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Growlanser: Heritage of War

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Growlanser: Heritage of War
60
8.5 User Score:

Mixed or average reviews

Based on 7 critic reviews
How did we calculate this?

Based on 4 votes
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Game Info

Publisher: Atlus Software

Developer: Atlus Software

Genre(s): Role-Playing Game

Players: 1

ESRB Rating: T (Teen)

Release Date: September 18, 2007

Summary

On an island continent shrouded in darkness and bounded on every shore by an impassable veil, war rages among desperate inhabitants fighting for survival. A mysterious famine has ravaged the land, leaving its denizens to struggle over what little fertile land remains. There is no safe haven; land that war has left untouched is still threatened by the Screapers, fierce and powerful monsters steadily encroaching on the cities of men. Hope is fading - who will rise to save this dying land? Growlanser: Heritage of War features a sweeping story arc spanning 5 chapters, with additional chapters to unlock. The story unfolds through hand-drawn animation and character portraits by artist Satoshi Urushihara. Strategic Party-based Combat: Use an advanced troop command system to give orders to your allies – smart tactics are the key to victory. Manage Your Character's Ability Tree: Change your character's abilities based on the needs of the situation. As your character levels, so too do your Ability Plates. With the Friendship and Personality Rating System, your personality can either limit or enhance your interactions with others; the outcome of your encounters depends entirely on your behavior. Mold a protagonist as ill-tempered or good-natured as you desire. And if you're brave enough, reveal your true feelings to a companion; if they come to feel the same way about you, you'll be rewarded with a bonus hand-drawn character-specific ending animation that puts the icing on the cake. [Atlus USA]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

65

RPG Fan

Save your money (or spend it on "Persona 3," Atlus fans!) and skip this mediocre mess. [Import]

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60

Cheat Code Central

Heritage of War can easily last you a 100 hours if you want to explore all aspects of it. There's a lot less filler than with your average RPG, but if you're the impatient type, you're still going to experience a lot of frustration. Especially when you have to level-up new playable characters.

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60

Games Radar (in-house)

If you can handle bad presentation and clunky gameplay at times, then the story just may be enough of a reward. Growlanser: Heritage of War is a long game in the end, and while the flaws are obvious and often irritating, it is still by no means despicable.

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60

PSM Magazine

Ultimately, Heritage of War is a solid game, but it does little to differentiate itself from the many other RPGs already on the market. [Dec 2007, p.89]

60

GameSpot

A decent strategy RPG that ultimately gets weighed down by some frustrating game mechanics.

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60

IGN

With an extremely weak story, annoying battle system and bland visuals, Growlanser: Heritage of War is perhaps the most disappointing chapter in the franchise.

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50

AceGamez

Fans of the series will probably find something to like in Growlanser: Heritage of War's forty or more hours of gameplay and selection of extras that include a battle arena and fairy contest; for the rest of us though, there is little to be found here other than an extremely average RPG that seems to do its best to exasperate its already lengthy list of shortcomings.

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What Our Users Said

The average user rating for this game is 8.5 (out of 10) based on 4 User Votes

Note: User votes are NOT included in the Metascore calculation.

Vocarin gave it an8:
Though this game certainly as cutting-edge as FF XII or it's Atlus counter-part, Persona, it certainly goes far utilizing an old-school feel and system. With an intriguing story with twists and turns that keep you guessing, an enjoyable battle system, and an excellent music score, Heritage of War is for the FF IV generation, and can be considered an acquired taste as compared to Persona's blockbuster qualities. Older, but certainly no less impressive.

Chris C. gave it an8:
This game isn't nearly as bad as the critics are saying. Just, it's a bit archaic because it's a port of an older game, and it's one of those Atlus games oriented at their core niche audience. With bad graphics and quirky niche appeal, critics must almost feel obligated to trash it.

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