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Graffiti Kingdom

EMAILPRINTps2

Graffiti Kingdom
71
5.8 User Score:

Mixed or average reviews

Based on 27 critic reviews
How did we calculate this?

Based on 7 votes
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Game Info

Publisher: HOT-B

Developer: Taito Corporation

Genre(s): Third-Person Action, Adventure, Role-Playing Game

Players: 2

ESRB Rating: E (Everyone)

Release Date: July 26, 2005

Summary

(Also known as "Magic Pengel 2") Players take on the role of Prince Pixel, who is on a quest to save his parents and restore Canvas Kingdom back to its normal form after an ancient evil transformed it into a labyrinth full of danger. On his quest, the heroic young Prince finds a companion, 'Box Dog', who aids and accompanies him in his many quests. At the start of his adventure, Prince Pixel finds a magic wand that allows him to bring anything he draws to life. The wand also enables him to temporarily take the shape of any enemy encountered and learn their powers. Prince Pixel can become anything the player draws and transform between three additional different creatures at any given time. As Prince Pixel advances through the game, he gets stronger, tougher, and more skilled. Players also benefit from experience by acquiring more drawing tools and abilities. By the end of the game, players can literally re-create any creature that they've seen in the game with an incredibly easy-to-use drawing program. The game allows the user to draw straight lines as well, so even someone with no drawing skills whatsoever can create just about anything. Players use their imagination to battle their way through levels or creatively solve puzzles. [HOT-B]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90

GamePro

It's fun, fresh and innovative, and much better than the predecessor, Magic Pengel. [June 2005, p.90]

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90

Cheat Code Central

If you leave your pre-conceived notions at the door, Graffiti Kingdom will most definitely entertain you.

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83

eToychest

Graffiti Kingdom seems, like its predecessor, to be destined for cult status and niche appreciation.

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80

BonusStage

It sure would have been nice to see deeper, more challenging gameplay included to further enjoy your wacky brainchildren in, however in the end you’ll be sinking so many hours into exploring the vast capabilities of the drawing tool that the affordable $30 price will pay for itself tenfold via the hours, days, weeks and months of pure creative entertainment there is to be had.

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80

1UP

It's a highly specialized title, with a unique feature that will either delight you or drive you crazy. But those who get into the nitty-gritty of designing custom monsters to play will find in this game rare pleasures and rewards.

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80

Official U.S. Playstation Magazine

For me, the simple combat takes a backseat to turning everything I love into a videogame character. [June 2005, p.95]

80

Gaming Nexus

But this is more of a tool than it is a game, something that will allow you to create interesting characters and take them on a fairly boring adventure.

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78

Just RPG

It’s not as deep as RPGs like Xenosaga or Fable, and its colorful, animated theme may turn some gamers off. Still, it’s unique and a lot of fun, and with a very affordable price, it’s a game that no artistic RPG fan should miss out on.

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76

Worth Playing

A slow starter, especially when enemies run away from your character like there's no tomorrow. Once you acquire charge attacks, the game gets a lot more fun.

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76

Inside Gamer Online

In every sense of the word, Graffiti Kingdom is a flat-out fun game. It’s not amazing, and it’s not even great, but it’s well worth the price of admission if not just to try something new.

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76

My Gamer

Those who enjoy this will find hours of play experimenting with new and unique designs in versus and boss battle modes, but the casual gamer will likely find it too involved, too narrow, and just too weird to give it a shot.

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75

PSM Magazine

Unique, crazy deep and charming, and the head-to-head mode can keep you going for a very long time. [May 2005, p.73]

75

Detroit Free Press

Not the first video game to allow players to draw their own characters, but certainly one of the best.

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72

GameSpot

The action in Graffiti Kingdom is brief and shallow, but creating and animating your own crazy creatures is easy and rewarding enough to make up for it.

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70

GameZone

Unfortunately the brilliance of its creative design just isn’t enough to keep gamers interested in to plot but for those willing to overlook a poorly executed RPG, this game is a unique experience worth the look.

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70

GamerFeed

Graffiti Kingdom is definitely worth buying if you love art or just building things, but if you're just looking for a solid action adventure title you should spend your money elsewhere.

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70

DarkStation

Had they found a way to make the combat in the game more enjoyable this could have really been a force to be reckoned with.

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68

IGN

As a way to make some characters that are sick and twisted or beautifully detailed, the character creation system in Graffiti Kingdom is an amazing tool. But that just makes it all the more heartbreaking when the rest of the game is such a simple and at times frustrating experience.

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67

Gaming Age

I can only really recommend this to gamers who have the creative bug in them and want to put their ideas to work. The drawing tool is great, and it is very cool to see your ideas come to life.

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64

Gamers' Temple

An innovative concept wedged into a mediocre game.

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61

Game Chronicles

It’s a great idea which sounds like a lot of fun, but falls short when it comes to fruition. I'd love to see Hot-B and Taito try this again, while paying closer attention to gameplay, controls, and streamlining the create-a-character in such a way that makes it much more accessible.

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60

GameCritics

It's sublimely complex and bursting with potential on one hand, unbelievably limited and shortsighted on the other.

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60

games(TM)

It’s unfortunate that the design aspect is so much more entertaining than the game itself but that’s not to discredit the actual adventure – it’s still a perfectly enjoyable action RPG title that just suffers from being a little simple. [Nov 2005, p.120]

60

Game Informer

Awful controls and braindead combat. [Sept 2005, p.102]

60

GameSpy

RPG fans and fans of titles such as "Monster Rancher" and "Magic Pengel" will probably adore it.

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55

Play Magazine

As with similar games, the concept is good, but the execution needs to be more compelling. [June 2005, p.56]

42

Game Revolution

We’d like to give credit to Graffiti Kingdom’s designers for sticking with a daring concept, but then they went and surrounded it with a mindless action shell. Overly repetitive, simplistic gameplay dominates the landscape, and only the monster creator saves this game from running out of ink completely.

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What Our Users Said

The average user rating for this game is 5.8 (out of 10) based on 7 User Votes

Note: User votes are NOT included in the Metascore calculation.

Eric S. gave it a3:
I bought this game hoping for fun, but all I got was a poorly-responsive drawing tool (using the PS2 controller) and a less-than-mediocre adventure. No thanks, I'll stick to RPG Maker 3.

Zack G. gave it a10:
Omigod! I cannot wait I have it on reserve and keep obsessing over it I'm a total game game freak and I know a good game when I see one, what with it's crisp graphics, innovativeness, and overall imagination/creativity this game (besides Animal Crossing DS) can't be beat! That's a fact!

Ronald B. gave it a10:
This game looks incredible because u can make ur own creature makes its attacks and copy other creatures.this game is on the 10 scale and it should of been 10000000000000 on the scale because of the technology that lets u make steal and modify ur own creatures.

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