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How Metascores Are Calculated
47
Alone in the Dark
Stars indicate the most critically-acclaimed games. |
EyeToy includes 12 exciting interactive games based on music, puzzles, sports and other original genres. Each mini-game requires the player to use their body in unique ways, from quick jabs in Boxing Chump, high leg kicking in Kung Foo, rhythmically tapping hands and feet in Beat Freak, and even using high-knees and headers in Keep Ups. The multiplayer mode offers numerous additional challenges and a chance to compete against and laugh with, and at, friends. With no need for a controller, anyone can have fun with EyeToy, and no previous gaming experience is required. Watch as players jump, kick, and flail their arms to create entertaining action with EyeToy. [Sony]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
95
90
90
Game Informer
If you must know why I fancy this one so much, it's because you're a giant on the screen and it looks like you have sole control over the cosmos. I dig it. [Oct 2003, p.123]
90
90
90
86
84
82
80
80
80
80
80
80
Cheat Code Central
"A refreshing blast of gaming oxygen," is how I would describe Sony's new game EyeToy. It's a bit of a novelty to be sure, but it's going to pave the way to the future of how we interact with videogames.
79
75
75
75
75
Play Magazine
Taken by themselves, the 12 minigames and other features of EyeToy:Play are fun diversions, but they get old kind of quickly. However, if you have a group of friends, gamer or non-gamer, it makes an ideal party game. [Nov 2003, p.92]
74
73
70
70
Weekly Famitsu
9 / 6 / 7 / 6 - 28 [Vol 792; 20 Feb 2004]
70
70
PSM Magazine
Great for parties and provides a very unique experience, but there's not a lot of replay potential for solo players. Still, the concept is definitely exciting. [Nov 2003, p.44]
70
GMR Magazine
The Eye Toy experience suffers from the overall lack of precision one would expect from a game that involves little more than waving your hands in vague motions at your TV, but it's still a bold experiment. [Nov 2003, p.86]
Liz gave it an8: Sam gave it a 10: Noah S. gave it a 10: [Anonymous] gave it a 10: Clay gave it a 10: Matt gave it an 8: RAVI P. gave it a 1: |
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