|
How Metascores Are Calculated
xx
Bigs 2, The
Stars indicate the most critically-acclaimed games. |
It has been a year since the events of "Kingdom Hearts." Sora and friends are joined by a vibrant new cast of characters, including the king himself. Together, they will face countless dangers in worlds both familiar and brand-new. It seems the Heartless still exist. A new villain also awaits - but is it an old foe behind the mask, or a new menace? This mystery and others will be solved as the story unfolds in a grand adventure.
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
98
96
96
96
95
95
95
Electronic Gaming Monthly
Kingdom Hearts II, I am relieved to say, delivers on everything the series' potential hinted at. [May 2006, p.101]
95
Play Magazine
In ten years, Kingdom Hearts II will be remembered as one of the absolute triumphs on Playstation 2. [May 2006, p.41]
95
95
94
PSM3 Magazine UK
The comat is smoother, slicker, more responsive, more streamlined, more fun and more exciting than ever, the visuals and voices are of such a high quality, it's like an actual Disney film. [Nov 2006, p.86]
94
94
93
92
92
92
Play UK
So good it will bring tears to your eyes. [Issue#46, p.74]
92
Games Master UK
By far the best action-RPG we've played and one we want to keep on playing. [Nov 2006, p.74]
91
91
90
GameSpy
A living, breathing fairy tale in the purest sense. In this tale, the magic and wonder from Disney's pantheon of worlds and characters are merged with the interactivity and excitement of an epic Square Enix role-playing adventure. The result, in theory, may seem contrived or overly convoluted. But it works.
90
90
90
Game Informer
Kingdom Hearts II is a remarkable journey and another Square-Enix masterpiece. [Apr 2006, p.120]
90
PSM2 Magazine UK
One of the strongest, most accomplished games on PS2. Kingdom Hearts 2 excels on almost every level and sweats charm. Hate RPGs? This could change your mind. [JPN Import; Apr 2006, p.60]
90
90
90
90
90
90
Official U.S. Playstation Magazine
If this is what happens when you make a game on the PS2's supposed deathbed, then we might not need the PS3 quite yet. [May 2006, p.78]
90
90
88
88
87
87
87
The New York Times
Kingdom Hearts II is in many ways superior to its predecessor. Battles are more exciting, the game is much longer, and unlike the original, it allows one to skip the beautifully animated story scenes, saving the player from watching a two-minute introductory sequence to a difficult battle five times in a row. What the sequel lacks is the narrative momentum of the original.
85
PSM Magazine
It just washes you away in the magic that is two of the world's greatest storytellers--Disney and SquareEnix--coming together to make something timeless, wonderful, and unforgettable. [Jun 2006, p.77]
85
84
Pelit (Finland)
Like in its predecessor, the gameplay is quite shallow, and because of the easy difficulty level the button-smash oriented fighting is not very rewarding. [Oct 2006]
83
80
80
games(TM)
Square Enix has created a great title in its own right, made better by the inclusion of some of the most memorable and popular faces from the world of entertainment. [Mar 2006, p.110]
80
80
80
80
80
80
80
Official Playstation 2 Magazine UK
This epic adventure is short on the nuts-and-bolts of adventuring, but its charm, and the quality of its production still merit a high score. [Nov 2006, p.88]
80
80
76
75
70
Edge Magazine
Were it not for the rich, recognisable and beloved settings that fall over themselves to get to the player, this would be a desperately bland game. But the power of those settings simply cannot be brushed aside. [June 2006, p.88]
70
60
60
60
58
Entertainment Weekly
While KHII's story and flawless presentation (no camera problems here) ease gamers through the lengthy 30-hour quest, the undercooked gameplay makes it unlikely they'll touch the game again. It's just too easy: lock onto your target and mash the X button as needed. Heal and repeat. This isn't fun — it's tedious.
Sam B. gave it a10: Steve A. gave it a9: Cody B gave it a10: FFIX love gave it a6: [Anonymous] gave it a10: Kevin M. gave it a10: Mathew Z. gave it a10: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||
Popular on CBS sites: iPhone 3G | Fantasy Football | Moneywatch | Antivirus Software | Recipes | E3 2009
About CBS Interactive | Jobs | Advertise
© 2009 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use