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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
Plunged into a mysterious world, Kya must seek her way through multiple dangers to find her brother and a way back home. She discovers the Nativs, a peaceful tribe, oppressed by the Wolfens - the menacing army of the evil Brazul. Kya must lead the rebellion of the Nativs for their freedom. Mastering magical powers, Kya can liberate the Wolfens from their mystical imprisonment and restore their true Nativ identity. Steal your way through or fight head-to-head with hordes of Wolfens using original combat moves and magical strikes. Soar against various vertiginous wind currents on breathtaking flights. Slide down extreme entwined turbulent tracks, through challenging obstacles and lush environments. Journey through unbelievable acrobatic freefalls as you get closer to Kyas quest to save her brother and defeat the Fortress of Brazul. [Atari]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
90
PSM Magazine
A brilliant title. The visuals are on par with "Rayman 3," the control almost as tight as "Mario," and the quests and puzzles both epic and innovative. [Holiday 2003, p.30]
83
83
Play Magazine
If you're the type of person who likes to get lost in fantasy worlds, Kya is your oyster. [Dec 2003, p.78]
82
80
80
80
80
78
75
Game Informer
The biggest reason that I'm not ga-ga about this game is that I don't feel like I know Kya as a character. Because of that limitation, your desire to spend some serious time in her company isn't as high as, say Voodoo Vince. [Nov 2003, p.145]
75
75
73
71
70
70
69
58
Electronic Gaming Monthly
The camera can be absolutely maddening at times. [Jan 2004, p.138]
58
GameNow
It's too bad that poorly designed levels, headache-inducing obstacles, and an embarrassingly cliched story spoil so much of the fun. [Jan 2004, p.59]
50
Official U.S. Playstation Magazine
Despite some gorgeous visuals and intriguing gameplay elements, Kya simply isn't any fun. And just like the wind, that really blows. [Jan 2004, p.123]
50
Edge Magazine
Structurally, the game is a waking nightmare. The hub world is vast and unnecessarily confusing, and it is possible to become trapped in levels if you can't figure out where to go next. [Mar 2004, p.108]
50
GMR Magazine
Controlling the camera is a minigame all its own. [Jan 2004, p.72]
matrix1004 gave it an8: Jeremy G. gave it a10: Bryan gave it a9: William S. gave it an 8: Mae gave it a 3: Tara gave it a 10: John F. gave it a 9: |
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