|
How Metascores Are Calculated
47
Alone in the Dark
Stars indicate the most critically-acclaimed games. |
The game introduces the Darkwatch, a secret strike-force that has vigilantly protected man from evil incarnate since the dawn of civilization. Their newest and deadliest agent is Jericho Cross, an outlaw gunslinger pulled into their ranks by an unfortunate close encounter with a vampire lord. To save the West, and his own soul from damnation, Jericho must hunt the vampire that bit him through an American frontier suddenly overrun by his undead minions. At his disposal is the advanced, deadly technology of the Darkwatch, including an arsenal of powerful assault vehicles and enhanced versions of Western weapons, along with supernatural vampire abilities and a trusty undead horse. Players will experience an action-packed "living West" in "Darkwatch: Curse of the West" with massive environments, non-linear missions, dynamic enemy and non-player-character artificial intelligence (A.I.) affected by a player reputation system, and precision gunplay with location-specific damage. [Sammy Studios]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
Play Magazine
Quotation forthcoming. [Aug 2005]
90
Cheat Code Central
90
87
85
85
Game Informer
In terms of gameplay quality, this may be another middle-of-the-road shooter, but the unique premise sets it aside from everything else out there. [Sept 2005, p.94]
83
83
82
Pelit (Finland)
A decent shooter with a vampire-western theme. More Sergio Leone and "Halo," less "Serious Sam" and techno-steam-punk-funk, and it would have been even better. [Oct 2005]
81
80
80
80
80
80
80
80
PSM Magazine
Solid and polished enough to please most enthusiasts and supernatural violence. The plot is nearly D.O.A., but we can forgive it. This game is fun. [Sept 2005, p.74]
80
80
Official Playstation 2 Magazine UK
Darkwatch has a few neat ideas but wins us over by doing solid shooting well. Fast-paced with cool guns, what's not to like? [Nov 2005, p.120]
79
76
75
75
70
70
67
65
65
62
60
60
games(TM)
The real joy of Darkwatch, however, is its simplicity. It's a pure, no-nonsense shooter, entirely focused on allowing the player to dispose of innumerable undead in ever more amusing ways. [Dec 2005, p.115]
50
50
50
Edge Magazine
Nearly all enemy behaviour consists of direct charges, calling on the butt of your gun as frequently as its barrel. While it’s undeniably intense, it soon becomes apparent that this intensity is the only string on the designers’ banjo, plucked with increasingly feverish rapidity instead of ever-changing chords. [Nov 2005, p.105]
50
Computer Games Magazine
Quotation forthcoming. [Nov 2005]
Cole H. gave it an8: Anonymous gave it a10: Robert N. gave it a9: Danny G. gave it a10: Jesus J. gave it a6: [Anonymous] gave it a9: Freaker Soft gave it a9: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||
Popular on CBS sites: Fantasy Football | Miley Cyrus | MLB | iPhone 3G | GPS | Recipes | Shwayze | NFL
About CNET Networks | Jobs | Advertise
© 2008 CNET Networks, Inc., a CBS Company. All rights reserved. | Privacy Policy | Terms of Use