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Stars indicate the most critically-acclaimed games.
DRIV3R

Mixed or average reviews
Based on 51 critic reviews
How did we calculate this?
Based on 51 votes
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Game Info
Publisher: Atari
Developer: Reflections
Genre(s): Action, Racing
Players: 1
ESRB Rating: M (Mature)
Release Date: June 21, 2004
Summary
DRIV3R is an action-packed driving adventure game that recreates the excitement of a Hollywood blockbuster and plays like an interactive movie. DRIV3R stays true to its roots, incorporating the cinematic gameplay and gritty street crime of its predecessors with ground breaking graphics and three mammoth wide open city environments. Featuring Hollywood-level production values and a gripping, narrative story line, DRIV3R casts players once again as Tanner, a jaw breaking, no-holds-barred undercover cop and master "Wheelman" who does whatever it takes to bring the bad guys down. Tanner, alongside his longtime partner, Tobias, must infiltrate a global car theft ring in tire squealing chases and fierce on-foot firefights while tailing gangsters, chasing witnesses, stealing cars and unloading massive clips of ammo to bring the criminals to justice.
Also On Metacritic
Cheat Codes & Hints: Cheat Code Central GameSpot Guide
Also On The Web: 1UP Preview EuroGamer Preview GamePro Preview Games Domain Preview GameSpot Preview GameSpy Interview GameSpy Preview IGN Preview Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Times Online
The graphics are divine, with vast urban locales and spectacular crashes. The cars handle well, and each vehicle has its own characteristics. Yet this is no easy driving game — one of the reasons why, subject matter aside, it carries a 16+ rating.
Read Full Review >Games Radar UK (Pre-2006)
A technical marvel that sets a new benchmark. The plot may twist until you lose grip of it altogether, but the balls-out street-driving action saves the day. [PSM2]
Read Full Review >Playboy
Your investigation jump-starts reckless car chases through more than 150 miles of highways and city streets in detailed re-creations of Miami, Nice and Isantbul. Slam into any of the 30,000 buildings and your car crumbles realistically. [Apr 2004, p.38]
1UP
No matter the situation, whether you're sneaking around a dark building or barreling through a shopping mall with three police cars in pursuit, you always feel on edge, as if you're living the 007-like "danger is my middle name" lifestyle at all times.
Read Full Review >Gamer.tv
Stays true to the series blueprint and moves things forward into the current console generation with style.
Read Full Review >PGNx Media
Guys at Reflection could have fixed the spotty AI and graphical problems. As is, fans of the series will certainly want to pick this up since this up since it is the best iteration of the series.
Read Full Review >Electronic Gaming Monthly
This is the first game to successfully mix death-on-the-freeway antics with a plot you might actually care about, and it's worth a shot for that alone.
Read Full Review >TotalGames.net
A game of two vastly differing stories. One tells of the awesome technology and design work that has gone into constructing the game world. The other is about a failure to utilise that game world into making a cohesive, fun and rewarding videogame experience. Driv3r is glitchy, unfinished and, as we've already stated, fundamentally flawed.
Read Full Review >Yahoo! Games
There are moments of controller-throwing frustration, but also many flashes of true craftsmanship and design excellence.
Read Full Review >3DAvenue
The driving sections of the game are superbly executed and feature some great gameplay but the on foot sections can cause a great deal of frustration.
Read Full Review >Official U.S. Playstation Magazine
The 20 percent that takes place on foot takes four times longer than it should because of countless design flaws. In brief: The driving parts are awesome, the running around sucks.
Read Full Review >Next Level Gaming
I was pretty disappointed in the Playstation 2 port because it just did not seem right. The graphics could not match the Xbox version and the controls felt a tab better on the Xbox controller.
Read Full Review >DailyGame
If you’re looking for a racing or action game, you’re better off buying a title more focused on those genres.
Read Full Review >RealGamer
While the game can be entertaining for short lengths of time playing for prolonged periods can lead to bouts of frustration as you are more often then not required to play the same missions over and over until you clear them due to the strict objectives and randomness of missions.
Read Full Review >Play.tm
Possibly the second most disappointing title on the PS2 to "Angel of Darkness," and I'm sure that's not the last time you'll hear the two mentioned together.
Read Full Review >Cincinnati Enquirer
The game's controls and animation also feel unresponsive and stiff.
Read Full Review >Total Video Games
It hints at brilliance on occasions, but is ultimately flawed by poor execution, sloppy glitches and an overall unfinished feel.
Read Full Review >TotalPlayStation
It’s the on-foot action that shows how busted the game really is. Aside from all the disgusting clipping issues (just about any part of any model’s body can poke through any wall with reckless abandon), the lack of animation tweening -- hell of any real animation at all, the on-foot game is just plain crap, plain and simple.
Read Full Review >BonusStage
While the city is large in itself and fun to explore and the cinematic cutscenes are semi-inspiring, DRIV3R is a continuously frustrating and boring affair.
Read Full Review >Australian GamePro
After creating such large cities, Reflections have failed to use this potential offering no incentive to utilise the surrounds. With no hidden extras or surprises Driver 3 is strictly what you see is what you get.
Read Full Review >Game Informer
I suspect the developers might have been better off contstructing this as a pure racing title (as it does do the basics of racing well) and avoiding the shooting action altogether. [Aug 2004, p.94]
Read Full Review >Cheat Code Central
It's really more of a de-evolution as the game is littered with problems from start to finish. If you were hoping for a solid gameplay experience considering the game has been often delayed over it's long development cycle, you will be very disappointed.
Game Over Online
Camera angles during gameplay, particularly those when Tanner is on foot, are horrible for lack of a better term. It’s possible to get the camera stuck in walls or other cars, blocking any view of onscreen action.
Read Full Review >PSX Nation
The AI in Driv3r has to be some of the worst AI I have come across in along time, your enemy just stands still and shoots occasionally he will kneel down but it seems the enemy in driv3r are way too lazy to care for there lives.
Read Full Review >GameZone
The character controls are pretty standard to both third person and FPS titles, but they are very stiff and slow. Not the kind of thing you want in a shoot-out or high-speed chase.
Read Full Review >Gaming Age
Game play is where Driv3r really falls short. The controls are a bit fidgety and on the loose side. This is especially noticeable on foot, as it just plays so awkwardly. No matter what control scheme you choose, it just never feels comfortable.
Read Full Review >Worth Playing
Solid vehicle controls, great physics, good graphics, not even Hollywood voice actors can save Driv3r. This game is mediocrity in every sense of the word, and it’s all the designers’ fault.
Read Full Review >Game Power Australia
If you enjoyed the first two Driver titles, chances are you'll have some fun with Driv3r, but anyone looking for a solid, polished production should steer well clear.
Read Full Review >WHAM! Gaming
It's not even as good as "True Crime: Streets of L.A.," and that game was mediocre at best.
Read Full Review >GameSpot
While the PS2 version of Driver 3 doesn't have quite as many glitches and problems as the Xbox release, the game still feels like a buggy, unfinished product. What's more, much of the gameplay is uninspired, frequently frustrating, and boring.
Read Full Review >IGN
On its own, it's troubled with unforgivably terrible AI, poor out-of-car controls, and some awfully designed levels...Compared to other games of its kind, DRIV3R falls on its face.
Read Full Review >Warcry
A great idea gone horribly wrong. Unless you’re a masochist, then the cut scenes are about as entertained as you’re bound to be while playing.
Read Full Review >Armchair Empire
A buggy driving game, mixed with a terrible "GTA" clone and bad "Max Payne" rip-off.
Read Full Review >VideoGamesLife
Ultimately, despite being the solid and enjoyable game that Driv3r once promised to be, it’s buried far too deep under all the shite to rescue the game from being anything more than just a gaming folly.
Read Full Review >GMR Magazine
Unlike "GTA's" open-ended gameplay, DRIV3R is both linear and confined. [Sept 2004, p.83]
Gamestyle
It isn't the technical worries that will disappoint fans of the series (after all, we're used to that sort of thing by now), rather the glaring gameplay inadequacies that utterly destroy most of the main game and cripple the extra modes.
Read Full Review >Thunderbolt
Rockstar take three years to produce masterpieces, benchmarks of game design, but Reflections have taken almost double that time and give us an unfinished, unpolished mess.
Read Full Review >GamePro
An intensely frustrating trial of patience that’s rewarded with only the most fleeting glimmers of fun. [Sept 2004, p.81]
Game Chronicles
About as much fun as playing in traffic. Avoid this game like a speed trap.
Read Full Review >netjak
Nice try, Atari...but the only thing you guys killed was your own credibility.
Read Full Review >Gamezilla!
One of the most annoying games I’ve played in quite awhile. It’s not that it unequivocally reeks, it’s that it provides enough substance and possibilities to make you constantly realize that you should be having fun while you are playing it but aren’t.
Read Full Review >PSM Magazine
DRIV3R is a mess, little more than an unfinished recycling of GTA cliches, both sterile and juvenile. [Sept 2004, p.25]
G4 TV
Driv3r tries to be more than just a driving game, but it looks like Tanner should get his butt back behind the wheel and stay there.
Read Full Review >games(TM)
A game of two halves, neither of which is finished … It is so cursed by glitches and bugs, and so devoid of anything approaching AI, that it's really impossible to believe the code sitting in your local store is anywhere near complete. [Aug 2004, p.100]
GameSpot AU
In Driv3r's case, however, it's not so much a case of bugs creeping in as rushing in en masse, making playing Driv3r an exercise in frustration, not fun.
Read Full Review >Games Radar (in-house)
The cities are huge and beautiful, with country-appropriate cars, and while the gameplay is muddy, it’s easy to see how it could have been better. But as it is, DRIV3R is all flash and little substance.
Read Full Review >Game Revolution
It’s astonishing that a series with such unlimited potential has turned into such a farce, but I guess that’s what happens when you drive blindly without taking to the time to ask for directions. As is usually the case, that leads to a dead-end street.
Read Full Review >Edge Magazine
This game did not need to be a bad one: the premise remains ripe with extraordinary possibilities. This, however, simply squanders them, showing a determination to prioritise style over substance which cripples the game and damages gaming as a whole. [Aug 2004, p.94]
GameCritics
Only a masochist would have the patience and stamina to finish it. I was on one of the game's final missions when, after what was at least my twenty-fifth re-start, I impulsively hit the OFF switch on my television. I'd had enough. I opened a beer, then sat in the darkness, enjoying the sudden silence and the fact that this game, which had been vexing me for days, was once and for all out of my life.
Read Full Review >What Our Users Said
The average user rating for this game is 7.0 (out of 10) based on 51 User Votes
Note: User votes are NOT included in the Metascore calculation.
Arakahs W. gave it a5:
This game had the potential to be good, but with all of the flaws on it, it ccan barely be called a game. A two year old could have made a better game than this. It was a huge disappointment.
Lars H. gave it a6:
It's not that bad, but not that good either.. Graphics look great, cars are great, the thing i enjoyed most, was tha ability to kill/die in car-accidents, I've never seen this in any game, ever before. The bad thing about this game is: The missions are SO boring, and it takes long time. I've even heard rumours saying that this game wasn't even 100% finished when they released it, they were probably in a hurry, with GTA: San Andreas being released a short while after.
Vroon J. gave it a4:
There are many things I would like to say about this game. First, when I began playing I realized that I handed over my hard earned two weeks of work in exchange for a box of chickens posing as turkeys. Have you ever heard a cat bark or a dog meow? Its how I feel about this HUGE GTA WANNABE! The game was put together so horribly that it's as if the makers really want you to think that they played a GTA title and then they said," Dude let's make a copy of this!" After my comments you might want to think why I rated it 4. The game does have its moments but the story most makes me speechless. I'm talking BORING! So anyhow, a nice feature is that you can record videos of you playing and play them back.
Klaus F. gave it a0:
This game downright sucked. It is suuuuuch a GTA wanabee! The only thing wich is original is the ability to record yourself playing and make a movie... I still think it sucks.
Todd T. gave it a10:
this game is awsome the only prob is it is very glitchy.
[Anonymous] gave it a10:
Simply the BEST!
Brian B. gave it a1:
On your first play of this absolute disaster, smash the semi into a sapling or a park bench. This will dismiss the notion of any type of realism in this game. Then start playing: Chase a guy, run from the cops, and you've pretty much seen almost everything this game has to offer. And the difficulty??!? Someone at Atari/Reflections should be repeatedly punched in the face for making a game so repetitive, and yet nearly impossible to finish! These people have the audacity to think that they're in competition with the GTA series? Laughable!
