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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
Get ready to groove it to any tune you want because the global dance video game phenomena is about to undergo a revolution. Any music CD, any track – the ultimate dance game that generates dance movies from your own music CDs. Dance Factory's unique feature: the game can take any track from any music CD in your entire collection, play it and automatically generate incredible dance routines, played out on-screen for you to groove to on the mat. Superseding previous dance mat games that have had pre-set play lists limited to the licensed tracks on the game disc, Dance Factory offers infinite variety. With Dance Factory, there is no limit to the tunes you can dance to, since any and every CD in your personal collection can be used with the game to create a series of dance steps. You choose the tunes, Dance Factory creates the moves and the party is what you make it – be it Hip Hop, Rock, Disco, whatever. [Codemasters]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
games(TM)
This is a game that’s all about innovation, and this is the only way in which Konami’s dancing games could be bettered. Dance Factory is a superb product that deserves to be noticed, and as such Codemasters should be commended. [Oct 2006, p.115]
80
Game Informer
The game's not perfect by any means, but this is an idea that is long overdue, and I, for one, think it deserves some props. [Jun 2006, p.113]
79
Games Master UK
The visuals are a bit spartan. [Oct 2006, p.79]
78
77
Pelit (Finland)
A nice departure from the default dancing game format. The only track limit is your CD collection, although it does not work properly with every type of dance music. The way step arrows are shown is more annoying than the music problems. [Dec 2006]
70
Yahoo! Games
Dance Factory is a clever concept, though it doesn't quite hit the bullseye. Its feature set would really do better on a machine with a built-in hard drive, so you could burn tracks to it instead of endlessly swapping out CDs. That said, it's still impressive what the game does with the PS2's memory and technology -- poor graphics notwithstanding.
70
69
68
PSM3 Magazine UK
The presentation feels cheap compared to the "Dancing Stage" games, hard mode is ridiculously difficult at times and it's just nowhere near as fun as "Guitar Hero." [Oct 2006, p.78]
60
Official Playstation 2 Magazine UK
A clever idea that's a laugh with the right kind of music, but is too random to be anything other than an occasional curiosity. [Oct 2006, p.95]
60
50
46
43
40
Electronic Gaming Monthly
Fun dance patterns, not great music, make dance games worth playing. It's an interesting idea that doesn't quite work. [Sept. 2006, p.106]
40
35
30
30
Official U.S. Playstation Magazine
I still think a music-customizable rhythm game could be amazing, but Dance Factory falls short of the ideal. [Jun 2006, p.94]
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