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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
Mocchi, Suezo and Golem are back in Monster Rancher 4. The latest entry in the Monster Rancher series is comprised of a mass of new features including a multi-breeding and training program, full customization of training facilities, and a brand new interactive action/adventure element, creating a new game that goes years beyond its predecessors. Along with a host of new features Monster Rancher 4 will bring back some of its fan's favorite elements including everyone's favorite characters, Mocchi, Suezo, and Golem! Monster Rancher 4 includes a multi-breeding and training program where you can breed and train multiple monsters simultaneously. Fully customize your training facilities with a variety of training equipment to select from. The more efficiently you plan out your training facilities the better you will be able to train your new monsters. [Tecmo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
90
85
85
85
84
83
83
GameNow
The coolest addition is the ability to raise more than one monster at once, adding a level of strategy to picking the monster you enter in a particular competition. [Jan 2004, p.60]
80
Cheat Code Central
More engaging and just like the monsters that it features, it's an evolution in progress.
80
80
PSM Magazine
The best Monster Rancher yet, with more RPG elements. [Holiday 2003, p.40]
80
77
74
70
GMR Magazine
By upping the number of creatures in a stable, Tecmo has dramatically quickened the game's pace, with only a minimal trade-off in terms of the number of menus a trainer must plod through. [Jan 2004, p.60]
70
70
70
63
Electronic Gaming Monthly
It's still Monster Rancher, though, and it's still great for fans like me, but it's not the step forward I was craving. [Jan 2004, p.142]
40
Edge Magazine
With no real sense of connection with your monsters, or of engagement with the clumsily delivered plot, there is little here to help the game overcome its tendency towards charmless, chore-based repetition. [Jan 2004, p.106]
Joe K. gave it a10: Ray S. gave it a10: Edwin H. gave it a 10: Yig Yag gave it a 10: P.S. gave it a 10: Sam H. gave it a 9: Bob B. gave it a 9: |
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