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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
GAMES: The anticipated sequel has arrived. Embark on a new adventure in Baldur's Gate and brave terrible dangers in search of fortune, glory, and power. Face a multitude of sinister enemies while traveling through many spectacular environments in this action-packed fantasy game. Rid the lands of chaos, mastering skills, spells, and deadly weapons the fate of thousands hangs in the balance. [Interplay]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
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84
Next Level Gaming
Definitely better than the first game. It's better than "Fallout." But it loses points on the biggest component it needed to compete with the upcoming "Champions of Norrath"; online gameplay. The fact is, if you have two games of similar quality, chances are you're heading for the one that's online.
83
Play Magazine
No less than the new king of the dungeon crawl, easily beating the upcoming Norrath in my opinion (although Norrath is online, so if you so desire, its allure is obvious). [Jan 2004, p.54]
83
83
Entertainment Weekly
While the game's top-down perspective doesn't make axing the skeletal demons any more realistic, working your way through this adventure can be a magical experience. [13 Feb 2004, p.L2T 18]
82
TotalGames.net
Great for hardcore Forgotten Realms fans as well as a tasty prospect for those of us who would rather read real books and have never played a single game of Dungeons & Dragons, but still want a decent dabble into an agreeable world where numbers aren't as important as your ability to slay hordes of evil monsters and find keys.
82
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80
PSM Magazine
It's big, it's beautiful, and there are few games available that are more fun for two players. Don't look for an epic story or any kind of online support, though. [Feb 2004, p.28]
80
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75
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70
Official U.S. Playstation Magazine
If incessant hack-n-slash doesn't bore you, Dark Alliance II has enough solid gameplay to entertain you until "Champion (of Norrath)." But you're better off waiting. [Feb 2004, p.105]
70
Edge Magazine
What was once a pleasing console compromise now seems overly restrictive post-"Knights of the Old Republic." Despite hints of moral choices and a dusting of side-quests, it soon boils down to a straight slog, mashing the 'A' button as you wander through prettily rendered - if largely linear - dungeons. [Feb 2004, p.100]
70
games(TM)
It's possible to sit through the game in one (admittedly long) sitting and this comes dangerously close to ruining the game. Fortunately, with five initial characters to play as and the typical Dark Alliance secrets, you'll still find yourself going back long after the main adventure is finished. [Feb 2004, p.100]
70
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TotalPlayStation
Im not entirely sure where it happened, but somewhere during the development of the sequel, the magic that had permeated every refractive chunk of ice and rippling pool of water in the first game gave way to tired, monotonous trudges through vaguely different environments explored on endless fetch quests.
60
60
Jason J. gave it a10: Jimmy W. gave it a 4: Alliance lover gave it a 10: Marc gave it an 8: Ben L. gave it a 10: DarthTheSithKnight gave it a 10: Brandon R. gave it a 10: |
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