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How Metascores Are Calculated
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Stars indicate the most critically-acclaimed games. |
GAMES: Taking place two years after Yuna's fateful journey to defeat Sin, the once chaotic world "Eternal Calm." The people of Spira now shun the teachings of Yevon and have opened their arms to former foes, the Al Bhed and the use of machina. It is a time of the "Machina Revolution" where people now believe that machina is useful and beneficial, as long as it is used properly. However, even with the peaceful life they now lived, there is emptiness in Yunaís heart that is keeping her from moving on as the others have. One day, Yuna obtains a mystical sphere that contains imagery of what might be the Blitzball player she thought was gone forever. Although Yuna isnít certain that it is him or if he is even alive, she's driven to seek him out. Yuna needs closure to their unexpected parting, even if only to find that she will never see him again. So begins her journey, this is Yuna's story.
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Cheat Code Central
It's a quality production from start to finish, always letting fans in on the joke and treats the FF universe with great respect and more importantly, a sense of fun that is always present on both sides of the screen simultaneously. Your Diva's await...
100
100
GameNow
You can play this game for more than 80 hours before you find everything, and more important, you'll actually want to play it for that long. [Dec 2003, p.48]
100
100
95
94
92
Electronic Gaming Monthly
Almost every deviation X-2 takes from the established Final Fantasy norm has paid off. [Jan 2004, p.136]
92
91
Play Magazine
Square has taken a risk with Final Fantasy X-2, and even if they don't always hit the mark, when they do, it's a glorious cupid shot right through our FF-Loving hearts. [Dec 2003, p.67]
91
90
90
90
90
Official Playstation 2 Magazine UK
FF meets "Charlie's Angels" for a narcotic dose of the familiar RPG. [Jan 2007, p.106]
90
PSM Magazine
It's FFX-2's incredibly wacky, fruity charm that makes all the madness even more irresistible for fans who always secretly wanted to see what was really going on in the depths of Bevelle. [Feb 2004, p.18]
90
90
90
88
86
85
84
84
84
84
84
83
81
80
80
80
78
75
70
70
70
games(TM)
While the core game is strong enough to hold its own in the Final Fantasy universe, the dress-up combat and whimsical approach could easily deter less patient or open-minded players. Even for the more easygoing gamer, there are times when the 'you go, girl' attitude can grate a little. [Jan 2004, p.102]
70
68
60
Josh P. gave it a2: Andrew N. gave it an8: Andrew C. gave it a7: Jesse D. gave it an8: Dan A. gave it a9: Bryan M. gave it a6: Joeshie B. gave it a4: |
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