|
How Metascores Are Calculated
xx
Bigs 2, The
Stars indicate the most critically-acclaimed games. |
Mortal Kombat: Armageddon is the latest chapter in the award-winning, best-selling video game fighting franchise. With the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, revolutionary Create-A-Fighter and Create-A-Fatality modes, plus a brand new Konquest mode, Mortal Kombat: Armageddon strives to be the most complete, intensely lethal, fighting experience ever. [Midway]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 96
90
90
90
90
90
90
86
85
IGN
83
83
82
82
81
80
Pelit (Finland)
A decent enough beat 'em up. The fighter roster is impressive if a bit unbalanced. But come on, seven buttons for a fighting system? [Dec 2006, p.82]
80
80
80
PSM3 Magazine UK
Great fun, but it spreads itself pate-thin when it shoud be concentrating on the fighting instead. [Dec 2006, p.76]
80
Play Magazine
If this is Armageddon for Mortal Kombat, it certainly is a most delightful way to kill a series--at least until it rises like a phoenix for the next generation. [Dec. 2006, p.86]
80
PSM Magazine
If you're a Mortal Kombat fan, this is the mother lode: a torrent of available characters(58 to start)fight and die for your pleasure; the Shaolin Monks-style Konquest mode is the best yet; and the Motor Kombat Kart racer mini-game is silly fun. [Holiday 2006, p.79]
80
80
80
79
Games Master UK
Bloody, stupid and bloody stupid, but still manages to impress. [Dec 2006, p.77]
78
77
77
Jolt Online Gaming UK
With more characters than anyone could possibly master in one lifetime and plenty of variety in the form of Motor Kombat (we’re still laughing after playing this) and the Konquest adventure mode, not to mention the scary number of unlockables to be found, it’s enough to make you start daydreaming at what they could do on the next gen consoles.
75
75
70
Official Playstation 2 Magazine UK
The vast amount of characters will excite fans, but MKA feels old-fashioned. The series needs to evolve if it's going to survive. [Dec 2006, p.80]
70
70
70
70
70
70
62
61
57
Electronic Gaming Monthly
As with the previous MK installment, Midway again augments the core fighting action with binus modes. Unfortunately, they suck. Konquest mode, a rudimentary action-RPG, and Motor Kombat, a widly unfun kart racer, both look and feel like PS1 budget titlees. [Dec. 2006, p.140]
50
50
30
Official U.S. Playstation Magazine
It's time for Mortal Kombat to go. [Dec. 2006, p.126]
Oz H gave it a7: jojo . gave it a6: Sully B. gave it a7: Amir S. gave it an8: Ian W. gave it a10: John A. gave it a7: Johann K. gave it a10: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||
Popular on CBS sites: iPhone 3G | Fantasy Football | Moneywatch | Antivirus Software | Recipes | E3 2009
About CBS Interactive | Jobs | Advertise
© 2009 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use