Games
Sony
Microsoft
Nintendo
Other Platforms
Upcoming &
Recent Releases
xx
Astro Boy: The Video Game
xx
Backyard Football '10
xx
Bakugan Battle Brawlers
xx
Band Hero
xx
Ben 10: Alien Force - Vilgax Attacks
xx
DanceDanceRevolution X2
87
DJ Hero
xx
FIFA Soccer 10
xx
Guitar Hero: Van Halen
73
Jak and Daxter: The Lost Frontier
xx
Jurassic: The Hunted
xx
Major League Baseball 2K10
xx
Marvel Super Hero Squad
xx
Pro Evolution Soccer 2010
xx
Rock Band Metal Track Pack
xx
Secret Saturdays: Beasts of The 5th Sun, The
72
Silent Hill: Shattered Memories
xx
SingStar Take That
xx
WWE SmackDown vs. Raw 2010
Stars indicate the most critically-acclaimed games.
Final Fantasy X

Universal acclaim
Based on 53 critic reviews
How did we calculate this?
Based on 232 votes
Read user comments
Rate this game >
Game Info
Publisher: Square Electronic Arts
Developer: Squaresoft
Genre(s): Role-Playing Game
Players: 1
ESRB Rating: T (Teen)
Release Date: December 18, 2001
Summary
Final Fantasy's first game on the Playstation 2 is the first to use voice acting and a massive leap in the cinematic approach to storytelling. Stop reading and go play.
Also On Metacritic
GAMES: Final Fantasy XII
Cheat Codes & Hints: Adrenaline Vault Cheat Code Central Game Revolution IGN
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GamePro
A memorable, fantastic adventure that falls short in key areas that could have benefited from fine-tuning—namely control tweaks and unpolished graphics...The last must-have title of 2001.
Read Full Review >XenGamers
With its romance, its peripheral "end of the world" premise, and its memorable cast, FFX is a game for the ages.
Read Full Review >AceGamez
If you get this game, keep a copy of the Yellow Pages ear-marked on the Home Help page -a willing matron supplying bed-baths and spoon fed dinners may be needed as you turn your characters into mini Goliaths.
Read Full Review >Official U.S. Playstation Magazine
Packs in more quality gameplay than most RPGs could ever hope for, with the finest battle system yet for the series. [Feb 2002, p.104]
Hot Games
Without a doubt the most intriguing, most competent, and most encompassing game of the franchise. It's a great game, the best RPG the PS2 has to offer, and it does a good job of weaving story and structure together.
Read Full Review >Gaming Age
Great thing number two...is the ability to switch your characters in and out of battle at will. This is a tremendous step forward for the series as it fills in holes that we gamers had to come up with workarounds for previously.
Read Full Review >Adrenaline Vault
At its core, Final Fantasy X is just another chapter of the story we've all grown to love, but like a rare piece of literature, this story just gets better and better with each page you turn.
Read Full Review >GamerWeb Sony
The company has rethought nearly every aspect of the FF franchise, from the battle system to the use of voice acting instead of text and beyond. Nearly every change will be jarring but nearly every change is for the better.
Read Full Review >PSX Nation
Sure Blitzball and the Upgrade system irk me a bit but the absolute perfect presentation and plot are worth these minor aggravations. This is the first MUST HAVE RPG on the PS2.
Read Full Review >Game Informer
The motion-captured animations bring about a higher level of realism, the intricately detailed environments are teeming with ambient life, and the prerendered cut scenes deliver incredible action sequences. [Jan 2002, p.74]
Electric Playground
It features a game system rich enough to challenge and enthrall any experienced gamer, and Fantasy sublime enough to draw in the most hardened doubter of videogames.
Read Full Review >TotalPlayStation
The delivery is head and shoulders above any other console RPG, and the overall experience leaves you with such a feeling of satisfaction that it's easy to dive right back into the game once you beaten it just to experience all the big moments again.
Read Full Review >TotalGames.net
An epic story, accompanied by fantastic visual effects, a comprehensible battle system, and a glorious soundtrack. All in all, probably the first truly emotionally-moving experience ever to grace a console. A grand achievement.
Read Full Review >Game Over Online
Square’s unique story telling ability and their magic to completely immerse us into a world of fantasy and awe gives this game the power to bring a grown man to tears and a crazed gamer to fall in love.
Read Full Review >GameZone
I admire Final Fantasy X's emotional and spiritual depth. There is never a time that we can't feel the pain and the struggles of our heroes.
Read Full Review >netjak
With its great character design, cool story and spectacular battle system, its one of my favorite games of the series.
Read Full Review >Cloudchaser
The most surprising, not to mention well-working, change in direction is Final Fantasy X's short-and-sweet storyline.
Read Full Review >IGN
Most of all, though, this game is more fun to simply play than any Final Fantasy in memory.
Read Full Review >Inside Gamer Online
Everything from the gameplay to the graphics in Final Fantasy X is remarkable.
Read Full Review >Gaming Maxx
Great RPG and certainly the best one on the PS2 currently, however, I feel it isn't as great as past FF's have been due to its lack of freedom.
Read Full Review >GameShark
This is the single most graphically impressive console game to date, hands-down.
Read Full Review >GameSpot
The difference between FFX and other games is in the sheer scope and undeniably impressive production values. The ambitious design of FFX ultimately pervades in every aspect of the game.
Read Full Review >GamingWorld X
While some old Final Fantasy fans might not take a liking to the new style, most of them will find it fresh, and a new challenge to overcome.
Read Full Review >Absolute Playstation
The storyline is marvelously weaved together with twists, turns and an amazing connectivity between the characters lives.
Read Full Review >Electronic Gaming Monthly
All those glorious graphics are just gravy, as the lovable characters and compelling story provide the true heart of FFX. [Feb 2002, p.150]
GameSpy
The graphics are so beautiful that some scenes are sure to make you weep; the gameplay is intricate and well explained; the story is simple, yet powerful; and the characters are memorable and endearing.
Read Full Review >Game Chronicles
The changes that have been made to the FF game system are fresh but still similar enough not to alienate old-time FF fans.
Read Full Review >GamingTrend
The biggest change to this game is the lack of a world map, and I was surprised by how much I missed it.
Read Full Review >Into Liquid Sky
Leaps and bounds above any other RPG available for the PS2 and will set the benchmark for games to come. If you can get past the linearity, you'll find a game that's got a lot to do and most of which is new.
Read Full Review >Game Revolution
An excellent battle system and a level of visual artistry that sets a new mark for others to follow, and the long awaited addition of voices adds a dramatic element that's been missing forever...But with the steps forward come a few backward, like the inability to scene skip and the overly linear flow.
Read Full Review >Playboy
The animation is incredibly fluid, achieved by motion-capturing human movement, then importing and manipulating the data into the game.
Read Full Review >GamePen
If you want to tackle all the seemingly endless sidequests and mini-games, get everyone’s Ultimate Weapon and find every last Aeon, expect to put a great deal more time in, easily 100-150 hours.
GameCritics
The research was obviously done for FFX, as religious references from around the world can be found throughout the adventure, whether it be the Crusades from Medieval times or the Church’s determination to have Galileo refute his radically new scientific theories to name a few.
Read Full Review >Eurogamer
The PAL conversion with its enormous borders is a big disappointment, but the strength of the story, the battle system and the combination of clever dialogue, visuals and soundtrack conspire to captivate the player.
Read Full Review >GMR Magazine
Does away [with] the traditional overworld, but introduces full voice acting. Artistically beautiful, as always. [Feb 2003, p.92]
All Game Guide
The most visually impressive role-playing game yet released, with meticulous character models offering dynamic facial expressions and breathtaking cut-scenes seamlessly integrated into gameplay.
Read Full Review >Cheat Code Central
Purists may find some of the changes too drastic but remember that people freaked when Bob Dylan added an electric guitar to his combo.
Action Trip
The replay value is very low, and the design is flawed by an inability to skip past sequences, even in replay mode. The playability also suffers by a lack of freedom of movement.
Read Full Review >Gamer.tv
An optimized version of previous games, despite clunky dialogue, this is a solid continuation of the series with better graphics, seamless melds between action and cut scenes, and a rockin' story.
Read Full Review >G4 TV
Exquisite graphics and sublime gameplay...It's just a shame that not all the voice work is as good as it could have been. It's also too bad that the FF minigames have once again taken away any hope of fully appreciating the game's story.
Read Full Review >Play Magazine
Most of the voice acting is competent, but Tidus has such a whiny, wildly misplaced voice that nearly all his scenes become a drag. [Feb 2002, p.50]
Cincinnati Enquirer
The English voice-overs (a first for the series) are a mixed bag because some words are translated oddly and the voice acting from the Tidus character could be better. The music, on the other hand, is extremely well done.
Read Full Review >Armchair Empire
Some of the best graphics on the PS2, and... completely refined battle and character progression systems...On the other hand players will have to sit through a heavy handed, all together weak story, weak characterization of the cast, and a lack of any sense of exploration.
Read Full Review >Gamestyle
Near the end of the game... the game loses all balance and a high proportion of cheesy twists and one boss fight after the other thrown at you all at once.
Read Full Review >Maxim Online
The idea of battling enemies shaped like gelatin desserts and exploring environments resembling the paintings in your dentist’s office may sound like a bad acid flashback (or H.R. Pufnstuf rerun), yet it makes for an entertaining role-playing game.
Read Full Review >Yahoo! Games
Despite the wondrous graphics, there are times when FFX lacks the sheer emotional punch that we've come to expect for a game of its pedigree.
Read Full Review >Four Fat Chicks
It really is an extraordinarily beautiful piece of work. For me, though, it missed the mark. I got bored with it about halfway through.
Read Full Review >Total Video Games
After playing for too many hours you are left feeling as if Square want you to purely sit down and watch the game rather than play the game.
Read Full Review >eToychest
We've seen the Final Fantasy epic take us on a memorable journey, but now it all seems like it's been done before. 10 is good, great at times, but it is no longer original.
Read Full Review >Games Radar UK (Pre-2006)
Sequential software that labels itself next-gen should provide next-gen opportunities, not just exaggerate the mistakes it made on the last version. [Edge Magazine]
What Our Users Said
The average user rating for this game is 8.6 (out of 10) based on 232 User Votes
Note: User votes are NOT included in the Metascore calculation.
Val gave it a10:
Absolutely better than any other Final Fantasy (close to 12 and 9 though). The most beautiful and touching game ever
anonymous gave it a3:
This game is simply horrible. The main characters are awful and largely unlikable, the character design is Tetsuya Nomura at his worst, and the storyline is convoluted. The supposedly great voice acting is embarrassing to listen to, with lines being delivered awkwardly. The sphere grid system affords the player some flexibility to stat growth, but in practice it usually just requires the player do what used to be automatic in the SNES era games. The battle system itself is simple and fairly easy to understand, but incredibly slow. The only thing I would consider to be any good would be the music composition. It seems to me that reviewers were largely distracted with the novelty of voice acting and at-the-time tremendous FMVs to notice ruinous flaws and poor game design decisions.
Antonio V gave it a10:
I love this game. The battle system is the greatest, no stress to choose action. The story is really good and sad. I like the game so much I've played it like five times
mike c gave it an8:
in theory this game SHOULD be a 10. but it loses one point for the flawed battle system and one for the flawed blitzball. why oh why do i have to switch in a character to perform a perfunctory action like blocking just to get him some exp? why cant all characters level up together? this makes battles drag on literally twice as long as they should do. *wags finger at squaresoft* , bad squaresoft. and blitzball, while awesome, is so damn easy i can win the league first year with hardly trying and winning 6-0 every time gets old fast. but the battles and blitzes are still good enough as they are for this to be a damn fine game. graphically it stills holds up even now in 2009. people whining that tidus isnt whiny and emo are just whiny and emo. so what if he's cheerful for once, big deal. and if the previous FF games had voice acting, do you really think it would be much better sounding? how id love to hear yuffie and aeris peircing my eardrums with their shrill whining. such a SHAME i cant hear cait sith or squall moaning about how his big gunblade hurts his girly arms. lastly, for me the religious mumbo jumbo was completely yawn inducing and the 'fantasy' element was seriously lacking. traipsing through long boring nameless woods or mountain ranges is just dull. at least the previous games could make such locations really shine but that seems to be lost with the more modern graphics that were still in their infancy in 2001. ok, done, just had to vent my spleen. chow. oh and er, play it!
J K gave it a4:
This (game / Interactive movie) is a step back from other FF games. Unlike previous FF games, the battle system has been oversimplified, there's no longer intricate dungeons to explore, and you can no longer explore the "game world" freely. You will be overwhelmed with random battles every 5 seconds, and you are forced to watch unskippable 45 minute cut-scenes after every 10 minutes of gameplay!
Charlie N gave it a10:
A compelling story with unique outlooks on a classic gameplay style. With tons of depth to both the main storyline in gameplay and story, with hours of sidequests that contain incentive to complete, you will be glad to have gone on one of the most prized experiences the PS2 has to offer.
Alexander S. gave it a10:
This is the best FF, screw FF7! First off the main character is not the "Fuc* the world, I'm so mysterious and lonely" type (which many FF fans claim to be themselves). Tidus is at first a normal teenager but he developes (not degenerates like Cloud) to a responsible figure. The characters are not so stereotypical and predictable like FF7s for example. While Auron may look like the quiet, strict old warrior he also has a sense of humor, while Barret for example (FF7) is always grumpy. All in all the characters are more alive in FF10. Also FF10 does best at mastering the gap between sci-fi and fantasy setting, while older FFs are more like Final Cyber-Punk. The FF10 story is based on myths and religion but in a world, that is completely different from anything we know. Spira has its own rituals, laws and lifestyle. The gameplay is good and there is tons to do outside of the story. All in all it's the best game for people who love story-driven games.
