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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
A quality first touch is the key to success for the worlds greatest soccer players. The same is now true for gamers with FIFA Soccer 2005. A players first touch becomes the ultimate gift for those who can think quickly and act fast to outsmart the competition. An all-new animation system now makes every button-press react with authentic, responsive and realistic speed. FIFA Soccer 2005 is the only complete, authentic, and intelligent soccer experience. All-new fluid player kinetic system that recognizes and then directly translates the speed, vision and awareness of the worlds greatest players to button presses on your controller. The Absolute Broadcast: With new in-game camera angles, smooth and continuous cut sequences for replays, and improved contrast and lighting for players and stadiums. The World's Ultimate Roster: More than 350 official licenses, including 20 leagues, 40 national teams, and 12,000 players are available. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Official U.S. Playstation Magazine
For my money, I think I actually like this one better than "Winning Eleven 7." FIFA is packed with more features than you could possibly explore unless you play nothing but this for the next six months. [Nov 2004, p.138]
90
90
90
90
90
88
86
84
83
Electronic Gaming Monthly
The gaping chasm between FIFA and "Winning Eleven" may now be a photo finish. [Dec 2004, p.156]
81
IC-Games
The sheer range of teams, players and ‘prettiness’ makes this a perfect post pub blast, or one for the younger gamer to get straight into and has a very easy learning curve. The problem with that however is the lack of long term challenge, if even in career mode you’re odds on to score any time. Perhaps that’s the reason why we may just see Fifa 2006 same time, same place next year.
80
80
PSM Magazine
With depth and style, FIFA continues to deliver the goods. [Nov 2004, p.92]
80
80
79
78
Game Informer
As good, if not slightly better than all the other FIFAs before it. And as long as this is all anyone asks for, it looks like FIFA will crawl along from year to year knowing that it never has to fully pull it all together. [Nov 2004, p.149]
75
75
75
75
Gamers Europe
The graphics and sound are phenomenal as always, but the gameplay is still lacking that killer touch. The gimmicky selling point actually works for once this time, the pace and flow of the game is much faster and there are a number of other funky additions that go a long way on improving the general gameplay.
72
70
GMR Magazine
In Premiership terms: FIFA is Manchester United - polished and predictable. "Winning Eleven" plays like Chelsea - maverick with panache and flair. Which would you rather play? [Dec 2004, p.119]
60
60
50
games(TM)
Players now react quicker and more like their real-life counterparts when handling the first touch of the ball. And first touches are generally smoother now, with players being able to flick on, trap or kick straight away on receipt. In practice, however, it’s not such a massive advancement and the player movement and control is still fairly sluggish. [Nov 2004, p.121]
Henrik S. gave it an8: benji b. gave it a9: angel gave it a10: Apocalyse B. gave it a3: Jorge S. gave it a10: Scott G. gave it an8: FBcaper gave it an8: |
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