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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
[Editor's Note: While I encourage you to always click through and read the full reviews, this is especially important for reviews of Dragon Quarter, an especially good, but very different RPG. One or two sentences are not sufficienient to crystalize these reviews.] It's an epic quest of magical proportions. You live in another time... another place... devoid of all light sources. You are now part of the underground world. Foil your menacing enemies to reach your ultimate mission. Only you can discover the way out of the labyrinth-like dungeon that envelops you and your friends. Escape your underground captors and you'll reach the world of the living. [Capcom]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
Gamezilla!
91
91
87
GameZone
One of those truly original games that, while a tad liberal in the innovation department, manages to keep you entertained all the way through thanks to one of the best battle systems ever to grace an RPG..., a Now and Then, Here and There-esque anime-influenced presentation, and some of the most challenging moments a hardcore RPG gamer could hope for.
85
83
GameNow
Brilliant battle system - arguably one of the finest ever devised. [Apr 2003, p.50]
80
Game Informer
If anything, Dragon Quarter will likely tear the Breath of Fire fan base apart... As intended, it's unlike anything you've experienced before. [Mar 2003, p.79]
80
80
Cheat Code Central
You know you're playing this game over and it makes no bones about it. It's upfront and honest in that regard and even if you just play it once, you are certain to enjoy every juicy minute of it.
80
80
Official U.S. Playstation Magazine
One of the most extraordinarily deep and innovative games I've ever experienced. [Apr 2003, p.84]
80
GMR Magazine
It's different than any RPG you've played before, and better than most. [Apr 2003, p.62]
80
80
Play Magazine
I wanted something different too, but what I got instead is marvelous. [Apr 2003, p.52]
80
80
77
Electronic Gaming Monthly
Honestly, I don't think I've ever had as much fun with RPG battles before. [Apr 2003, p.112]
70
70
Edge Magazine
Such bastard generic cross-pollination will be of keen interest to those who have pigeonholed the console RPG as yesterday's bread, as Dragon Quarter variously suceeds in its misfit marriage. [June 2003, p.98]
70
70
70
PSM Magazine
Its slow pace keeps it from really taking off. [Apr 2003, p.37]
67
55
R. D. gave it a0: Jeff K. gave it a10: Alexis gave it a6: Sean G. gave it a 10: Ryan T. gave it a 9: Friday gave it a 10: Joe P. gave it a 9: |
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