Introduces the Juice Meter and Action Button with up to 60 objectives and 15 cinematic events per each of 7 huge levels. Soundtrack includes bands such as Hoobastank, Black Sheep, Pharcyde, Reel Big Fish, Sublime. [Acclaim]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

98

Game Chronicles

The levels are so large they border on intimidating, yet it never gets dull exploring them thoroughly. And with a dozen skaters, hundreds of tricks, and infinite combinations of trick lines and combos, this is one of those rare games that has no end.

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96

Gamer's Pulse

The gameplay is simple but never lacking, keeping me glued to the screen.

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94

IGN

It's an impressive, enormous game that's as good as anything else out there in the extreme sports genre.

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93

GamingTrend

You will spend weeks in this game and not even come close to running out of things to do.

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93

Game Informer

If action/sports is your thing, buying this game could be the smartest move you make all year. [July 2002, p.81]

92

GamerWeb Sony

Incredibly polished, and rivals anything with the Neversoft name on it. With tons of objectives, huge levels, great animation, and even jiggly boobs, Aggressive Inline is a game that no gamer should miss.

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92

Game Over Online

Perhaps the coolest gameplay addition to Aggressive Inline is the fact that you are no longer constricted by a 2-minute countdown clock in which to do objectives and rack up points. Rather, Inline relies on the ‘juice-meter” to determine how long you get to skate.

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92

AtomicGamer

I find that Aggressive Inline is definitely one of the greats, and that it raises the bar for the genre. It's not revolutionary like the first THPS was, but it certainly offers higher replay value and more crazy places to trick from than any other game of its kind.

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91

Into Liquid Sky

The audio portion of the game is well realized and adds a wonderful depth and flavor to the game, amplifying the experience.

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90

Electric Playground

Grinding through the seven gigantic levels at snappy speeds, you'll quickly--and happily--realize the controls are tighter than Ebenezer Scrooge's rectum.

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90

GamePro

Aside from the usual jump-trick combo gameplay, Inline contains innovative character actions that make virtual roller skating even more enjoyable to play.

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90

PSX Nation

After playing through the gorgeous levels, I couldn’t help but think that Z-Axis was becoming awfully close to being as good as Neversoft.

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90

Cheat Code Central

The nicest feature is the absense of a time limit within the game. This allows for a more seamless play experience, with not having to restart every 2-3 minutes.

90

Armchair Empire

The good news is that there’s a lot of environmental interaction, which affects AI’s gameplay.

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90

GamePen

Z-Axis and Acclaim have done something really special here in that they’ve turned an absolutely mundane sport, like rollerblading, and turned it into an exciting and exhilarating experience that you won’t soon want to put down.

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90

PSM Magazine

Despite some technical hiccups, Aggressive Inline still shines as one of the best and most challenging "extreme" titles on PS2. [August 2002, p.19]

90

GameZone

With all the right elements that make an incredible skating experience--including great graphics and decent controls--this is a game that should be in any sport’s fans library.

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90

Adrenaline Vault

The clear focus on fun over realism really makes this title stand out, and while the trick system may not be as deep as that of the competition, the focus on exploration and humor is a welcome alternative to hardcore combo dialing.

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90

Official U.S. Playstation Magazine

The levels are massively, monstrously gargantuan. [August 2002, p.107]

88

GameSpot

Its innovations with regard to timed-run and in-level goal designs are sure to become trends used in the next generation of alternative sports games.

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88

TotalGames.net

Sure it’s not massively original but it is a new sport, there are some very nice ideas in there and it’s great fun to play.

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86

GameSpy

While Aggressive Inline doesn't boast the same name-brand glitz as THPS or Dave Mirra, it matches or exceeds those better-known games in terms of graphics, environments, tricks, and controls.

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85

Playboy

One of those exhilarating and challenging games that'll likely be the disc that stays in your beloved console for months to come.

83

Electronic Gaming Monthly

This game hangs with the best of them, and in a few areas, outskates even "Tony 3." [August 2002, p.123]

80

Maxim Online

An addictive romp.

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80

GMR Magazine

From the makers of "Dave Mirra BMX" comes a just-as-playable inline skating game with a simple trick system and large levels. [Feb 2003, p.92]

75

Gaming Age

Despite the fact that Z-Axis games are consistently entertaining, each of them has run into a similar problem of being released decidedly unpolished. Sadly, Aggressive Inline is no different.

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75

XenGamers

The most competent Tony Hawk mimic yet.

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75

GameNow

As a clone, this game comes far closer to its inspiration (in terms of quality and entertainment value) than any of the other wannabes on the market. [August 2002, p.40]

60

Play Magazine

Dishes out some truly inventive (if not a tad insane) leve design, tight gameplay, and great visuals, to the extent that anyone even remotely interested in the sport will likely embrace this game's spin on the whole extreme sports trend. [Oct 2002, p.85]

60

Play Magazine

Dishes out some truly inventive (if not a tad insane) level design, tight gameplay, and great visuals, to the extent that anyone even remotely interested in the sport will likely embrace this. [Oct 2002, p.85]

What Our Users Said

The average user rating for this game is 9.6 (out of 10) based on 10 User Votes

Note: User votes are NOT included in the Metascore calculation.

Ryan M. gave it an 8:
There is no way that this game is better than the thps series. I just find this game easy, and utterly simple to get 100,000 points in one move. I'm not saying it's bad, but the people who play these type of games are ones who need a good challenge. But it is fun to just mess around in the multiplayer mode.

Jozef S. gave it a 10:
Better then THPS3. A step in the right direction.

Anthony De C. gave it a 10:
This is an amazing game and i think u guys should put up da qoute from "Official U.S Playstation Magazine" "...but inline might just be better then Hawk 3."

Jared gave it a 10:
What THPS3 shoulda been.

Brandon C. gave it a 10:
This game is tight .i really love it. keep up the good work with games like this, ps2 people peace.

Zonx gave it a 10:
Great game! Love it!

TIMMY! gave it a 10:
This game kicks A$$ Detail is off the hook. It's got jaren's tatts right he's got short hair now. They should add truespins...and longer cess slides. Hey, jaren we'll see you at PG.

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